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[Event "Casual Antichess game"] [Site "https://lichess.org/2jFNuZ0f"] [Date "2024.01.04"] [White "margo201675"] [Black "Hell_team_captain"] [Result "0-1"] [UTCDate "2024.01.04"] [UTCTime "17:48:21"] [WhiteElo "1500"] [BlackElo "1505"] [BlackTitle "NM"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 d6?? { (0.52 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. c4) 3. Bxe8 Qxe8 4. Nc3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. Nh3 Bxg2 9. Rg1 Bxh3 10. Rxg7 Bxg7) 4... g5?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. d5 was best. } (4... d5 5. Nxd5 e5 6. Nxc7 Qe7 7. Nxa8 Qa3 8. bxa3 Bxa3 9. Bxa3 Ne7 10. Bxe7 g5 11. Bxg5) 5. Nb5 Qxb5 6. b4 Qxb4 7. Ba3?? { (Mate in 17 → Mate in 17) Lost forced checkmate sequence. Qh5 was best. } (7. Qh5 Qxd2 8. Kxd2 Nd7 9. Qxf7 e6 10. Qxh7 Rxh7 11. e4 Rxh2 12. Rxh2 g4 13. g3 Ne5) 7... Qxa3?? { (Mate in 17 → Mate in 16) Lost forced checkmate sequence. Qxd2 was best. } (7... Qxd2 8. Qxd2 Nh6 9. Bxd6 exd6 10. Qxd6 Bxd6 11. f4 gxf4 12. exf4 Bxf4 13. Nf3 Bxh2 14. Nxh2) 8. Qc1?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. Qh5 was best. } (8. Qh5 Qxe3 9. dxe3 Bg4 10. Qxf7 Be2 11. Nxe2 h6 12. Qxf8 Nd7 13. Qxh6 Nxh6 14. g4 Nxg4) 8... Qxa2 9. Rxa2 Nc6?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Bh3 was best. } (9... Bh3 10. gxh3 g4 11. hxg4 Nh6 12. Rxa7 Nxg4 13. Rxa8 Nxh2 14. Rxb8 Bg7 15. Rxh8 Bxh8 16. Rxh2) 10. Rxa7 Rxa7 11. Qa3 Rxa3 12. c3?? { (Mate in 8 → -1.66) Lost forced checkmate sequence. g4 was best. } (12. g4 Bxg4 13. Nf3 Bxf3 14. Kf1 Bxh1 15. e4 Bxe4 16. Ke2 Bxc2 17. f4 gxf4 18. h3 Rxh3) 12... Rxc3 13. dxc3 Nd4?? { (-1.54 → 1.06) Blunder. Nh6 was best. } (13... Nh6 14. g4) 14. exd4?? { (1.06 → -1.46) Blunder. cxd4 was best. } (14. cxd4 Bh3) 14... e5?? { (-1.46 → Mate in 8) Checkmate is now unavoidable. Bh3 was best. } (14... Bh3) 15. dxe5 dxe5 16. c4?? { (Mate in 7 → 0.37) Lost forced checkmate sequence. g4 was best. } (16. g4 Bxg4 17. Kd1 Bxd1 18. Ne2 Bxe2 19. Rf1 Bxf1 20. h4 gxh4 21. f4 exf4 22. c4 Bxc4#) 16... Bh3 17. gxh3 g4 18. hxg4 f5?! { (0.38 → 1.01) Inaccuracy. Bh6 was best. } (18... Bh6 19. Ne2 Bf4 20. Nxf4 exf4 21. c5 c6 22. Kd2 Ne7 23. g5 Rc8 24. Rd1 Rh8 25. g6) 19. gxf5 Nf6?? { (0.92 → Mate in 11) Checkmate is now unavoidable. Bh6 was best. } (19... Bh6 20. f4) 20. Nf3?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. c5 was best. } (20. c5 Bxc5 21. Ne2 Bxf2 22. Kxf2 Nd7 23. f6 Nxf6 24. h4 Ne8 25. Nd4 exd4 26. Rf1 Nd6) 20... Rg8 21. Nxe5 Rg1 22. Rxg1 c5?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Ng8 was best. } (22... Ng8 23. Rxg8 Bg7 24. Rxg7 c5 25. Rxh7#) 23. Ng6?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Rg7 was best. } (23. Rg7 Bxg7 24. Ng4 Nxg4 25. f3 Nxh2 26. Kd2 Nxf3 27. Kc3 Bxc3 28. f6 Bxf6#) 23... hxg6 24. Rxg6 Nd5?