FEN
[Event "rated blitz game"]
[Site "https://lichess.org/34kDtJmU"]
[Date "2018.11.01"]
[Round "-"]
[White "TM9"]
[Black "Nightplayers"]
[Result "0-1"]
[GameId "34kDtJmU"]
[UTCDate "2018.11.01"]
[UTCTime "05:11:16"]
[WhiteElo "1410"]
[BlackElo "1283"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+82"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Symmetrical Variation, Pseudo-Catalan"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.08] } 1... Nf6 { [%eval 0.13] } 2. Nf3 { [%eval 0.16] } 2... d5 { [%eval 0.13] } 3. g3 { [%eval 0.0] } { D02 Queen's Pawn Game: Symmetrical Variation, Pseudo-Catalan } 3... Nc6 { [%eval 0.44] } 4. Bg2 { [%eval 0.22] } 4... Bf5 { [%eval 0.47] } 5. c3 { [%eval 0.0] } 5... e6 { [%eval -0.05] } 6. O-O { [%eval 0.12] } 6... Bd6 { [%eval 0.59] } 7. b4?! { (0.59 → -0.11) Inaccuracy. Bg5 was best. } { [%eval -0.11] } (7. Bg5 O-O 8. Nbd2 Be7 9. Bxf6 Bxf6 10. Re1 Bg6 11. e4 h6) 7... O-O { [%eval -0.18] } 8. b5?! { (-0.18 → -0.77) Inaccuracy. Bg5 was best. } { [%eval -0.77] } (8. Bg5 Nb8 9. Nh4 Bg4 10. h3 Bh5 11. Qd3 Nbd7 12. e4 dxe4 13. Bxe4 Qc8 14. Nd2 a5) 8... Ne7 { [%eval -0.45] } 9. a4 { [%eval -0.76] } 9... a6 { [%eval -0.57] } 10. Bb2 { [%eval -0.82] } 10... h6?! { (-0.82 → -0.04) Inaccuracy. axb5 was best. } { [%eval -0.04] } (10... axb5 11. axb5 Rxa1 12. Bxa1 c6 13. bxc6 Qa5 14. Nbd2 bxc6 15. Bb2 Rb8 16. Qa1 Qd8 17. Nh4) 11. Nbd2 { [%eval -0.14] } 11... Qd7 { [%eval 0.22] } 12. c4 { [%eval -0.11] } 12... c5?! { (-0.11 → 0.75) Inaccuracy. axb5 was best. } { [%eval 0.75] } (12... axb5 13. Ne5) 13. cxd5 { [%eval 0.33] } 13... Nexd5?? { (0.33 → 2.75) Blunder. exd5 was best. } { [%eval 2.75] } (13... exd5 14. dxc5 Bxc5 15. Nb3 Bd6 16. Bxf6 gxf6 17. Qd2 Kg7 18. bxa6 Rxa6 19. Nfd4 Rc8 20. Nxf5+) 14. dxc5 { [%eval 2.5] } 14... Bxc5?! { (2.50 → 3.23) Inaccuracy. Bb8 was best. } { [%eval 3.23] } (14... Bb8) 15. Bd4?? { (3.23 → -4.78) Blunder. Ne5 was best. } { [%eval -4.78] } (15. Ne5 Qc7 16. e4 Ne3 17. fxe3 Bxe3+ 18. Kh1 Rad8 19. exf5 Rxd2 20. Qb3 Qc2 21. Qxc2 Rxc2) 15... b6?? { (-4.78 → 1.45) Blunder. Bxd4 was best. } { [%eval 1.45] } (15... Bxd4 16. Nxd4 Nc3 17. Qe1 Qxd4 18. Rc1 Nce4 19. Nxe4 Nxe4 20. Qd1 Qb4 21. Rb1 Qc4 22. Rc1) 16. Bxc5?! { (1.45 → 0.67) Inaccuracy. Ne5 was best. } { [%eval 0.67] } (16. Ne5) 16... bxc5 { [%eval 0.99] } 17. Ne5 { [%eval 0.68] } 17... Qc7 { [%eval 0.67] } 18. Ndc4 { [%eval 1.08] } 18... Rfd8?! { (1.08 → 1.81) Inaccuracy. Rab8 was best. } { [%eval 1.81] } (18... Rab8 19. Qb3 Ng4 20. Nxg4 Bxg4 21. Qb2 Bh5 22. Rfc1 f5 23. Rcb1 Nb6 24. Qe5 Qxe5 25. Nxe5) 19. Qb3 { [%eval 1.58] } 19... axb5?! { (1.58 → 2.45) Inaccuracy. Rab8 was best. } { [%eval 2.45] } (19... Rab8 20. Qb2 Nb4 21. b6 Qe7 22. a5 Ne4 23. Rad1 f6 24. Nd3 Nxd3 25. Rxd3 Rxd3 26. exd3) 20. axb5 { [%eval 2.26] } 20... Nd7? { (2.26 → 4.26) Mistake. Rab8 was best. } { [%eval 4.26] } (20... Rab8 21. Ra6 Qb7 22. Nc6 Qxa6 23. bxa6 Rxb3 24. Nxd8 Rb4 25. a7 Ra4 26. Nc6 Ra6 27. Rc1) 21. Rfd1?? { (4.26 → -3.58) Blunder. Rxa8 was best. } { [%eval -3.58] } (21. Rxa8 Rxa8 22. Nxd7 Qxd7 23. e4 Rb8 24. b6 Nxb6 25. exf5 exf5 26. Nxb6 Qd8 27. Rb1 c4) 21... Nxe5?? { (-3.58 → -0.95) Blunder. Rxa1 was best. } { [%eval -0.95] } (21... Rxa1 22. Rxa1 Nxe5 23. b6 Qb8 24. b7 Nxc4 25. Ra8 Qxa8 26. bxa8=Q Rxa8 27. h4 Nd6 28. Bxd5) 22. b6 { [%eval -0.9] } 22... Nxb6 { [%eval -0.55] } 23. Qxb6 { [%eval -1.0] } 23... Qxb6 { [%eval -0.95] } 24. Nxb6 { [%eval -1.05] } 24... Rxd1+ { [%eval -0.76] } 25. Rxd1 { [%eval -0.73] } 25... Ra2 { [%eval -0.63] } 26. Nd7?? { (-0.63 → -4.06) Blunder. f4 was best. } { [%eval -4.06] } (26. f4 Ng4) 26... Nxd7 { [%eval -3.78] } 27. Rxd7?? { (-3.78 → Mate in 5) Checkmate is now unavoidable. e4 was best. } { [%eval #-5] } (27. e4 Bg4 28. f3 Bxf3 29. Bxf3 Ne5 30. Bg2 c4 31. Rc1 g5 32. h3 h5 33. Rc3 g4) 27... Rxe2?? { (Mate in 5 → -1.98) Lost forced checkmate sequence. Ra1+ was best. } { [%eval -1.98] } (27... Ra1+ 28. Bf1 Bh3 29. Rd8+ Kh7 30. Rh8+ Kxh8 31. f3 Rxf1#) 28. Rc7?? { (-1.98 → Mate in 5) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-5] } (28. Bf1) 28... Re1+ { [%eval #-4] } 29. Bf1 { [%eval #-4] } 29... Bh3 { [%eval #-3] } 30. f4 { [%eval #-1] } 30... Rxf1# { Black wins by checkmate. } 0-1