FEN
[Event "rated blitz game"]
[Site "https://lichess.org/3cpPLiGm"]
[Date "2026.05.27"]
[Round "-"]
[White "AniketKaurav98"]
[Black "Eselbeni"]
[Result "1/2-1/2"]
[GameId "3cpPLiGm"]
[UTCDate "2026.05.27"]
[UTCTime "21:21:57"]
[WhiteElo "966"]
[BlackElo "928"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C26"]
[Opening "Vienna Game: Stanley Variation, Reversed Spanish"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Bb4 { [%eval 0.4] } 3. Bc4 { [%eval 0.13] } 3... Nf6 { [%eval 0.12] } { C26 Vienna Game: Stanley Variation, Reversed Spanish } 4. Nf3 { [%eval 0.11] } 4... d6 { [%eval 0.24] } 5. d3 { [%eval 0.0] } 5... Bxc3+ { [%eval 0.1] } 6. Bd2?? { (0.10 → -4.44) Blunder. bxc3 was best. } { [%eval -4.44] } (6. bxc3 O-O 7. O-O Nc6 8. a4 Be6 9. Bxe6 fxe6 10. a5 h6) 6... Bxb2 { [%eval -3.56] } 7. Rb1 { [%eval -3.68] } 7... Bd4 { [%eval -3.59] } 8. Nxd4 { [%eval -3.62] } 8... exd4 { [%eval -3.9] } 9. O-O { [%eval -3.89] } 9... Bg4 { [%eval -3.52] } 10. Qe1 { [%eval -3.53] } 10... O-O { [%eval -3.43] } 11. f3 { [%eval -3.86] } 11... Bd7 { [%eval -3.33] } 12. Qh4 { [%eval -3.51] } 12... b5 { [%eval -3.3] } 13. Bb3 { [%eval -3.13] } 13... c5 { [%eval -3.03] } 14. a3 { [%eval -3.62] } 14... Nc6 { [%eval -3.65] } 15. Qg3 { [%eval -3.92] } 15... b4?! { (-3.92 → -2.60) Inaccuracy. Be6 was best. } { [%eval -2.6] } (15... Be6 16. Bg5 h6 17. f4 hxg5 18. fxg5 Nh7 19. Bxe6 fxe6 20. g6 Ne5 21. Qh3) 16. axb4 { [%eval -2.99] } 16... cxb4 { [%eval -2.97] } 17. Qxd6 { [%eval -3.53] } 17... Rb8 { [%eval -2.91] } 18. Ra1 { [%eval -3.14] } 18... a5 { [%eval -3.04] } 19. Ra2 { [%eval -3.78] } 19... Rb6 { [%eval -3.52] } 20. Qc5 { [%eval -3.79] } 20... Qc7?! { (-3.79 → -2.94) Inaccuracy. Be6 was best. } { [%eval -2.94] } (20... Be6 21. f4 Nd7 22. Qh5 Qe8 23. Rc1 Qb8 24. Raa1 Rb5 25. Qf3 Nc5 26. f5) 21. Qg5?! { (-2.94 → -3.77) Inaccuracy. Rxa5 was best. } { [%eval -3.77] } (21. Rxa5 Be6 22. Bxe6 fxe6 23. Rb5 Nd7 24. Qc4 Rxb5 25. Qxb5 Qd6 26. f4 Kh8) 21... Ra8 { [%eval -3.7] } 22. Rfa1 { [%eval -3.99] } 22... h6 { [%eval -3.76] } 23. Qc5 { [%eval -3.81] } 23... Rba6 { [%eval -3.35] } 24. f4 { [%eval -3.95] } 24... Nd8?? { (-3.95 → 5.68) Blunder. Be6 was best. } { [%eval 5.68] } (24... Be6 25. Rb2 Bxb3 26. cxb3 Qb7 27. Rc2 Na7 28. Qxd4 Rc6 29. Rxc6 Nxc6 30. Qc5) 25. Qxc7 { [%eval 5.54] } 25... a4 { [%eval 5.62] } 26. Bxa4 { [%eval 5.66] } 26... Bxa4 { [%eval 5.47] } 27. c3? { (5.47 → 3.13) Mistake. Rxa4 was best. } { [%eval 3.13] } (27. Rxa4 Rxa4 28. Rxa4 Rxa4 29. Qxd8+ Kh7 30. Qxd4 Ra2 31. Qxb4 Rxc2 32. Kf2 Ng4+) 27... Bb3?? { (3.13 → 8.26) Blunder. dxc3 was best. } { [%eval 8.26] } (27... dxc3 28. Bxc3 bxc3 29. Qxc3 Kh7 30. f5 Nc6 31. h3 Nb8 32. Kh2 Bb5 33. Rxa6) 28. Rxa6 { [%eval 7.4] } 28... Rxa6 { [%eval 8.25] } 29. Rxa6 { [%eval 7.86] } 29... Ng4? { (7.86 → Mate in 6) Checkmate is now unavoidable. Ne6 was best. } { [%eval #6] } (29... Ne6 30. Ra8+ Kh7 31. Qb8 Bd5 32. Qh8+ Kg6 33. f5+ Kh5 34. cxb4 Bxa8 35. fxe6) 30. Qxd8+ { [%eval #12] } 30... Kh7 { [%eval 12.92] } 31. Ra8 { [%eval 10.14] } 31... Be6?! { (10.14 → Mate in 3) Checkmate is now unavoidable. Kg6 was best. } { [%eval #3] } (31... Kg6 32. cxb4 Ne3 33. f5+ Nxf5 34. exf5+ Kxf5 35. Qd6 Be6 36. Qg3 Bd5 37. Ra6) 32. Qh8+ { [%eval #7] } 32... Kg6 { [%eval #7] } 33. Rg8 { [%eval #6] } 33... f6 { [%eval #4] } 34. cxb4 { [%eval #7] } 34... Bxg8 { [%eval #7] } 35. Qxg8 { [%eval #6] } 35... h5 { [%eval #1] } 36. b5 { [%eval #7] } 36... Nh6 { [%eval #4] } 37. Qf8 { [%eval #6] } 37... Nf7 { [%eval #5] } 38. b6 { [%eval #6] } 38... Nd6 { [%eval #6] } 39. Qxd6 { [%eval #5] } 39... h4 { [%eval #5] } 40. b7 { [%eval #4] } 40... h3 { [%eval #4] } 41. gxh3 { [%eval #4] } 41... Kf7 { [%eval #4] } 42. b8=Q { [%eval #3] } 42... Kg6 { [%eval #3] } 43. Qd7 { [%eval #2] } 43... Kh5 { [%eval #2] } 44. Qbb5+ { [%eval #3] } 44... Kg6 { [%eval #2] } 45. Qbd5 { [%eval #3] } 45... Kh6 { [%eval #3] } 46. Qe7 { [%eval #2] } 46... Kg6 { [%eval #2] } 47. Qdd7 { [%eval #2] } 47... Kh6 { [%eval #2] } 48. Qxg7+ { [%eval #1] } 48... Kh5 { [%eval #1] } 49. Qxf6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qdg4# was best. } { [%eval 0.0] } { Draw by stalemate. } (49. Qdg4#) 1/2-1/2