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Ng8 was best. } (24... Ng8 25. Rxg8 Bg7 26. Rxg7#) 25. cxd5 Bd6 26. Rxd6 c4 27. Kf1?? { (Mate in 9 → 2.50) Lost forced checkmate sequence. Re6 was best. } (27. Re6 c3 28. f4 c2 29. Re3 c1=K 30. Kd2 Kxd2 31. d6 Kxe3 32. d7 Kxf4 33. d8=Q Kxf5) 27... c3 28. Kg2?! { (1.91 → 1.12) Inaccuracy. f6 was best. } (28. f6 c2) 28... c2 29. Kh3?? { (0.71 → Mate in 2) Checkmate is now unavoidable. f6 was best. } (29. f6 c1=K) 29... c1=K?? { (Mate in 2 → 1.79) Lost forced checkmate sequence. c1=R was best. } (29... c1=R 30. Kg4 Rc6 31. dxc6#) 30. f4?? { (1.79 → 0.00) Blunder. Re6 was best. } (30. Re6 Kd2 31. Re2 Kxe2 32. f6 Kxf2 33. Kg2 Kxg2 34. d6 Kxh2 35. d7 Kg3 36. d8=R Kg4) 30... Kd2 31. Kg2 Kd3 32. f6?? { (0.00 → Mate in 19) Checkmate is now unavoidable. h4 was best. } (32. h4 Kc3 33. Rd8 Kb4 34. Kf3 Kb5 35. d6 Kb6 36. d7 Kb5 37. Re8 Ka6 38. Rd8 Kb7) 32... Kc3 33. f7 Kd3?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Kb4 was best. } (33... Kb4 34. Rd8 Kb5 35. d6 Kc6 36. Re8 Kxd6 37. Re7 Kxe7 38. f5 Kxf7 39. f6 Kxf6 40. Kg3) 34. f8=K Kc3 35. h4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rd8 was best. } (35. Rd8 Kb4 36. Kf3 Kb5 37. d6 Kb6 38. d7 Kc7 39. Re8 Kxd7 40. Re6 Kxe6 41. f5 Kxf5) 35... Kd3?? { (Mate in 10 → 1.63) Lost forced checkmate sequence. Kb4 was best. } (35... Kb4 36. Rd8 Kb5 37. d6 Kc6 38. Rc8 Kxd6 39. Ke7 Kxe7 40. Re8 Kxe8 41. Kf3 Kd7 42. Ke4) 36. h5? { (1.63 → 0.00) Mistake. Kf7 was best. } (36. Kf7 Kc3 37. Ra6 Kb4 38. Ra3 Kxa3 39. d6 Kb4 40. d7 Ka5 41. Kg3 Kb5 42. d8=R Kb6) 36... Kc3 37. h6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ra6 was best. } (37. Ra6 Kb4 38. Ra3 Kxa3 39. h6 Kb4 40. d6 Ka5 41. d7 Kb6 42. d8=R Kc6 43. Re8 Kd6) 37... Kd3?? { (Mate in 14 → 1.09) Lost forced checkmate sequence. Kb4 was best. } (37... Kb4 38. Rd8 Kb5 39. d6 Kb6 40. d7 Kb7 41. Ra8 Kxa8 42. d8=B Kb7 43. Bb6 Kxb6 44. Kf7) 38. h7 Kc3 39. h8=K?! { (0.93 → 0.00) Inaccuracy. Ke7 was best. } (39. Ke7 Kd4 40. Re6 Kxd5 41. Re4 Kxe4 42. Kd6 Kxf4 43. Kf3 Kxf3 44. h8=R Ke3 45. Rc8 Kf3) 39... Kd3?? { (0.00 → 2.86) Blunder. Kb4 was best. } (39... Kb4 40. Rd8 Kb5 41. d6 Kb6 42. d7 Kb7 43. Ra8 Kxa8 44. d8=B Kb8 45. Bc7 Kxc7 46. f5) 40. Rh6? { (2.86 → 1.09) Mistake. Khg7 was best. } (40. Khg7 Kc3) 40... Kc3 41. d6 Kd4 42. f5 Kc4?? { (1.12 → 4.14) Blunder. Ke5 was best. } (42... Ke5 43. d7 Kxf5 44. Rh1 Kg6 45. Kf7 Kxf7 46. Kg7 Kxg7 47. Rh6 Kxh6 48. d8=R Kg5 49. Kf2) 43. d7 Kd4? { (3.33 → 5.26) Mistake. Kb4 was best. } (43... Kb4 44. Khg7) 44. f6?? { (5.26 → 1.19) Blunder. Kg3 was best. } (44. Kg3 Kd3) 44... Kc4?? { (1.19 → 4.26) Blunder. Ke5 was best. } (44... Ke5 45. Rh1 Kxf6 46. Ke7 Kxe7 47. Kg3 Kxd7 48. Kg7 Ke6 49. Kh6 Kd5 50. Kg4 Kc6 51. Kg7) 45. d8=K?? { (4.26 → 1.19) Blunder. Kf3 was best. } (45. Kf3 Kb5 46. Kf4 Kb6 47. d8=R Ka5 48. Kf5 Kb4 49. Rh5 Ka4 50. f7 Kb5 51. Ke7 Kb6) 45... Kd4 46. Kfe7?? { (1.16 → Mate in 2) Checkmate is now unavoidable. Rh2 was best. } (46. Rh2 Ke5 47. Kf3 Kxf6 48. Kf7 Kxf7 49. Ke8 Kxe8 50. Kf4 Ke7 51. Rf2 Kd7 52. Kg7 Kc6) 46... Ke5 47. Kd6 Kxd6 48. Kd7 Kxd7 49. f7 Ke6 50. Rxe6# { Game ends by variant rule. } 0-1