FEN
[Event "Casual Antichess game"]
[Site "https://lichess.org/2yydAVsP"]
[Date "2024.10.26"]
[White "robotito01"]
[Black "ZugzwangBTK"]
[Result "0-1"]
[UTCDate "2024.10.26"]
[UTCTime "15:24:47"]
[WhiteElo "1500"]
[BlackElo "1611"]
[BlackTitle "CM"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a4 b5 2. axb5 a6 3. bxa6 Rxa6?? { (-0.25 → 2.32) Blunder. Bxa6 was best. } (3... Bxa6 4. Rxa6 Rxa6 5. c4 Ra3 6. Nxa3 e6 7. Qc2 Bxa3 8. Qxh7) 4. Rxa6 Bxa6 5. Na3?! { (0.90 → 0.08) Inaccuracy. c4 was best. } (5. c4 Bxc4 6. Qc2 Bxe2 7. Qxh7 Rxh7 8. Bxe2 Rxh2 9. Rxh2 Na6) 5... Bxe2 6. Bxe2 h5 7. Bxh5 Rxh5 8. Qxh5 g5?? { (0.54 → Mate in 16) Checkmate is now unavoidable. c5 was best. } (8... c5 9. Qxf7) 9. Qxg5?? { (Mate in 16 → 1.10) Lost forced checkmate sequence. Qxf7 was best. } (9. Qxf7 Kxf7 10. h3 Nh6 11. f4 gxf4 12. g3 fxg3 13. Rh2 gxh2 14. Nb5 hxg1=R) 9... f5?? { (1.10 → Mate in 12) Checkmate is now unavoidable. Bg7 was best. } (9... Bg7 10. Qxe7) 10. Qxe7 Qxe7? { (7.70 → Mate in 11) Checkmate is now unavoidable. Kxe7 was best. } (10... Kxe7 11. g4) 11. Ne2?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. b3 was best. } (11. b3 Qxe1 12. Ne2 Qxe2 13. Bb2 Qxd2 14. Nc4 Qxc2 15. Na3 Bxa3 16. Bxa3 Qxf2) 11... Qxa3 12. bxa3 Bxa3 13. Bxa3 Nc6?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. c5 was best. } (13... c5 14. Bxc5 f4 15. Nxf4 d5 16. Nxd5 Nf6 17. Nxf6 Nc6 18. Nxe8 Ne7 19. Bxe7#) 14. Bd6 cxd6 15. Nd4 Nxd4 16. f3?? { (Mate in 6 → 0.30) Lost forced checkmate sequence. h4 was best. } (16. h4 Nxc2 17. Rh3 Nxe1 18. g4 fxg4 19. d4 gxh3 20. f3 Nxf3 21. d5 Nxh4#) 16... Nxf3 17. gxf3 Nf6 18. Rg1?? { (0.52 → Mate in 4) Checkmate is now unavoidable. d4 was best. } (18. d4 Ng8) 18... Ng4?? { (Mate in 4 → 1.86) Lost forced checkmate sequence. Ng8 was best. } (18... Ng8 19. Rxg8 Kf8 20. Rxf8 d5 21. Rxf5 d6 22. Rxd5#) 19. Rxg4 fxg4 20. fxg4 d5 21. h4?? { (2.11 → 0.28) Blunder. d4 was best. } (21. d4 Kf7 22. h4 d6 23. c4 dxc4 24. g5 Ke7 25. h5 c3 26. h6 c2) 21... d4 22. h5?? { (0.96 → Mate in 6) Checkmate is now unavoidable. d3 was best. } (22. d3 d5 23. h5 Kf7 24. c3 dxc3 25. g5 Kg7 26. Kf2 c2 27. Kg2 Kg6) 22... d3 23. cxd3 d5 24. h6 d4 25. h7 Kd7 26. g5 Kd6 27. g6 Kd5 28. g7 Ke4?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Kc4 was best. } (28... Kc4 29. dxc4 d3 30. Ke2 dxe2 31. g8=N e1=R 32. Ne7 Rxe7 33. d4 Rxh7 34. d5) 29. dxe4 d3 30. g8=N# { Game ends by variant rule. } 0-1