FEN
[Event "rated blitz game"]
[Site "https://lichess.org/2ozVSfim"]
[Date "2026.04.26"]
[Round "-"]
[White "el_omit"]
[Black "Zebulony"]
[Result "1-0"]
[GameId "2ozVSfim"]
[UTCDate "2026.04.26"]
[UTCTime "13:06:18"]
[WhiteElo "1164"]
[BlackElo "1248"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C55"]
[Opening "Italian Game: Two Knights Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nc6 { [%eval 0.07] } 3. Bc4 { [%eval 0.06] } 3... Nf6 { [%eval 0.11] } 4. Nf3 { [%eval 0.0] } 4... Nxe4 { [%eval -0.21] } 5. Nxe4 { [%eval 0.0] } 5... d5 { [%eval 0.0] } { C55 Italian Game: Two Knights Defense } 6. Bxd5?! { (0.00 → -0.97) Inaccuracy. Bd3 was best. } { [%eval -0.97] } (6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O O-O 9. Re1 Bg4 10. c3 Kh8) 6... Qxd5 { [%eval -1.15] } 7. Nc3 { [%eval -1.31] } 7... Qd8?! { (-1.31 → -0.55) Inaccuracy. Qd6 was best. } { [%eval -0.55] } (7... Qd6 8. d3 Bg4 9. h3 Bh5 10. Ne4 Qb4+ 11. c3 Qb5 12. Bg5) 8. d3 { [%eval -1.03] } 8... Bb4 { [%eval -0.85] } 9. Bd2 { [%eval -0.96] } 9... O-O { [%eval -0.95] } 10. Qe2 { [%eval -1.25] } 10... Re8 { [%eval -1.25] } 11. O-O-O { [%eval -1.35] } 11... f6 { [%eval -1.29] } 12. a3 { [%eval -1.19] } 12... Bxc3 { [%eval -0.64] } 13. Bxc3 { [%eval -0.7] } 13... Be6?! { (-0.70 → -0.04) Inaccuracy. Bg4 was best. } { [%eval -0.04] } (13... Bg4 14. Rhe1 Bh5 15. Qe4 a5 16. g4 Bg6 17. Qa4 Qd5 18. Qc4 Qxc4 19. dxc4) 14. Qd2? { (-0.04 → -1.29) Mistake. d4 was best. } { [%eval -1.29] } (14. d4 e4 15. Qxe4 Bf7 16. Qg4 Ne7 17. Rhe1 Qd5 18. Bb4 a5) 14... b5? { (-1.29 → -0.05) Mistake. Qd5 was best. } { [%eval -0.05] } (14... Qd5 15. b3 a5 16. Rhe1 a4 17. b4 Ne7 18. Bb2 Nf5 19. Qe2 Nd6 20. h3) 15. d4 { [%eval -0.09] } 15... exd4 { [%eval -0.07] } 16. Nxd4 { [%eval -0.05] } 16... Nxd4 { [%eval 0.0] } 17. Bxd4 { [%eval -0.24] } 17... a5 { [%eval -0.15] } 18. f4?! { (-0.15 → -1.08) Inaccuracy. Bc3 was best. } { [%eval -1.08] } (18. Bc3 Qe7 19. Bxa5 c5 20. b4 cxb4 21. Bxb4 Qb7 22. f3 Rac8 23. Rhe1 Qc7) 18... Qd5 { [%eval -0.9] } 19. b3 { [%eval -0.76] } 19... Qxg2?? { (-0.76 → 7.83) Blunder. c5 was best. } { [%eval 7.83] } (19... c5 20. Bb2 Qxd2+ 21. Rxd2 a4 22. Re1 axb3 23. Rde2 Kf7 24. cxb3 h5 25. Re3) 20. Qxg2 { [%eval 7.32] } 20... a4 { [%eval 8.58] } 21. Bxf6 { [%eval 8.47] } 21... g6 { [%eval 8.06] } 22. h4 { [%eval 6.69] } 22... Bf5 { [%eval 7.43] } 23. h5 { [%eval 7.33] } 23... axb3 { [%eval 6.89] } 24. cxb3 { [%eval 6.51] } 24... Rxa3?? { (6.51 → Mate in 6) Checkmate is now unavoidable. Be4 was best. } { [%eval #6] } (24... Be4 25. Qg5 Ra6 26. Rh2 h6 27. hxg6 Rc6+ 28. Kb2 Rc2+ 29. Rxc2 hxg5 30. Rcd2) 25. hxg6 { [%eval #5] } 25... Bxg6 { [%eval #5] } 26. f5? { (Mate in 5 → 7.72) Lost forced checkmate sequence. Rxh7 was best. } { [%eval 7.72] } (26. Rxh7 Ra1+ 27. Bxa1 Kxh7 28. Rh1+ Kg8 29. Qxg6+ Kf8 30. Qg7#) 26... Rxb3? { (7.72 → Mate in 5) Checkmate is now unavoidable. Ra6 was best. } { [%eval #5] } (26... Ra6 27. Qd5+ Rae6 28. fxe6 Kf8 29. e7+ Rxe7 30. Bxe7+ Kxe7 31. Qd7+ Kf8 32. Rdf1+) 27. Qd5+ { [%eval #4] } 27... Kf8 { [%eval #4] } 28. Qxb3 { [%eval #5] } 28... Bxf5 { [%eval #5] } 29. Qf3 { [%eval #5] } 29... Bg6 { [%eval #5] } 30. Be7+ { [%eval #5] } 30... Kxe7 { [%eval #2] } 31. Rde1+? { (Mate in 2 → 9.25) Lost forced checkmate sequence. Rhe1+ was best. } { [%eval 9.25] } (31. Rhe1+ Be4 32. Rxe4#) 31... Kd8? { (9.25 → Mate in 3) Checkmate is now unavoidable. Kd6 was best. } { [%eval #3] } (31... Kd6 32. Rxe8 Bxe8 33. Rxh7 Bc6 34. Qf6+ Kd5 35. Rh5+ Kc4 36. Qxc6+ Kd4 37. Qxc7) 32. Rxe8+ { [%eval #5] } 32... Kxe8 { [%eval #5] } 33. Qc6+ { [%eval #7] } 33... Kd8 { [%eval #5] } 34. Qxb5? { (Mate in 5 → 8.72) Lost forced checkmate sequence. Rd1+ was best. } { [%eval 8.72] } { Black resigns. } (34. Rd1+ Ke7 35. Rd7+ Ke8 36. Rxc7+ Kf8 37. Qf6+ Ke8 38. Qh8#) 1-0