FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/3GS0aury"]
[Date "2025.11.14"]
[Round "-"]
[White "JeffreyZero"]
[Black "Rick0001"]
[Result "1-0"]
[GameId "3GS0aury"]
[UTCDate "2025.11.14"]
[UTCTime "08:33:02"]
[WhiteElo "1187"]
[BlackElo "1563"]
[WhiteRatingDiff "+39"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. c3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2) 3... Bxc3 { [%eval #-16] } 4. Nxc3 { [%eval #-15] } 4... Qh4 { [%eval #-15] } 5. gxh4 { [%eval #-14] } 5... Kf8?? { (Mate in 14 → 2.48) Lost forced checkmate sequence. g5 was best. } { [%eval 2.48] } (5... g5 6. hxg5 b5 7. Nxb5 a5 8. Nxc7 e5 9. Nxa8 Nf6 10. gxf6 Ke7 11. fxe7) 6. Nd5 { [%eval 2.3] } 6... exd5 { [%eval 1.74] } 7. e4 { [%eval 1.98] } 7... dxe4 { [%eval 2.84] } 8. Bd3 { [%eval 2.02] } 8... exd3 { [%eval 1.84] } 9. Qc2? { (1.84 → 0.57) Mistake. h5 was best. } { [%eval 0.57] } (9. h5) 9... dxc2 { [%eval 0.54] } 10. Rb1?? { (0.54 → -3.42) Blunder. h5 was best. } { [%eval -3.42] } (10. h5 Nh6) 10... cxb1=Q?? { (-3.42 → Mate in 9) Checkmate is now unavoidable. cxb1=N was best. } { [%eval #9] } (10... cxb1=N) 11. h3 { [%eval #16] } 11... Qxc1 { [%eval #8] } 12. Kd1?? { (Mate in 8 → -5.59) Lost forced checkmate sequence. d3 was best. } { [%eval -5.59] } (12. d3 Qxe1 13. Ne2 Qxe2 14. h5 Qxf2 15. d4 Qxa2 16. h6 gxh6 17. d5 Qxd5) 12... Qxd1?? { (-5.59 → Mate in 7) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #7] } (12... Qxd2 13. Kxd2) 13. Rh2 { [%eval #7] } 13... Qxg1 { [%eval #6] } 14. Rh1 { [%eval #6] } 14... Qxf2 { [%eval #5] } 15. Rf1?? { (Mate in 5 → -2.38) Lost forced checkmate sequence. h5 was best. } { [%eval -2.38] } (15. h5 Qxd2 16. h4 Qxa2 17. Rh2 Qxh2 18. h6 Nxh6 19. h5 Qxh5#) 15... Qxh4?? { (-2.38 → Mate in 5) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #5] } (15... Qxd2) 16. Rxf7 { [%eval #5] } 16... Qxh3 { [%eval #3] } 17. Rxg7 { [%eval #3] } 17... Kxg7 { [%eval #2] } 18. d3 { [%eval #2] } 18... Qxd3 { [%eval #1] } 19. a3 { [%eval #1] } 19... Qxa3# { Game ends by variant rule. } 1-0