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[Event "rated variant:antichess game"] [Site "https://lichess.org/3UbJZhzd"] [Date "2023.07.22"] [Round "-"] [White "Ale-082010"] [Black "Gianpiero123"] [Result "1-0"] [GameId "3UbJZhzd"] [UTCDate "2023.07.22"] [UTCTime "23:12:20"] [WhiteElo "1396"] [BlackElo "1371"] [WhiteRatingDiff "+48"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "600+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Bxb8) 2. d5?? { (Mate in 16 → -3.23) Lost forced checkmate sequence. Bh6 was best. } { [%eval -3.23] } (2. Bh6 Nxh6 3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxe6 Bxg1) 2... exd5 { [%eval -1.61] } 3. Qxd5 { [%eval -1.22] } 3... Bc5?? { (-1.22 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (3... Ba3 4. Nxa3) 4. Qxd7?? { (Mate in 14 → -0.30) Lost forced checkmate sequence. Qxb7 was best. } { [%eval -0.3] } (4. Qxb7 Bxb7 5. g4 Bxh1 6. Kd1 Bxf2 7. Na3 Bxg1 8. c4 Bxh2 9. Bf4 Bxf4 10. Kd2 Bxd2) 4... Qxd7?? { (-0.30 → Mate in 14) Checkmate is now unavoidable. Bxf2 was best. } { [%eval #14] } (4... Bxf2 5. Kxf2 Nxd7 6. Bh6 gxh6 7. Ke3 h5 8. h3 Ke7 9. Nd2 Kf6 10. Nc4 Ne7 11. Rb1) 5. Kd1?? { (Mate in 14 → -5.38) Lost forced checkmate sequence. g4 was best. } { [%eval -5.38] } (5. g4 Qxg4 6. Nh3 Qxe2 7. Bxe2 Bxf2 8. Kxf2 Bxh3 9. Kg2 Bxg2 10. Nd2 Bxh1 11. Ne4 Bxe4) 5... Qxd1 { [%eval -5.8] } 6. Bh6?? { (-5.80 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (6. e4 Bxf2) 6... Qxe2 { [%eval #-13] } 7. Nxe2 { [%eval #-11] } 7... Bxf2 { [%eval #-11] } 8. Bxg7 { [%eval #-10] } 8... Nf6 { [%eval #-10] } 9. Bxf6 { [%eval #-9] } 9... Nc6 { [%eval #-10] } 10. Bxh8 { [%eval #-9] } 10... f6 { [%eval #-9] } 11. Bxf6 { [%eval #-8] } 11... Ke7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Ne5 was best. } { [%eval #10] } (11... Ne5 12. Bxe5 Be1 13. Bxc7 Rb8 14. Bxb8 Kd8 15. Bxa7 b6 16. Bxb6 h5 17. Bxd8 Bh4 18. Bxh4) 12. Bxe7 { [%eval #10] } 12... Nxe7 { [%eval #9] } 13. Nd4 { [%eval #9] } 13... Bxd4 { [%eval #8] } 14. Ba6?? { (Mate in 8 → -0.38) Lost forced checkmate sequence. g3 was best. } { [%eval -0.38] } (14. g3 Bxb2 15. a4 Bxa1 16. Nc3 Bxc3 17. a5 Bxa5 18. c3 Bxc3 19. g4 Bxg4 20. Bh3 Bxh3) 14... bxa6?? { (-0.38 → Mate in 6) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #6] } (14... Bxb2) 15. Rd1 { [%eval #7] } 15... Bxb2 { [%eval #6] } 16. Nc3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. c4 was best. } { [%eval #-7] } (16. c4 Bxa1 17. Rd4 Bxd4 18. c5 Bxc5 19. g4 Bxg4 20. Na3 Bxa3 21. h3 Bxh3#) 16... Bxa1 { [%eval #-7] } 17. Rxa1 { [%eval #-6] } 17... Nd5 { [%eval #-6] } 18. Nxd5 { [%eval #-5] } 18... Rb8 { [%eval #-5] } 19. Nxc7 { [%eval #-4] } 19... Be6?? { (Mate in 4 → 0.41) Lost forced checkmate sequence. Bd7 was best. } { [%eval 0.41] } (19... Bd7 20. Nxa6 Rb1 21. Rxb1 Bb5 22. Rxb5 h5 23. Rxh5#) 20. Nxa6?? { (0.41 → Mate in 4) Checkmate is now unavoidable. Nxe6 was best. } { [%eval #-4] } (20. Nxe6 Rf8) 20... Bxa2 { [%eval #-4] } 21. Rxa2 { [%eval #-3] } 21... Rb2?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. h6 was best. } { [%eval #6] } (21... h6 22. Nxb8 a5 23. Rxa5 h5 24. Rxh5#) 22. Rxb2 { [%eval #6] } 22... h5 { [%eval #5] } 23. g4 { [%eval #5] } 23... hxg4 { [%eval #4] } 24. h3 { [%eval #4] } 24... gxh3 { [%eval #3] } 25. Rb6 { [%eval #3] } 25... axb6 { [%eval #2] } 26. Nc5 { [%eval #2] } 26... bxc5 { [%eval #1] } 27. c4 { [%eval #1] } 27... h2# { Game ends by variant rule. } 1-0