FEN
[Event "rated rapid game"]
[Site "https://lichess.org/3IsL0l90"]
[Date "2026.05.22"]
[Round "-"]
[White "gabrielchass"]
[Black "sneukaisum13"]
[Result "0-1"]
[GameId "3IsL0l90"]
[UTCDate "2026.05.22"]
[UTCTime "15:13:15"]
[WhiteElo "972"]
[BlackElo "925"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+20"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. O-O { [%eval 0.07] } 5... d6 { [%eval 0.11] } 6. d3 { [%eval 0.04] } { C50 Italian Game: Giuoco Pianissimo } 6... Bg4 { [%eval 0.07] } 7. Re1?! { (0.07 → -0.74) Inaccuracy. h3 was best. } { [%eval -0.74] } (7. h3 Bh5 8. Nd5 Nxd5 9. Bxd5 a5 10. Be3 Bxe3 11. fxe3 O-O) 7... Bxf3?! { (-0.74 → 0.04) Inaccuracy. Nd4 was best. } { [%eval 0.04] } (7... Nd4 8. Nb5 Bxf3 9. gxf3 Nxb5 10. Bxb5+ c6 11. Bc4 Nh5 12. c3) 8. Qxf3 { [%eval 0.09] } 8... Nd4 { [%eval 0.16] } 9. Qd1 { [%eval 0.06] } 9... O-O { [%eval 0.12] } 10. Be3 { [%eval -0.06] } 10... Qd7 { [%eval 0.19] } 11. h3 { [%eval -0.29] } 11... g6?! { (-0.29 → 0.65) Inaccuracy. b5 was best. } { [%eval 0.65] } (11... b5 12. Bxd4 exd4 13. Nxb5 c6 14. Na3 d5 15. Bb3 Bb4 16. Re2 Rae8 17. Rb1) 12. a3 { [%eval 0.68] } 12... Nh5?! { (0.68 → 1.41) Inaccuracy. Rfe8 was best. } { [%eval 1.41] } (12... Rfe8 13. Bg5 Nh5 14. b4 Bb6 15. Nd5 c6 16. Nxb6 axb6 17. c3 Ne6 18. Bh6) 13. b4 { [%eval 1.23] } 13... Nf3+?? { (1.23 → 4.81) Blunder. Bb6 was best. } { [%eval 4.81] } (13... Bb6 14. Nd5 c6 15. Nxb6 axb6 16. c3 Nb5 17. Bxb5 cxb5 18. d4 Qc6 19. Bh6) 14. Qxf3 { [%eval 4.69] } 14... Bxe3 { [%eval 4.47] } 15. Rxe3 { [%eval 4.12] } 15... d5 { [%eval 4.92] } 16. exd5 { [%eval 5.04] } 16... Rfe8 { [%eval 6.09] } 17. Ne4 { [%eval 5.08] } 17... Qa4 { [%eval 6.14] } 18. Re2 { [%eval 5.41] } 18... b5 { [%eval 6.13] } 19. Bb3 { [%eval 5.45] } 19... Qa6 { [%eval 5.67] } 20. g4 { [%eval 4.82] } 20... Nf4 { [%eval 4.75] } 21. Nf6+?? { (4.75 → 1.23) Blunder. Re3 was best. } { [%eval 1.23] } (21. Re3 Kg7 22. d4 exd4 23. Qxf4 dxe3 24. Qxe3 Re5 25. Qc3 Re8 26. Rd1 Kf8) 21... Qxf6 { [%eval 1.18] } 22. d6?? { (1.18 → -2.52) Blunder. Re4 was best. } { [%eval -2.52] } (22. Re4 Qh4 23. Re3 Kg7 24. Rae1 h5 25. gxh5 Rh8 26. Rxe5 Nxh3+ 27. Kg2 Ng5) 22... Qxd6?? { (-2.52 → 0.10) Blunder. e4 was best. } { [%eval 0.1] } (22... e4 23. Rxe4 Qxa1+ 24. Kh2 Ne6 25. d7 Red8 26. d4 Ng5 27. Qf4 Qg1+ 28. Kxg1) 23. Kh2?? { (0.10 → -3.25) Blunder. Re4 was best. } { [%eval -3.25] } (23. Re4 Kg7 24. g5 Qe7 25. h4 f5 26. gxf6+ Qxf6 27. Qg3 Re7 28. Rae1 Rf8) 23... e4?? { (-3.25 → -0.10) Blunder. Nxe2 was best. } { [%eval -0.1] } (23... Nxe2 24. Qxe2 a5 25. bxa5 c5 26. Kg2 Qc6+ 27. f3 Rxa5 28. h4 Raa8 29. Qe4) 24. dxe4?? { (-0.10 → -4.97) Blunder. Rxe4 was best. } { [%eval -4.97] } (24. Rxe4 Rxe4 25. Qxe4 Rd8 26. d4 Kf8 27. Qe5 Qxd4 28. Qxd4 Rxd4 29. a4 Rxb4) 24... Nxe2+ { [%eval -4.95] } 25. Kg2 { [%eval -5.09] } 25... Nf4+ { [%eval -5.0] } 26. Kh1 { [%eval -5.04] } 26... Rad8 { [%eval -5.07] } 27. Rd1?! { (-5.07 → -7.91) Inaccuracy. Re1 was best. } { [%eval -7.91] } (27. Re1 Qe5 28. Re3 a5 29. Qg3 Kh8 30. bxa5 g5 31. h4 c5 32. Bxf7 Rf8) 27... Qf6?! { (-7.91 → -5.15) Inaccuracy. Qxd1+ was best. } { [%eval -5.15] } (27... Qxd1+ 28. Qxd1 Rxd1+ 29. Kh2 Rxe4 30. a4 Rd8 31. axb5 Rxb4 32. Kg3 Ne2+ 33. Kg2) 28. Rxd8 { [%eval -5.56] } 28... Rxd8 { [%eval -5.86] } 29. Kh2 { [%eval -5.58] } 29... Qe5 { [%eval -5.51] } 30. Kg1 { [%eval -6.8] } 30... Nxh3+ { [%eval -6.6] } 31. Qxh3 { [%eval -7.54] } 31... Rd1+ { [%eval -7.68] } 32. Kg2 { [%eval -7.69] } 32... Qxe4+ { [%eval -7.51] } 33. f3? { (-7.51 → Mate in 6) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-6] } (33. Qf3 Rg1+ 34. Kxg1 Qxf3 35. g5 Kf8 36. a4 Qg4+ 37. Kf1 Qxb4 38. axb5 Qxb5+) 33... Qe2+ { [%eval #-5] } 34. Kg3 { [%eval #-5] } 34... Rg1+ { [%eval #-4] } 35. Kh4 { [%eval #-2] } 35... g5+ { [%eval #-5] } 36. Kxg5 { [%eval #-4] } 36... Qd2+?? { (Mate in 4 → -6.52) Lost forced checkmate sequence. Qe5+ was best. } { [%eval -6.52] } (36... Qe5+ 37. Kh6 Qf6+ 38. Kh5 Qg6+ 39. Kh4 Qh6#) 37. Kh4?? { (-6.52 → Mate in 1) Checkmate is now unavoidable. f4 was best. } { [%eval #-1] } (37. f4 Qd8+ 38. Kf5 Qd7+ 39. Kf6 Qd6+ 40. Kf5 Qg6+ 41. Ke5 Re1+ 42. Kd4 Qf6+) 37... h6 { [%eval #-6] } 38. Kh5 { [%eval #-1] } 38... Qg5# { Black wins by checkmate. } 0-1
