lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/3IKXKDYh"] [Date "2022.03.06"] [White "Afshina"] [Black "elcancandidat"] [Result "0-1"] [UTCDate "2022.03.06"] [UTCTime "13:43:08"] [WhiteElo "1263"] [BlackElo "1189"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+131"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?? { (0.86 → 4.59) Blunder. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qh5?! { (4.59 → 3.28) Inaccuracy. a4 was best. } (3. a4 Ba3 4. Rxa3 Nh6 5. Ne2 Qf6 6. Rc3 Qxf2 7. Rxc7 Qxe3) 3... g6?? { (3.28 → Mate in 14) Checkmate is now unavoidable. Bd6 was best. } (3... Bd6 4. Qxf7 Kxf7 5. g3 Bxg3 6. hxg3 Qf6 7. Rxh7 Rxh7 8. Nh3) 4. Qxh7 Rxh7 5. Nh3?? { (Mate in 13 → -1.53) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. d3 Bxe1 7. Bb2 Bxf2 8. e4 Bxg1 9. Rxg1 Rxh2 10. g4 Rxc2 11. a4 Rxb2) 5... Rxh3 6. gxh3 Qe7?! { (-1.40 → -0.37) Inaccuracy. Nc6 was best. } (6... Nc6 7. h4 Qxh4 8. Rf1 Qxf2 9. Kxf2 Kd8 10. b4 Bxb4 11. Ke2 Bxd2 12. Rxf7 Bxe3 13. Kxe3) 7. h4 Qxh4 8. Rg1?? { (-0.62 → -5.54) Blunder. Rf1 was best. } (8. Rf1 Qxf2) 8... Qxf2 9. Rxg6 Qxe1 10. Rxe6 fxe6?? { (-5.46 → -1.41) Blunder. Qxc1 was best. } (10... Qxc1) 11. d4 Qxe3 12. Bxe3 Bc5?? { (-2.97 → -0.70) Blunder. c5 was best. } (12... c5) 13. dxc5 d6 14. cxd6 cxd6 15. Bxa7 Rxa7 16. Nc3?! { (-2.25 → -2.99) Inaccuracy. Na3 was best. } (16. Na3 Re7) 16... d5?? { (-2.99 → Mate in 7) Checkmate is now unavoidable. Rd7 was best. } (16... Rd7 17. Ne2) 17. Nxd5 exd5 18. c4?? { (Mate in 6 → -6.07) Lost forced checkmate sequence. b4 was best. } (18. b4 Nh6 19. c4 dxc4 20. b5 axb5 21. Rd1 Rxa2 22. h3 Bxh3 23. Rf1 Bxf1#) 18... dxc4 19. b3? { (-7.48 → Mate in 7) Checkmate is now unavoidable. a4 was best. } (19. a4 Bb7) 19... cxb3 20. axb3 a5 21. Rxa5 Rxa5 22. h4 Rg5 23. hxg5 Nf6 24. gxf6 Ke7 25. fxe7 Na6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Nd7 was best. } (25... Nd7 26. b4 Bb7 27. e8=K Ba8 28. Kxd7 Bc6 29. Kxc6#) 26. b4?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. e8=B was best. } (26. e8=B Bd7 27. Bxd7 Nc5 28. Bb5 Nxb3 29. Bd3 Nc5 30. Ba6 Nxa6#) 26... Nxb4 27. e8=N Nd3 28. Nf6 Ba6 29. Nd5 Nf4 30. Nxf4 Bd3 31. Nxd3# { Game ends by variant rule. } 0-1