FEN
[Event "rated bullet game"]
[Site "https://lichess.org/2thuLMBN"]
[Date "2026.05.18"]
[Round "-"]
[White "AntiTank_1"]
[Black "MiloCulper"]
[Result "0-1"]
[GameId "2thuLMBN"]
[UTCDate "2026.05.18"]
[UTCTime "12:45:08"]
[WhiteElo "1517"]
[BlackElo "1534"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nf6 { [%eval 0.01] } 3. Bd2 { [%eval -0.44] } 3... Bc5 { [%eval -0.39] } 4. Be2 { [%eval -0.31] } 4... Ng4?? { (-0.31 → 4.21) Blunder. d5 was best. } { [%eval 4.21] } (4... d5 5. exd5 Nxd5 6. Nf3 Nc6 7. O-O O-O 8. Nc3 Nxc3 9. Bxc3) 5. Nf3?? { (4.21 → -3.73) Blunder. Bxg4 was best. } { [%eval -3.73] } (5. Bxg4 Nc6 6. Nf3 f5 7. exf5 d5 8. O-O O-O 9. Nc3 Bxf5 10. Bxf5 Rxf5) 5... Nxf2 { [%eval -3.57] } 6. Qc1 { [%eval -3.87] } 6... Nxh1 { [%eval -3.78] } 7. Be3 { [%eval -3.71] } 7... Bxe3 { [%eval -3.39] } 8. Qxe3 { [%eval -3.54] } 8... Qe7 { [%eval -3.24] } 9. Qg1 { [%eval -3.51] } 9... Nc6 { [%eval -3.35] } 10. Qxh1 { [%eval -4.0] } 10... Nd4 { [%eval -3.75] } 11. Nxd4 { [%eval -3.82] } 11... exd4 { [%eval -3.66] } 12. Nd2 { [%eval -3.83] } 12... O-O { [%eval -3.5] } 13. O-O-O { [%eval -3.51] } 13... d6 { [%eval -3.43] } 14. Qf1 { [%eval -3.72] } 14... c5 { [%eval -3.73] } 15. h3 { [%eval -3.84] } 15... Be6 { [%eval -3.79] } 16. b3 { [%eval -4.25] } 16... b5 { [%eval -4.14] } 17. Nf3 { [%eval -4.52] } 17... a5 { [%eval -4.53] } 18. Nh2 { [%eval -5.12] } 18... h6 { [%eval -4.69] } 19. Ng4 { [%eval -4.7] } 19... Bxg4 { [%eval -4.58] } 20. hxg4 { [%eval -4.47] } 20... a4 { [%eval -4.44] } 21. bxa4 { [%eval -5.56] } 21... bxa4 { [%eval -4.66] } 22. Qf4 { [%eval -4.69] } 22... Qe6 { [%eval -4.21] } 23. Kd2 { [%eval -5.11] } 23... Qxa2 { [%eval -4.85] } 24. Qxd6 { [%eval -5.1] } 24... Qb2 { [%eval -5.0] } 25. Qxc5?! { (-5.00 → -7.83) Inaccuracy. Ke1 was best. } { [%eval -7.83] } (25. Ke1 a3 26. g5 Qb8 27. e5 Qxd6 28. exd6 Rfd8 29. Bf3 Ra7 30. g6 Rxd6) 25... Rac8 { [%eval -7.72] } 26. Qa5 { [%eval -7.41] } 26... Ra8 { [%eval -7.39] } 27. Qd5 { [%eval -8.59] } 27... Qb4+ { [%eval -8.87] } 28. Kc1 { [%eval -8.96] } 28... a3 { [%eval -6.76] } 29. Qa2 { [%eval -7.11] } 29... Rab8?! { (-7.11 → -5.45) Inaccuracy. Rfb8 was best. } { [%eval -5.45] } (29... Rfb8 30. g5 hxg5 31. e5 Qb2+ 32. Qxb2 axb2+ 33. Kd2 Ra1 34. e6 fxe6 35. Bf3) 30. Qb3?! { (-5.45 → -7.92) Inaccuracy. g5 was best. } { [%eval -7.92] } (30. g5 Qc5 31. g6 Qg5+ 32. Rd2 Qxg6 33. Qxa3 Qg5 34. Qd6 Rfd8 35. Qh2 Qc5) 30... Qe7 { [%eval -7.53] } 31. Qxa3? { (-7.53 → Mate in 4) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-4] } (31. Qa4 Qg5+ 32. Rd2 Ra8 33. Qxd4 Rfb8 34. Bf3 a2 35. Kd1 a1=Q+ 36. Qxa1 Rxa1+) 31... Ra8?? { (Mate in 4 → 5.11) Lost forced checkmate sequence. Qxa3+ was best. } { [%eval 5.11] } (31... Qxa3+ 32. Kd2 Qc3+ 33. Kc1 Rfc8 34. Rd2 Qa1#) 32. Qb3?? { (5.11 → -7.45) Blunder. Qxe7 was best. } { [%eval -7.45] } (32. Qxe7 Rfb8 33. Kd2 Rb2 34. Rc1 Rb5 35. e5 Rb6 36. Ke1 h5 37. gxh5) 32... Rfe8? { (-7.45 → -3.76) Mistake. Rfb8 was best. } { [%eval -3.76] } (32... Rfb8 33. Qxb8+ Rxb8 34. Bf3 Qg5+ 35. Rd2 g6 36. e5 Qxe5 37. Be4 Qa5 38. Rd1) 33. Kd2 { [%eval -3.75] } 33... Rab8 { [%eval -3.75] } 34. Ke1? { (-3.75 → -6.13) Mistake. Qa4 was best. } { [%eval -6.13] } (34. Qa4 Qg5+ 35. Ke1 Rec8 36. Kf1 Qf4+ 37. Bf3 Rb2 38. Kg1 Rcxc2 39. Qa8+ Rb8) 34... Rxb3 { [%eval -5.99] } 35. cxb3 { [%eval -6.19] } 35... Qe6 { [%eval -6.06] } 36. Rc1 { [%eval -6.26] } 36... Qxb3 { [%eval -6.15] } 37. Bf3 { [%eval -6.59] } 37... Qb4+ { [%eval -6.14] } 38. Kf2 { [%eval -7.99] } 38... Qa3 { [%eval -6.13] } 39. Re1 { [%eval -6.0] } 39... Qxd3 { [%eval -6.05] } 40. Re2 { [%eval -6.6] } 40... Qa3 { [%eval -6.55] } 41. e5 { [%eval -6.38] } 41... Rb8 { [%eval -5.86] } 42. Rd2?? { (-5.86 → Mate in 10) Checkmate is now unavoidable. g5 was best. } { [%eval #-10] } (42. g5 d3 43. Re4 hxg5 44. Kg1 Qa6 45. Re1 Qa7+ 46. Kh2 d2 47. Re4 Qe7) 42... Rb2? { (Mate in 10 → -7.84) Lost forced checkmate sequence. Qe3+ was best. } { [%eval -7.84] } (42... Qe3+ 43. Kg3 Qxd2 44. Bd1 Qe1+ 45. Kh3 Qxd1 46. g5 hxg5 47. Kg3 Qd2 48. Kh3) 43. Rxb2 { [%eval -7.54] } 43... Qxb2+ { [%eval -7.16] } 44. Kg3 { [%eval -7.4] } 44... Qc3 { [%eval -7.25] } { Black wins on time. } 0-1