FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/3RBN6CeW"]
[Date "2021.09.21"]
[Round "-"]
[White "STUPID_CHESS_2008_04"]
[Black "tudzmania"]
[Result "1-0"]
[GameId "3RBN6CeW"]
[UTCDate "2021.09.21"]
[UTCTime "09:38:38"]
[WhiteElo "1414"]
[BlackElo "1357"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Ba3 { [%eval #-14] } 3. bxa3 { [%eval #-14] } 3... d6?? { (Mate in 14 → -4.19) Lost forced checkmate sequence. Qg5 was best. } { [%eval -4.19] } (3... Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxd6) 4. Qxd6 { [%eval -4.27] } 4... Qxd6?! { (-4.27 → -3.12) Inaccuracy. cxd6 was best. } { [%eval -3.12] } (4... cxd6 5. exd6) 5. exd6 { [%eval -2.95] } 5... cxd6 { [%eval -2.84] } 6. Bh6?? { (-2.84 → -8.04) Blunder. g4 was best. } { [%eval -8.04] } (6. g4 Bxg4) 6... Nxh6 { [%eval -8.21] } 7. g4 { [%eval -11.38] } 7... Nxg4 { [%eval -13.44] } 8. Bh3?! { (-13.44 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (8. h4 Nxf2) 8... Nxh2 { [%eval #-11] } 9. Bxc8 { [%eval #-9] } 9... Nc6?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #11] } (9... h5 10. Rxh2 Rg8 11. Bxb7 Nd7 12. Rxh5 Kf8 13. Bxa8 Rh8 14. Rxh8 Nf6 15. Rxf8 a5 16. Rxf7) 10. Rxh2 { [%eval #11] } 10... Rxc8 { [%eval #10] } 11. Rxh7 { [%eval #10] } 11... Rxh7 { [%eval #9] } 12. Nh3 { [%eval #9] } 12... Rxh3 { [%eval #8] } 13. Nd2 { [%eval #8] } 13... Rxa3 { [%eval #7] } 14. Rd1 { [%eval #7] } 14... Rxa2 { [%eval #6] } 15. Ra1 { [%eval #6] } 15... Rxa1 { [%eval #4] } 16. Nc4 { [%eval #5] } 16... Rxe1 { [%eval #4] } 17. Nxd6 { [%eval #4] } 17... Rxe2 { [%eval #3] } 18. Nxf7 { [%eval #4] } 18... Rxf2 { [%eval #2] } 19. c4 { [%eval #3] } 19... Kxf7 { [%eval #2] } 20. c5 { [%eval #2] } 20... b6 { [%eval #1] } 21. cxb6 { [%eval #1] } 21... axb6# { Game ends by variant rule. } 1-0