- Blind mode tutorial
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[Event "Similatr Arena"] [Site "https://lichess.org/3HzxJjOL"] [Date "2024.05.04"] [Round "-"] [White "yellowred465"] [Black "Similatr"] [Result "1-0"] [GameId "3HzxJjOL"] [UTCDate "2024.05.04"] [UTCTime "16:56:55"] [WhiteElo "1711"] [BlackElo "1317"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... f6?? { (0.27 → 2.22) Blunder. e6 was best. } { [%eval 2.22] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Ba6 { [%eval 2.69] } 2... bxa6 { [%eval 2.17] } 3. Qh5 { [%eval 2.12] } 3... Kf7 { [%eval 2.62] } 4. Qxh7 { [%eval 2.66] } 4... Rxh7 { [%eval 2.59] } 5. h4?! { (2.59 → 1.90) Inaccuracy. a4 was best. } { [%eval 1.9] } (5. a4) 5... Rxh4 { [%eval 1.84] } 6. Rxh4 { [%eval 1.37] } 6... Nh6?? { (1.37 → 3.82) Blunder. c5 was best. } { [%eval 3.82] } (6... c5 7. Rh3) 7. Rxh6 { [%eval 3.46] } 7... gxh6 { [%eval 2.99] } 8. Nh3?! { (2.99 → 2.13) Inaccuracy. e4 was best. } { [%eval 2.13] } (8. e4 Kg6 9. Na3 d5 10. exd5 Qxd5 11. g4 Bxg4 12. b3 Qxd2 13. Bxd2 Be2 14. Kxe2 a5) 8... c6 { [%eval 2.49] } 9. Ng5?? { (2.49 → 0.31) Blunder. e4 was best. } { [%eval 0.31] } (9. e4 d5) 9... hxg5?! { (0.31 → 0.92) Inaccuracy. fxg5 was best. } { [%eval 0.92] } (9... fxg5 10. Nc3) 10. Nc3 { [%eval 1.23] } 10... Qb6? { (1.23 → 3.00) Mistake. Bg7 was best. } { [%eval 3.0] } (10... Bg7 11. g3 Ke6 12. Ne2 a5 13. a4 Na6 14. Nc3 d5 15. Nxd5 Qxd5 16. Ke2 Qxd2 17. Kxd2) 11. Nb5 { [%eval 2.59] } 11... Qxe3?? { (2.59 → Mate in 19) Checkmate is now unavoidable. axb5 was best. } { [%eval #19] } (11... axb5 12. Kd1) 12. fxe3 { [%eval 2.75] } 12... axb5?? { (2.75 → Mate in 10) Checkmate is now unavoidable. cxb5 was best. } { [%eval #10] } (12... cxb5 13. Kd1) 13. c4 { [%eval #10] } 13... bxc4 { [%eval #9] } 14. d3 { [%eval #11] } 14... cxd3 { [%eval #10] } 15. Ke2?? { (Mate in 10 → -5.49) Lost forced checkmate sequence. Bd2 was best. } { [%eval -5.49] } (15. Bd2 a6 16. b3 Kg7 17. Rd1 f5 18. Ke2 dxe2 19. a3 exd1=K 20. a4 Kxd2 21. b4 Kxe3) 15... dxe2 { [%eval -5.03] } 16. e4? { (-5.03 → -9.23) Mistake. Bd2 was best. } { [%eval -9.23] } (16. Bd2 e1=Q) 16... f5 { [%eval -9.05] } 17. exf5? { (-9.05 → Mate in 10) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-10] } (17. Bxg5 fxe4 18. Bxe7 Kxe7 19. Rd1 exd1=R 20. g4 e3 21. a3 Rh1 22. g5 d5 23. g6 d4) 17... Kg6?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. e5 was best. } { [%eval #6] } (17... e5 18. fxe6 dxe6 19. Bxg5 e1=K 20. Rxe1 e5 21. Rxe5 Bh3 22. gxh3 Ba3 23. bxa3 Ke8 24. Rxe8) 18. fxg6?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Bxg5 was best. } { [%eval #-9] } (18. Bxg5 Kxg5 19. b4 Kxf5 20. b5 cxb5 21. Rf1 exf1=K 22. g4 Kxg4 23. a4 bxa4#) 18... Bg7? { (Mate in 9 → -7.23) Lost forced checkmate sequence. e5 was best. } { [%eval -7.23] } (18... e5 19. Bxg5 Ba3 20. bxa3 e1=K 21. Rxe1 c5 22. Rxe5 a6 23. Rxc5 Ra7 24. Rxc8 a5 25. Rxb8) 19. Bxg5 { [%eval -7.6] } 19... Bxb2 { [%eval -7.89] } 20. Bxe7 { [%eval -6.25] } 20... Bxa1 { [%eval -6.49] } 21. Bf6?? { (-6.49 → Mate in 16) Checkmate is now unavoidable. Bd8 was best. } { [%eval #-16] } (21. Bd8 Na6) 21... Bxf6 { [%eval -10.44] } 22. g7?! { (-10.44 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (22. g4 c5) 22... Bxg7 { [%eval #-13] } 23. g4 { [%eval #-12] } 23... Na6 { [%eval #-12] } 24. a4 { [%eval #-10] } 24... Rb8 { [%eval #-10] } 25. a5 { [%eval #-9] } 25... Nc7 { [%eval #-11] } 26. g5 { [%eval #-10] } 26... a6 { [%eval #-13] } 27. g6 { [%eval #-12] } 27... Rb6 { [%eval #-12] } 28. axb6 { [%eval -3.63] } 28... a5?? { (-3.63 → Mate in 4) Checkmate is now unavoidable. Bd4 was best. } { [%eval #4] } (28... Bd4 29. bxc7) 29. bxc7 { [%eval #4] } 29... Ba6 { [%eval #1] } 30. c8=Q { [%eval #1] } 30... Bxc8# { Game ends by variant rule. } 1-0