FEN
[Event "de Vere"]
[Site "https://lichess.org/2s4hVWYY"]
[Date "2025.01.18"]
[Round "-"]
[White "matbnas"]
[Black "MarceloJRViana"]
[Result "0-1"]
[GameId "2s4hVWYY"]
[UTCDate "2025.01.18"]
[UTCTime "21:54:48"]
[WhiteElo "1459"]
[BlackElo "1289"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+37"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C47"]
[Opening "Four Knights Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nc3 { [%eval 0.06] } 2... Nc6 { [%eval 0.07] } 3. Nf3 { [%eval 0.11] } 3... Nf6 { [%eval 0.08] } { C47 Four Knights Game } 4. d3 { [%eval -0.2] } 4... h6 { [%eval 0.06] } 5. Be2 { [%eval -0.1] } 5... d6 { [%eval 0.39] } 6. O-O { [%eval 0.09] } 6... Be7 { [%eval 0.31] } 7. Be3 { [%eval 0.14] } 7... O-O { [%eval 0.17] } 8. a3 { [%eval -0.09] } 8... Bg4 { [%eval 0.11] } 9. b4 { [%eval 0.17] } 9... a6 { [%eval 0.2] } 10. h3 { [%eval 0.17] } 10... Bh5 { [%eval 0.06] } 11. d4 { [%eval -0.08] } 11... exd4 { [%eval 0.0] } 12. Nxd4 { [%eval 0.04] } 12... Bxe2 { [%eval 0.47] } 13. Qxe2 { [%eval 0.4] } 13... Nxd4 { [%eval 0.41] } 14. Bxd4 { [%eval 0.39] } 14... Qd7 { [%eval 0.41] } 15. Rad1 { [%eval 0.53] } 15... Rad8 { [%eval 0.55] } 16. Be3 { [%eval 0.27] } 16... Qc8 { [%eval 0.33] } 17. Nd5 { [%eval 0.01] } 17... Nxe4?? { (0.01 → 7.95) Blunder. Rfe8 was best. } { [%eval 7.95] } (17... Rfe8 18. c4 Nxe4 19. Bb6 Bg5 20. Nxc7 Ng3 21. Qd3 Nxf1 22. Nxe8 Rxe8 23. Kxf1) 18. Rd4?? { (7.95 → 2.46) Blunder. Nxe7+ was best. } { [%eval 2.46] } (18. Nxe7+ Kh8 19. Nxc8 Nc3 20. Qd2 Nxd1 21. Bd4 Kh7 22. Ne7 c5 23. Ba1 Rde8) 18... Nf6?? { (2.46 → 8.09) Blunder. Qe6 was best. } { [%eval 8.09] } (18... Qe6 19. Bc1 Bf6 20. Qxe4 Bxd4 21. Qxd4 Qe5 22. Qd3 c6 23. Ne3 Rfe8 24. Nf5) 19. Rfd1?? { (8.09 → -0.99) Blunder. Nxe7+ was best. } { [%eval -0.99] } (19. Nxe7+ Kh8 20. Nxc8 Rxc8 21. Qf3 Kg8 22. Bxh6 Rce8 23. Rfd1 c5 24. Rh4 gxh6) 19... Nxd5 { [%eval -0.97] } 20. Rxd5 { [%eval -1.04] } 20... c6 { [%eval -0.84] } 21. R5d3 { [%eval -0.74] } 21... d5?! { (-0.74 → -0.14) Inaccuracy. Rfe8 was best. } { [%eval -0.14] } (21... Rfe8 22. Qh5 Qe6 23. Bb6 Rc8 24. Re3 Qd7 25. Rg3 Bg5 26. Bd4 f6 27. Rgd3) 22. Bxh6 { [%eval -0.11] } 22... Rfe8 { [%eval -0.16] } 23. Rg3 { [%eval -0.23] } 23... Bg5 { [%eval 0.15] } 24. Qh5 { [%eval 0.08] } 24... Bxh6 { [%eval 0.14] } 25. Qxh6 { [%eval 0.12] } 25... g6 { [%eval 0.1] } 26. Rg4 { [%eval 0.0] } 26... Re5?? { (0.00 → 4.94) Blunder. Qe6 was best. } { [%eval 4.94] } (26... Qe6 27. Rh4 Qe5 28. Qh7+ Kf8 29. Qh6+) 27. Rd3?? { (4.94 → -0.04) Blunder. Rxg6+ was best. } { [%eval -0.04] } (27. Rxg6+ fxg6 28. Qxg6+ Kh8 29. Qf6+ Kh7 30. Qxe5 Re8 31. Qh5+ Kg7 32. Qg5+ Kf7) 27... Rh5?? { (-0.04 → Mate in 8) Checkmate is now unavoidable. Re1+ was best. } { [%eval #8] } (27... Re1+ 28. Kh2 Qe6 29. c4 Re4 30. Rxe4 Qxe4 31. Re3 Qxc4 32. Qg5 Rf8 33. f4) 28. Qd2?? { (Mate in 8 → 0.03) Lost forced checkmate sequence. Rxg6+ was best. } { [%eval 0.03] } (28. Rxg6+ fxg6 29. Qxg6+ Kf8 30. Qf6+ Ke8 31. Re3+ Re5 32. Rxe5+ Qe6 33. Rxe6+ Kd7) 28... Re8 { [%eval 0.02] } 29. Rdg3 { [%eval -0.05] } 29... Qe6 { [%eval -0.06] } 30. Re3 { [%eval -0.07] } 30... Qd7 { [%eval 0.09] } 31. Reg3 { [%eval -0.07] } 31... Re6 { [%eval -0.1] } 32. c3 { [%eval -0.13] } 32... Qe7 { [%eval -0.09] } 33. Qd4 { [%eval -0.22] } 33... Re1+ { [%eval -0.17] } 34. Kh2 { [%eval -0.12] } 34... Re4 { [%eval 0.13] } 35. Qa7 { [%eval -0.14] } 35... Rxg4 { [%eval -0.07] } 36. Rxg4 { [%eval -0.1] } 36... Qe5+ { [%eval 0.0] } 37. Kh1? { (0.00 → -1.63) Mistake. f4 was best. } { [%eval -1.63] } (37. f4 Qxc3 38. Qxb7 Qxa3 39. f5 Qe3 40. Qb8+ Kg7 41. fxg6 fxg6 42. Qc7+ Kh6) 37... Qe1+? { (-1.63 → -0.02) Mistake. Qxc3 was best. } { [%eval -0.02] } (37... Qxc3 38. Kh2 Qe5+ 39. g3 Qe1 40. h4 Qe6 41. Rg5 Rxg5 42. hxg5 Qd7 43. Qb8+) 38. Kh2 { [%eval -0.03] } 38... Qxc3 { [%eval 0.0] } 39. Qxb7 { [%eval 0.0] } 39... Qe5+ { [%eval 0.0] } 40. Kh1 { [%eval -0.1] } 40... Rf5 { [%eval 0.0] } 41. Qc8+ { [%eval 0.0] } 41... Kg7 { [%eval 0.0] } 42. Qxc6?? { (0.00 → -1.78) Blunder. Rh4 was best. } { [%eval -1.78] } (42. Rh4 Rh5 43. Rxh5 Qxh5 44. Qxc6 Qd1+ 45. Kh2 d4 46. Qd6 d3 47. Qd4+ Kg8) 42... Rxf2 { [%eval -1.35] } 43. Qc8?? { (-1.35 → Mate in 1) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-1] } (43. Qc1) 43... Rf1# { Black wins by checkmate. } 0-1
