FEN
[Event "rated bullet game"]
[Site "https://lichess.org/3VAnL7jo"]
[Date "2026.02.02"]
[Round "-"]
[White "jlev123"]
[Black "Arfinity"]
[Result "0-1"]
[GameId "3VAnL7jo"]
[UTCDate "2026.02.02"]
[UTCTime "02:10:16"]
[WhiteElo "2044"]
[BlackElo "2147"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. Ng5?? { (0.20 → -4.73) Blunder. d3 was best. } { [%eval -4.73] } (4. d3 Nf6 5. O-O d6 6. c3 O-O 7. h3 a5 8. Re1 h6) 4... Qxg5 { [%eval -4.15] } 5. d3?! { (-4.15 → -5.77) Inaccuracy. O-O was best. } { [%eval -5.77] } (5. O-O Qh4 6. c3 Nf6 7. d4 exd4 8. Nd2 Ne5 9. Nf3 Nxf3+) 5... Qxg2 { [%eval -5.74] } 6. Be3?! { (-5.74 → -8.18) Inaccuracy. Rf1 was best. } { [%eval -8.18] } (6. Rf1 d5 7. Bb5 dxe4 8. Qe2 exd3 9. Qxe5+ Be7 10. cxd3 Bh3) 6... Qxh1+ { [%eval -8.44] } 7. Kd2 { [%eval -7.7] } 7... Bxe3+ { [%eval -7.97] } 8. fxe3 { [%eval -7.54] } 8... Qxh2+ { [%eval -7.73] } 9. Kc3 { [%eval -7.71] } 9... Nf6 { [%eval -7.87] } 10. Qf3 { [%eval -8.04] } 10... d6 { [%eval -8.05] } 11. Nd2 { [%eval -8.3] } 11... Be6 { [%eval -6.64] } 12. Bb5 { [%eval -8.07] } 12... a6 { [%eval -6.7] } 13. Ba4 { [%eval -8.66] } 13... b5 { [%eval -8.62] } 14. Bb3? { (-8.62 → Mate in 1) Checkmate is now unavoidable. b4 was best. } { [%eval #-1] } (14. b4 Bg4 15. Qxf6 gxf6 16. Bb3 Rd8 17. a3 Qh6 18. Bd5 Kf8 19. Bxc6) 14... Bxb3? { (Mate in 1 → -8.11) Lost forced checkmate sequence. b4# was best. } { [%eval -8.11] } (14... b4#) 15. axb3? { (-8.11 → Mate in 10) Checkmate is now unavoidable. cxb3 was best. } { [%eval #-10] } (15. cxb3 Qh5 16. Qg2 Qg6 17. Qh1 Qh6 18. Nf3 Qxh1 19. Rxh1 h5 20. Kd2 a5) 15... Qh4? { (Mate in 10 → -7.99) Lost forced checkmate sequence. b4+ was best. } { [%eval -7.99] } (15... b4+ 16. Kc4 Qxd2 17. Qd1 Na5+ 18. Rxa5 Qxd1 19. c3 Ke7 20. Ra2 Qc2 21. Ra4) 16. Rh1? { (-7.99 → Mate in 2) Checkmate is now unavoidable. b4 was best. } { [%eval #-2] } (16. b4 Qg4 17. Qh1 Nd5+ 18. Kb3 Nxe3 19. Rg1 Qe6+ 20. Kc3 Nd4 21. Nf3 Ne2+) 16... Qg5? { (Mate in 2 → -8.13) Lost forced checkmate sequence. Nd5+ was best. } { [%eval -8.13] } (16... Nd5+ 17. exd5 Qb4#) 17. Rf1 { [%eval -10.48] } 17... O-O { [%eval -8.0] } 18. Rf2 { [%eval -10.56] } 18... b4+ { [%eval -10.15] } 19. Kc4 { [%eval -10.24] } 19... Nd7 { [%eval -9.94] } 20. d4 { [%eval -9.54] } 20... Nb6+ { [%eval -8.16] } 21. Kd3 { [%eval -8.12] } 21... exd4 { [%eval -8.08] } 22. exd4 { [%eval -7.68] } 22... d5 { [%eval -7.43] } 23. e5 { [%eval -8.44] } 23... Qh4 { [%eval -8.04] } 24. Rg2 { [%eval -8.66] } 24... Qxd4+ { [%eval -8.69] } 25. Ke2 { [%eval -8.6] } 25... Qxe5+ { [%eval -8.67] } 26. Kd1 { [%eval -8.71] } 26... Rfe8 { [%eval -8.57] } 27. Qg4? { (-8.57 → Mate in 1) Checkmate is now unavoidable. Qf2 was best. } { [%eval #-1] } (27. Qf2 Re6 28. Nf3 Qf4 29. Ng5 Qxf2 30. Rxf2 Rg6 31. Rxf7 Rxg5 32. Rxc7 Rg1+) 27... Qe1# { Black wins by checkmate. } 0-1
