FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/3VcHC94V"]
[Date "2021.10.06"]
[White "omri55"]
[Black "TheProgrammingSauce"]
[Result "0-1"]
[GameId "3VcHC94V"]
[UTCDate "2021.10.06"]
[UTCTime "14:49:13"]
[WhiteElo "1470"]
[BlackElo "1754"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+58"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.38] } 2. Ba6? { (2.38 → 0.91) Mistake. b4 was best. } { [%eval 0.91] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Nxa6 { [%eval 1.97] } 3. b4?! { (1.97 → 1.30) Inaccuracy. Qf3 was best. } { [%eval 1.3] } (3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 g6 7. Qxf8 Ne7) 3... Nxb4?? { (1.30 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7 Qxf2 8. Kxf2) 4. Ba3?? { (Mate in 14 → -2.89) Lost forced checkmate sequence. Qf3 was best. } { [%eval -2.89] } (4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2) 4... Nxa2 { [%eval -8.2] } 5. Bxf8 { [%eval #-23] } 5... Kxf8 { [%eval #-24] } 6. Rxa2 { [%eval -6.89] } 6... Rb8 { [%eval #-20] } 7. Rxa7 { [%eval #-18] } 7... b6?? { (Mate in 18 → 1.38) Lost forced checkmate sequence. Qg5 was best. } { [%eval 1.38] } (7... Qg5 8. Rxb7 Qxg2 9. Rxc7 Qxh2 10. Rxh2 Rxb1 11. Rxh7 Rxh7 12. Rxc8 Rxd1 13. Rxf8 Rxe1 14. Rxg8) 8. Rxc7 { [%eval 0.92] } 8... Qxc7 { [%eval 1.09] } 9. c4 { [%eval 1.27] } 9... Qxh2 { [%eval 2.01] } 10. Rxh2 { [%eval 1.15] } 10... Nh6?? { (1.15 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (10... h5 11. Rxh5) 11. Rxh6 { [%eval #9] } 11... gxh6 { [%eval #8] } 12. f3?? { (Mate in 8 → 3.08) Lost forced checkmate sequence. c5 was best. } { [%eval 3.08] } (12. c5 bxc5 13. Qb3 Rxb3 14. e4 Rxb1 15. Ke2 Rxg1 16. e5 Rxg2 17. Kd1 Rxf2 18. d4 cxd4) 12... b5?? { (3.08 → Mate in 9) Checkmate is now unavoidable. d5 was best. } { [%eval #9] } (12... d5 13. cxd5) 13. cxb5 { [%eval #9] } 13... Rxb5 { [%eval #8] } 14. Qe2?? { (Mate in 8 → -0.91) Lost forced checkmate sequence. Qb3 was best. } { [%eval -0.91] } (14. Qb3 Rxb3 15. d3 Rxd3 16. f4 Rxe3 17. Nd2 Rxe1 18. Nb1 Rxb1 19. g4 Rxg1 20. g5 hxg5) 14... Rxb1 { [%eval -0.53] } 15. Qb5 { [%eval -0.37] } 15... Rxe1 { [%eval -0.18] } 16. Qxd7 { [%eval -0.54] } 16... Rxe3 { [%eval -0.46] } 17. dxe3?! { (-0.46 → -1.50) Inaccuracy. Qxc8 was best. } { [%eval -1.5] } (17. Qxc8 Rxf3) 17... Bxd7 { [%eval -1.01] } 18. Nh3? { (-1.01 → -2.55) Mistake. e4 was best. } { [%eval -2.55] } (18. e4) 18... h5 { [%eval -2.12] } 19. g4?? { (-2.12 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (19. e4) 19... hxg4 { [%eval #-12] } 20. fxg4 { [%eval #-11] } 20... Bb5?? { (Mate in 11 → -2.43) Lost forced checkmate sequence. h5 was best. } { [%eval -2.43] } (20... h5 21. gxh5 Rxh5 22. Ng1 Rd5 23. Nh3 Rd4 24. exd4 Ke8 25. d5 exd5 26. Ng1 f5 27. Nf3) 21. Ng5?? { (-2.43 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (21. e4 Kg7 22. g5 Rg8 23. g6 fxg6 24. Ng5 h5 25. Nxe6 Rc8 26. Nxg7 Be2 27. Nxh5 gxh5) 21... Ke7 { [%eval #-10] } 22. Nxf7 { [%eval #-9] } 22... Kxf7 { [%eval #-9] } 23. e4 { [%eval #-7] } 23... Rb8 { [%eval #-8] } 24. e5 { [%eval #-7] } 24... h5 { [%eval #-7] } 25. gxh5 { [%eval #-6] } 25... Kg6 { [%eval #-6] } 26. hxg6 { [%eval #-5] } 26... Rc8 { [%eval #-5] } 27. g7 { [%eval #-4] } 27... Rf8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rc7 was best. } { [%eval 0.0] } (27... Rc7 28. g8=K Rf7 29. Kxf7 Bc6 30. Kxe6 Bd5 31. Kxd5#) 28. gxf8=R?? { (0.00 → Mate in 1) Checkmate is now unavoidable. gxf8=B was best. } { [%eval #-1] } (28. gxf8=B Be8 29. Bc5 Ba4 30. Bb6 Bc2 31. Bf2 Be4 32. Bg1 Bc6 33. Bb6 Ba8 34. Bc5 Bg2) 28... Be8 { [%eval #-1] } 29. Rxe8# { Game ends by variant rule. } 0-1