FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/3AH4V68D"]
[Date "2026.01.24"]
[Round "-"]
[White "PunarvaPraveen"]
[Black "lichess AI level 1"]
[Result "1-0"]
[GameId "3AH4V68D"]
[UTCDate "2026.01.24"]
[UTCTime "03:38:43"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nf6 { [%eval 0.01] } 3. Nc3 { [%eval -0.18] } 3... Nc6 { [%eval -0.09] } 4. Qf3?! { (-0.09 → -0.69) Inaccuracy. Nd5 was best. } { [%eval -0.69] } (4. Nd5 Nxd5 5. exd5 Ne7 6. d4 d6 7. Bc4 g6 8. Nf3 Bg7) 4... Bc5 { [%eval -0.25] } 5. d4?? { (-0.25 → -2.61) Blunder. Qg3 was best. } { [%eval -2.61] } (5. Qg3 d5 6. Be2 d4 7. Nd5 Nxd5 8. exd5 Ne7 9. Qxg7 Ng6) 5... exd4?! { (-2.61 → -1.52) Inaccuracy. Nxd4 was best. } { [%eval -1.52] } (5... Nxd4 6. Qd3 c6 7. Bg5 Ne6 8. Bh4 b5 9. Nf3 d6 10. Nd2 Nf4 11. Qf3) 6. Nb5?? { (-1.52 → -4.32) Blunder. Nd5 was best. } { [%eval -4.32] } (6. Nd5 Nxd5) 6... d5?! { (-4.32 → -2.90) Inaccuracy. a6 was best. } { [%eval -2.9] } (6... a6 7. Na3 Qe7 8. Bg5 Bb4+ 9. Kd1 d5 10. Bxf6 gxf6 11. Bd3 f5 12. e5) 7. e5?! { (-2.90 → -4.49) Inaccuracy. Bg5 was best. } { [%eval -4.49] } (7. Bg5 a6 8. Bxf6 gxf6 9. exd5 Qe7+ 10. Qe2 Ne5 11. f4 axb5 12. fxe5 fxe5) 7... Ne4 { [%eval -4.49] } 8. Qh5 { [%eval -5.33] } 8... Qd7?? { (-5.33 → -2.14) Blunder. a6 was best. } { [%eval -2.14] } (8... a6 9. Bd3 axb5 10. h4 Be6 11. Nh3 Kd7 12. Nf4 Bb4+ 13. Kf1 g6 14. Qd1) 9. Bg5?? { (-2.14 → -4.54) Blunder. e6 was best. } { [%eval -4.54] } (9. e6) 9... h6?? { (-4.54 → 2.93) Blunder. O-O was best. } { [%eval 2.93] } (9... O-O 10. Nf3 a6 11. e6 fxe6 12. Nbxd4 Bxd4 13. Bd3 Bxb2 14. Rb1 Bf6 15. O-O) 10. Nf3?? { (2.93 → -4.40) Blunder. e6 was best. } { [%eval -4.4] } (10. e6 Qxe6 11. Nxc7+ Kf8 12. Nxe6+ Bxe6 13. Bd2 g6 14. Qe2 Kg7 15. O-O-O Rhe8) 10... O-O { [%eval -4.31] } 11. Bxh6 { [%eval -4.24] } 11... a6 { [%eval -4.19] } 12. Ng5 { [%eval -4.62] } 12... d3?! { (-4.62 → -3.58) Inaccuracy. Qf5 was best. } { [%eval -3.58] } (12... Qf5 13. f3 gxh6 14. fxe4 Qxg5 15. Qxg5+ hxg5 16. Nxc7 Rb8 17. Nxd5 Kg7 18. Be2) 13. cxd3 { [%eval -4.34] } 13... gxh6?! { (-4.34 → -3.05) Inaccuracy. Qg4 was best. } { [%eval -3.05] } (13... Qg4 14. Qxg4 Bxg4 15. Nxe4 dxe4 16. Nxc7 gxh6 17. a3 Bd4 18. Nd5 Bxb2 19. Rb1) 14. Qxh6? { (-3.05 → -5.15) Mistake. dxe4 was best. } { [%eval -5.15] } (14. dxe4 axb5 15. Qxh6 Bb4+ 16. Ke2 f6 17. exf6 Ne5 18. Ne6 Rxf6 19. Qxf6 Qxe6) 14... Nf6?? { (-5.15 → 9.72) Blunder. Bxf2+ was best. } { [%eval 9.72] } (14... Bxf2+ 15. Ke2 Qg4+ 16. Nf3 axb5 17. dxe4 Bb6 18. h3 Qxe4+ 19. Kd1 Be3 20. Qf6) 15. d4?? { (9.72 → -1.14) Blunder. exf6 was best. } { [%eval -1.14] } (15. exf6 Bxf2+ 16. Kd2 Be3+ 17. Kxe3 Qe7+ 18. fxe7 Bf5 19. exf8=Q+ Rxf8 20. Nxc7 Ne5) 15... axb5? { (-1.14 → 0.00) Mistake. Nxe5 was best. } { [%eval 0.0] } (15... Nxe5 16. dxe5 Bxf2+ 17. Kd1 axb5 18. exf6 Qg4+ 19. Nf3 Qg6 20. Qxg6+ fxg6 21. Bxb5) 16. Bxb5?? { (0.00 → -3.08) Blunder. Bd3 was best. } { [%eval -3.08] } (16. Bd3 Re8 17. O-O Ne4 18. Rfe1 Bxd4 19. Rxe4 dxe4 20. Bxe4 f5 21. Qg6+ Kf8) 16... Bb4+ { [%eval -3.17] } 17. Ke2?? { (-3.17 → -6.79) Blunder. Kf1 was best. } { [%eval -6.79] } (17. Kf1 Qf5 18. exf6 Qg6 19. Qxg6+ fxg6 20. Bxc6 bxc6 21. f7+ Kg7 22. h4 c5) 17... Nxd4+ { [%eval -6.59] } 18. Kf1?? { (-6.59 → Mate in 5) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-5] } (18. Kd1 Qg4+ 19. Nf3 Ne4 20. Qe3 Nxb5 21. h3 Qg6 22. Ke2 Bc5 23. Qb3 Nxf2) 18... Nc6?