- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/3CmjdhAg"] [Date "2022.03.25"] [Round "-"] [White "lichess AI level 3"] [Black "LeviLevelL"] [Result "0-1"] [GameId "3CmjdhAg"] [UTCDate "2022.03.25"] [UTCTime "12:44:52"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "A23"] [Opening "English Opening: King's English Variation, Two Knights Variation, Keres Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.23] } 1... e5 { [%eval 0.25] } 2. Nc3 { [%eval 0.0] } 2... Nf6 { [%eval 0.32] } 3. g3 { [%eval 0.0] } 3... Bc5 { [%eval 0.37] } 4. Bg2 { [%eval 0.09] } 4... c6 { [%eval 0.13] } { A23 English Opening: King's English Variation, Two Knights Variation, Keres Variation } 5. e3 { [%eval 0.08] } 5... d5 { [%eval 0.24] } 6. d4 { [%eval 0.18] } 6... exd4 { [%eval 0.07] } 7. exd4 { [%eval 0.0] } 7... Bxd4?? { (0.00 → 7.06) Blunder. Bb6 was best. } { [%eval 7.06] } (7... Bb6 8. c5 Ba5 9. Ne2 O-O 10. O-O Bf5 11. a3 Nbd7 12. b4) 8. Kf1?? { (7.06 → -3.51) Blunder. Qxd4 was best. } { [%eval -3.51] } (8. Qxd4 O-O) 8... dxc4 { [%eval -3.49] } 9. Nf3 { [%eval -3.27] } 9... Bxc3 { [%eval -3.4] } 10. Qe2+?! { (-3.40 → -4.99) Inaccuracy. Qxd8+ was best. } { [%eval -4.99] } (10. Qxd8+ Kxd8) 10... Be6 { [%eval -4.95] } 11. bxc3 { [%eval -4.84] } 11... Qd3?! { (-4.84 → -3.85) Inaccuracy. O-O was best. } { [%eval -3.85] } (11... O-O 12. Nd4 Bd5 13. Bg5 Na6 14. Bxf6 Qxf6 15. Re1 Nc5 16. Bxd5 cxd5 17. Qe3 h6 18. Kg2) 12. Bf4?! { (-3.85 → -4.95) Inaccuracy. Qxd3 was best. } { [%eval -4.95] } (12. Qxd3 cxd3 13. Rb1 b6 14. Ba3 Ne4 15. Ra1 Nxc3 16. Bb2 Nd5 17. Bxg7 Rg8 18. Bb2 Nd7) 12... Qxc3?! { (-4.95 → -3.57) Inaccuracy. Qxe2+ was best. } { [%eval -3.57] } (12... Qxe2+) 13. Rd1 { [%eval -3.57] } 13... O-O { [%eval -3.46] } 14. Re1?? { (-3.46 → -8.37) Blunder. Be5 was best. } { [%eval -8.37] } (14. Be5) 14... Nbd7 { [%eval -8.21] } 15. Kg1 { [%eval -8.48] } 15... Qd3 { [%eval -7.77] } 16. Qb2 { [%eval -7.84] } 16... c3 { [%eval -6.93] } 17. Qc1 { [%eval -7.17] } 17... c2 { [%eval -7.22] } 18. Qb2 { [%eval -7.94] } 18... Bd5 { [%eval -7.56] } 19. Bf1? { (-7.56 → Mate in 3) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-3] } (19. Nd4) 19... Qxf3 { [%eval #-2] } 20. Re4 { [%eval #-2] } 20... Bxe4 { [%eval #-1] } 21. a4 { [%eval #-1] } 21... Qxh1# { Black wins by checkmate. } 0-1