FEN
[Event "Lichess Liga 9C Team Battle"]
[Site "https://lichess.org/3Uwnjcf8"]
[Date "2026.04.09"]
[Round "-"]
[White "monobxd"]
[Black "titan00013"]
[Result "1/2-1/2"]
[GameId "3Uwnjcf8"]
[UTCDate "2026.04.09"]
[UTCTime "18:45:17"]
[WhiteElo "1993"]
[BlackElo "2675"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-5"]
[BlackTitle "GM"]
[BlackBerserk "true"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "B21"]
[Opening "Sicilian Defense: Smith-Morra Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. d4 { [%eval 0.05] } { B21 Sicilian Defense: Smith-Morra Gambit } 2... d6?! { (0.05 → 0.97) Inaccuracy. cxd4 was best. } { [%eval 0.97] } (2... cxd4 3. Nf3 e5 4. c3 Nc6 5. cxd4 exd4 6. Nxd4 Nf6 7. Nc3) 3. dxc5 { [%eval 1.07] } 3... Nf6 { [%eval 1.21] } 4. f3?! { (1.21 → 0.38) Inaccuracy. Nc3 was best. } { [%eval 0.38] } (4. Nc3 a6 5. cxd6 e5 6. Bg5 h6 7. Bxf6 Qxf6 8. Nd5 Qxd6) 4... Qa5+ { [%eval 0.32] } 5. Nc3 { [%eval 0.38] } 5... Qxc5 { [%eval 0.44] } 6. Qe2 { [%eval 0.28] } 6... Nc6 { [%eval 0.43] } 7. Be3 { [%eval 0.1] } 7... Qa5 { [%eval 0.56] } 8. O-O-O { [%eval 0.69] } 8... Be6 { [%eval 0.74] } 9. Qb5 { [%eval 0.79] } 9... Qxb5 { [%eval 0.8] } 10. Bxb5 { [%eval 0.32] } 10... a6 { [%eval 0.43] } 11. Bxc6+ { [%eval 0.29] } 11... bxc6 { [%eval 0.26] } 12. Nge2 { [%eval 0.2] } 12... g6 { [%eval 0.39] } 13. Nd4 { [%eval 0.22] } 13... Bd7 { [%eval 0.27] } 14. h4 { [%eval 0.0] } 14... h5 { [%eval 0.0] } 15. Rhg1 { [%eval -0.2] } 15... Bg7 { [%eval -0.27] } 16. g4?? { (-0.27 → -3.06) Blunder. Nde2 was best. } { [%eval -3.06] } (16. Nde2 Nh7 17. b3 Rb8 18. Nb1 Nf8 19. Nd2 Ne6 20. Nc4 c5 21. Rge1 Bb5) 16... hxg4 { [%eval -3.08] } 17. fxg4 { [%eval -3.52] } 17... Rxh4 { [%eval -3.42] } 18. g5?! { (-3.42 → -4.38) Inaccuracy. Nf3 was best. } { [%eval -4.38] } (18. Nf3 Rh3 19. g5 Rxf3 20. Bd4 e5 21. Bb6 Ng4 22. Rh1 Nf2 23. Rdf1 Nxh1) 18... Nxe4 { [%eval -4.32] } 19. Nxe4 { [%eval -4.49] } 19... Rxe4 { [%eval -4.46] } 20. Bf2 { [%eval -4.37] } 20... c5 { [%eval -4.44] } 21. Nb3 { [%eval -4.48] } 21... Bf5 { [%eval -4.4] } 22. Rge1 { [%eval -4.51] } 22... Rxe1 { [%eval -4.48] } 23. Rxe1 { [%eval -4.49] } 23... Rb8 { [%eval -4.19] } 24. c3 { [%eval -4.25] } 24... a5 { [%eval -3.67] } 25. Nxa5 { [%eval -3.95] } 25... Ra8 { [%eval -3.92] } 26. Nc6?! { (-3.92 → -4.93) Inaccuracy. Nc4 was best. } { [%eval -4.93] } (26. Nc4 Be6 27. Rxe6 fxe6 28. a3 Kd8 29. Kc2 Kc7 30. b4 Rf8 31. Be3 cxb4) 26... Be6 { [%eval -4.8] } 27. a3 { [%eval -5.36] } 27... Ra6 { [%eval -5.11] } 28. Nb8 { [%eval -5.4] } 28... Rb6 { [%eval -5.5] } 29. b4 { [%eval -5.79] } 29... Rxb8 { [%eval -5.71] } 30. bxc5 { [%eval -5.96] } 30... dxc5 { [%eval -5.36] } 31. Bxc5 { [%eval -5.51] } 31... Bxc3 { [%eval -5.4] } 32. Re3 { [%eval -5.25] } 32... Bb2+ { [%eval -5.31] } 33. Kd2 { [%eval -6.17] } 33... Kd7 { [%eval -5.05] } 34. Bb4 { [%eval -5.39] } 34... Bg7 { [%eval -5.13] } 35. Rd3+ { [%eval -5.0] } 35... Ke8 { [%eval -5.0] } 36. Ke3 { [%eval -5.57] } 36... Rb5 { [%eval -5.43] } 37. Rd1 { [%eval -5.57] } 37... Rxg5 { [%eval -5.57] } 38. Rc1 { [%eval -5.61] } 38... Be5 { [%eval -5.42] } 39. Rh1 { [%eval -5.75] } 39... Rg3+ { [%eval -5.68] } 40. Ke4 { [%eval -6.05] } 40... f6 { [%eval -5.5] } 41. Rh8+ { [%eval -5.83] } 41... Kd7 { [%eval -6.0] } 42. Rh7?? { (-6.00 → Mate in 2) Checkmate is now unavoidable. Ra8 was best. } { [%eval #-2] } (42. Ra8 Bc4 43. Be1 Rg4+ 44. Ke3 Bd4+ 45. Kf3 Bd5+ 46. Kxg4 Bxa8 47. a4 Bb7) 42... Bd6?? { (Mate in 2 → -5.93) Lost forced checkmate sequence. Kc6 was best. } { [%eval -5.93] } (42... Kc6 43. Bxe7 Bd5#) 43. Be1 { [%eval -6.93] } 43... Rb3 { [%eval -6.69] } 44. a4 { [%eval -9.41] } 44... f5+ { [%eval -6.73] } 45. Kd4 { [%eval -6.66] } 45... Kc6 { [%eval -6.3] } 46. Rh2 { [%eval -8.01] } 46... Bc5+ { [%eval -7.95] } 47. Ke5 { [%eval -7.71] } 47... Re3+ { [%eval -7.5] } 48. Kf4 { [%eval -8.0] } 48... Rxe1 { [%eval -7.42] } 49. Rh6? { (-7.42 → Mate in 8) Checkmate is now unavoidable. Rc2 was best. } { [%eval #-8] } (49. Rc2 Kd6 50. Rc3 Rg1 51. Rg3 Rf1+ 52. Kg5 f4 53. Rc3 f3 54. Kxg6 Rg1+) 49... Be3+ { [%eval #-7] } 50. Kf3 { [%eval #-5] } 50... Bxh6 { [%eval #-6] } 51. Kf2 { [%eval #-7] } 51... Re4 { [%eval #-6] } 52. a5 { [%eval #-6] } 52... Be3+ { [%eval #-7] } 53. Ke2 { [%eval #-5] } 53... Ba7+ { [%eval #-7] } 54. Kf3 { [%eval #-5] } 54... Bc4 { [%eval #-4] } 55. a6 { [%eval #-4] } 55... e5 { [%eval #-3] } 56. Kg3 { [%eval #-3] } 56... g5 { [%eval #-3] } 57. Kf3 { [%eval #-3] } 57... Kd5 { [%eval #-3] } 58. Kg3 { [%eval #-3] } 58... Kd4 { [%eval #-4] } 59. Kf3 { [%eval #-3] } 59... Re3+ { [%eval #-4] } 60. Kf2 { [%eval #-4] } 60... Ke4 { [%eval #-3] } 61. Kg2 { [%eval #-3] } 61... Kf4 { [%eval #-3] } 62. Kf2 { [%eval #-3] } 62... Bd5 { [%eval #-2] } 63. Kg1 { [%eval #-2] } 63... Kf3 { [%eval #-2] } 64. Kf1 { [%eval #-2] } 64... Bc4+ { [%eval #-2] } 65. Kg1 { [%eval #-2] } 65... Re1+ { [%eval #-2] } 66. Kh2 { [%eval #-2] } 66... Re2+ { [%eval #-2] } 67. Kh1 { [%eval #-2] } 67... Kg3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re4 was best. } { [%eval 0.0] } { Draw by stalemate. } (67... Re4 68. Kh2 Rh4#) 1/2-1/2