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Qxb5+ was best. } { [%eval #2] } (18... Qxb5+ 19. Kg1 Ne2+ 20. Kf1 Ng3+ 21. Kg1 Qf1+ 22. Rxf1 Ne2#) 19. Qxf6?? { (Mate in 2 → -4.10) Lost forced checkmate sequence. exf6 was best. } { [%eval -4.1] } (19. exf6 Qf5 20. Qg7#) 19... Be7 { [%eval -4.24] } 20. Qh6 { [%eval -4.2] } 20... Rd8?? { (-4.20 → Mate in 2) Checkmate is now unavoidable. Qf5 was best. } { [%eval #2] } (20... Qf5 21. Nf3 Nxe5 22. Nxe5 Qxe5 23. h4 Qf6 24. Qh5 Qg6 25. Qf3 Bf6 26. Bd3) 21. Bd3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 0.0] } (21. Qh7+ Kf8 22. Qxf7#) 21... Qe8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #2] } (21... Bxg5 22. Qxg5+ Kf8 23. Qh6+ Ke7 24. Qf6+ Ke8 25. Qh8+ Ke7) 22. Re1?? { (Mate in 2 → 1.03) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 1.03] } (22. Qh7+ Kf8 23. Qh8#) 22... Rxa2?? { (1.03 → Mate in 2) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #2] } (22... Bxg5) 23. e6? { (Mate in 2 → 8.49) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 8.49] } (23. Qh7+ Kf8 24. Qh8#) 23... f6? { (8.49 → Mate in 2) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #2] } (23... Bxg5 24. Qxg5+ Kf8 25. Qh6+ Kg8 26. Bh7+ Kh8 27. Bg6+ Kg8 28. Qh7+ Kf8 29. Qh8+) 24. Bg6 { [%eval #2] } 24... d4 { [%eval #2] } 25. Bxe8 { [%eval #2] } 25... d3 { [%eval #1] } 26. Nh7 { [%eval #16] } 26... f5 { [%eval #2] } 27. f3 { [%eval #17] } 27... d2 { [%eval #2] } 28. Rd1? { (Mate in 2 → 9.17) Lost forced checkmate sequence. Nf6+ was best. } { [%eval 9.17] } (28. Nf6+ Bxf6 29. Bf7#) 28... Ne5? { (9.17 → Mate in 10) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #10] } (28... Rxe8 29. Qg6+ Kh8 30. Nf6 Bxf6 31. Qxe8+ Kh7 32. Qh5+ Kg8 33. Qf7+ Kh8 34. Qxf6+) 29. Qg5+?? { (Mate in 10 → -4.65) Lost forced checkmate sequence. Bf7+ was best. } { [%eval -4.65] } (29. Bf7+ Nxf7 30. Qg6+ Kh8 31. Nf6 Bxf6 32. exf7 Bg5 33. Qxg5 Kh7 34. Qxd8 Ra1) 29... Ng6?? { (-4.65 → Mate in 4) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #4] } (29... Bxg5 30. Nxg5 Rxe8 31. g4 fxg4 32. Kf2 Rxb2 33. f4 Nc6 34. f5 Rf8 35. Kg3) 30. Qxg6+ { [%eval #3] } 30... Kh8 { [%eval #3] } 31. Rxd2?? { (Mate in 3 → -4.75) Lost forced checkmate sequence. Qh6 was best. } { [%eval -4.75] } (31. Qh6 Bg5 32. Nxg5+ Kg8 33. Bf7#) 31... Ra5?? { (-4.75 → Mate in 5) Checkmate is now unavoidable. Rxd2 was best. } { [%eval #5] } (31... Rxd2 32. Qg3 Ra1+ 33. Qe1 Rxe1+ 34. Kxe1 Rxb2 35. Nf8 Bxf8 36. Bd7 Bxd7 37. exd7) 32. Rxd8 { [%eval #4] } 32... Bxe6 { [%eval #2] } 33. Bf7+ { [%eval #1] } 33... Bf8 { [%eval #1] } 34. Qg8# { White wins by checkmate. } 1-0