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[Event "casual variant:antichess game"] [Site "https://lichess.org/3CeaHaNJ"] [Date "2026.01.08"] [Round "-"] [White "Pasha-swallowtail"] [Black "Yushchess"] [Result "1-0"] [GameId "3CeaHaNJ"] [UTCDate "2026.01.08"] [UTCTime "06:19:08"] [WhiteElo "1149"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #16] } 3. Ba6 { [%eval #16] } 3... bxa6 { [%eval #15] } 4. Qf3?? { (Mate in 15 → -0.06) Lost forced checkmate sequence. f3 was best. } { [%eval -0.06] } (4. f3 Bxh3 5. fxe4 Bxg2 6. Rxh7 Bxe4 7. Rxg7 Bxg7 8. b4 Bxc2 9. Qxc2 Bxa1) 4... exf3 { [%eval 0.3] } 5. gxf3?! { (0.30 → -0.63) Inaccuracy. Nxf3 was best. } { [%eval -0.63] } (5. Nxf3 Qxd2) 5... Bxh3 { [%eval -1.31] } 6. Nxh3?? { (-1.31 → -11.70) Blunder. Rxh3 was best. } { [%eval -11.7] } (6. Rxh3 Qxd2) 6... Qxd2 { [%eval -9.39] } 7. Bxd2? { (-9.39 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (7. Kxd2 h5) 7... Nc6?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (7... a5 8. Bxa5 e5 9. Bxc7 Na6 10. Bxe5 Be7 11. Bxg7 f5 12. Bxh8 Bg5 13. Nxg5) 8. Bh6 { [%eval #10] } 8... gxh6 { [%eval #8] } 9. Ng5 { [%eval #8] } 9... hxg5 { [%eval #7] } 10. Rxh7 { [%eval #7] } 10... Rxh7 { [%eval #6] } 11. f4 { [%eval #11] } 11... gxf4 { [%eval #10] } 12. Na3?? { (Mate in 10 → -1.37) Lost forced checkmate sequence. b4 was best. } { [%eval -1.37] } (12. b4 Nxb4 13. a4 Nxc2 14. Ra2 Nxe1 15. f3 Nxf3 16. Nd2 Nxd2 17. Rxd2 Rh2) 12... Rh1?? { (-1.37 → Mate in 5) Checkmate is now unavoidable. a5 was best. } { [%eval #5] } (12... a5) 13. Kd2 { [%eval #6] } 13... Rxa1 { [%eval #5] } 14. Nb1 { [%eval #5] } 14... Rxb1 { [%eval #3] } 15. Kc1?? { (Mate in 3 → -7.76) Lost forced checkmate sequence. f3 was best. } { [%eval -7.76] } (15. f3 Rxb2 16. c4 Rxd2 17. c5 Rxa2#) 15... Rxc1?? { (-7.76 → Mate in 3) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #3] } (15... Rxb2 16. Kxb2 a5 17. a3 Nh6 18. f3 a4 19. Kc3 Rd8 20. Kd4 Nxd4 21. c4) 16. b4 { [%eval #3] } 16... Rxc2 { [%eval #2] } 17. f3?? { (Mate in 2 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #-16] } (17. b5 Rxf2 18. bxa6 Rxa2#) 17... Nxb4 { [%eval #-17] } 18. a4 { [%eval #-15] } 18... Rc3?? { (Mate in 15 → Mate in 1) Lost forced checkmate sequence. Nf6 was best. } { [%eval #1] } (18... Nf6 19. a5 Ng4 20. fxg4 Rd8 21. g5 Bh6 22. gxh6 Rd3 23. h7 f5 24. h8=K) 19. a5 { [%eval #1] } 19... Rxf3# { Game ends by variant rule. } 1-0