FEN
[Event "The Hall Anti-Chess Arena"]
[Site "https://lichess.org/37UDrFff"]
[Date "2020.08.25"]
[Round "-"]
[White "BrianBui"]
[Black "BenGar2020"]
[Result "0-1"]
[GameId "37UDrFff"]
[UTCDate "2020.08.25"]
[UTCTime "20:41:47"]
[WhiteElo "1097"]
[BlackElo "1362"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.91) Lost forced checkmate sequence. b5 was best. } { [%eval 0.91] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exd5 { [%eval 0.51] } 2... Qxd5 { [%eval 0.0] } 3. Ke2?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2?? { (Mate in 14 → -2.74) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -2.74] } (3... Qxg2 4. Bxg2 b6 5. Bxa8 Bh3 6. Nxh3 Nc6 7. Bxc6 e6 8. Bxe8 Nf6 9. Bxf7 Nd7 10. Bxe6) 4. Qxd2?! { (-2.74 → -4.13) Inaccuracy. Bxd2 was best. } { [%eval -4.13] } (4. Bxd2 g5) 4... Bh3 { [%eval -5.32] } 5. gxh3 { [%eval -5.97] } 5... e6?? { (-5.97 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (5... g5 6. Qxg5) 6. Qe1?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qd5 was best. } { [%eval #-12] } (6. Qd5 exd5 7. b4 Bxb4 8. Nc3 Bxc3 9. Bb2 Bxb2 10. a4 Bxa1 11. c3 Bxc3 12. Ke1 Bxe1) 6... Ba3 { [%eval #-12] } 7. bxa3 { [%eval #-11] } 7... Nf6?? { (Mate in 11 → -2.54) Lost forced checkmate sequence. g5 was best. } { [%eval -2.54] } (7... g5 8. Bxg5 Nf6 9. Bxf6 Nc6 10. Bxh8 Ne5 11. Bxe5 Rb8 12. Bxc7 b5 13. Bxb8 a5 14. Qxa5) 8. Be3?? { (-2.54 → -6.32) Blunder. Bh6 was best. } { [%eval -6.32] } (8. Bh6) 8... Ng4?? { (-6.32 → -3.09) Blunder. c5 was best. } { [%eval -3.09] } (8... c5 9. Bxc5) 9. hxg4 { [%eval -3.97] } 9... h5?? { (-3.97 → Mate in 13) Checkmate is now unavoidable. b6 was best. } { [%eval #13] } (9... b6 10. Bxb6 cxb6 11. Qa5 bxa5 12. Nc3 Na6 13. Nd5 exd5 14. g5 a4 15. f4 Ke7 16. Nh3) 10. gxh5 { [%eval #13] } 10... Rxh5 { [%eval #12] } 11. Bxa7 { [%eval #13] } 11... Rxh2 { [%eval #11] } 12. Bxb8?? { (Mate in 11 → -1.21) Lost forced checkmate sequence. Rxh2 was best. } { [%eval -1.21] } (12. Rxh2 Rxa7 13. Qa5 Rxa5 14. a4 Rxa4 15. Na3 Rxa3 16. Rd1 Rxa2 17. Ra1 Rxc2 18. Kd2 Rxd2) 12... Rxf2?? { (-1.21 → 0.54) Blunder. Rxb8 was best. } { [%eval 0.54] } (12... Rxb8 13. Rxh2) 13. Bxc7?? { (0.54 → Mate in 7) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #-7] } (13. Qxf2) 13... Rxe2 { [%eval #-7] } 14. Qxe2 { [%eval #-6] } 14... Rxa3 { [%eval #-6] } 15. Qxe6 { [%eval #-5] } 15... Rxa2?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. fxe6 was best. } { [%eval #8] } (15... fxe6 16. Nxa3 e5 17. Bxe5 b6 18. Bxg7 b5 19. Nxb5 Kf8 20. Bxf8#) 16. Qxf7?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-4] } (16. Qxe8 Rxc2 17. Qxf7 Rxc7 18. Qxg7 Rxg7 19. Rh6 Rxg1 20. Ra8 Rxf1 21. Rha6 Rxb1 22. Rb6 Rxb6) 16... Rxc2?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #7] } (16... Kxf7 17. Rxa2 b5 18. Bxb5 Ke8 19. Bxe8 g6 20. Bxg6#) 17. Qxg7?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-3] } (17. Qxe8 Rxc7 18. Qf7 Rxf7 19. Nf3 Rxf3 20. Rh5 Rxf1 21. Raa5 Rxb1 22. Rh6 gxh6 23. Rg5 hxg5#) 17... Rxc7 { [%eval #-3] } 18. Qxc7 { [%eval #-2] } 18... Ke7 { [%eval #-2] } 19. Qxe7 { [%eval #-1] } 19... b5 { [%eval #-1] } 20. Bxb5# { Game ends by variant rule. } 0-1