- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Bullet Arena"] [Site "https://lichess.org/2hm7gpP4"] [Date "2020.08.06"] [Round "-"] [White "Tuzibaba"] [Black "Chess_Introvert"] [Result "0-1"] [GameId "2hm7gpP4"] [UTCDate "2020.08.06"] [UTCTime "07:26:26"] [WhiteElo "2264"] [BlackElo "1817"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [WhiteTitle "IM"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense: Franco-Sicilian Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. d4 { [%eval 0.09] } 2... e6?! { (0.09 → 0.94) Inaccuracy. cxd4 was best. } { [%eval 0.94] } { C00 French Defense: Franco-Sicilian Defense } (2... cxd4 3. Nf3 e5 4. c3 Nc6 5. cxd4 exd4 6. Nxd4 Bb4+ 7. Nc3) 3. dxc5?! { (0.94 → -0.13) Inaccuracy. d5 was best. } { [%eval -0.13] } (3. d5 Nf6 4. Nc3 d6 5. dxe6 Bxe6 6. Nge2 Nc6 7. Nf4 Qd7) 3... Bxc5 { [%eval 0.17] } 4. Nf3 { [%eval 0.0] } 4... Qb6 { [%eval 0.46] } 5. Bd3? { (0.46 → -0.84) Mistake. Qd2 was best. } { [%eval -0.84] } (5. Qd2 Nf6 6. Bd3 d5 7. exd5 exd5 8. O-O O-O 9. Nc3 Be7) 5... Bxf2+ { [%eval -0.7] } 6. Ke2 { [%eval -0.6] } 6... Qc5?? { (-0.60 → 2.64) Blunder. Bc5 was best. } { [%eval 2.64] } (6... Bc5 7. Qe1) 7. Rf1 { [%eval 2.02] } 7... Bd4 { [%eval 2.1] } 8. c3?! { (2.10 → 1.12) Inaccuracy. Nxd4 was best. } { [%eval 1.12] } (8. Nxd4 Qxd4 9. Na3 Ne7 10. Nb5 Qb6 11. Bf4 O-O 12. Nc7 e5 13. Nxa8 Qc6 14. Bg5 f6) 8... Bf6 { [%eval 0.93] } 9. b4?? { (0.93 → -0.85) Blunder. Na3 was best. } { [%eval -0.85] } (9. Na3 d6 10. Be3 Qa5 11. Nc4 Qc7 12. Nxd6+ Qxd6 13. Bb5+ Ke7 14. Qxd6+ Kxd6 15. e5+ Kc7) 9... Qb6?? { (-0.85 → 1.46) Blunder. Qc7 was best. } { [%eval 1.46] } (9... Qc7 10. e5) 10. Be3 { [%eval 1.39] } 10... Qd8 { [%eval 1.22] } 11. Nbd2? { (1.22 → -0.21) Mistake. e5 was best. } { [%eval -0.21] } (11. e5 Be7) 11... d5? { (-0.21 → 1.11) Mistake. Bxc3 was best. } { [%eval 1.11] } (11... Bxc3 12. b5 d6 13. Rc1 Bxd2 14. Bxd2 Ne7 15. Bb4 a6 16. a4 O-O 17. e5 axb5 18. axb5) 12. e5 { [%eval 1.19] } 12... Be7 { [%eval 1.0] } 13. Bd4?? { (1.00 → -0.78) Blunder. Qe1 was best. } { [%eval -0.78] } (13. Qe1 Nh6 14. Qg3 Bf8 15. Nd4 Nf5 16. Bxf5 exf5 17. Nxf5 Bxf5 18. Rxf5 g6 19. Rf3 Bg7) 13... Nc6 { [%eval -0.73] } 14. Nb3 { [%eval -1.1] } 14... Nxd4+ { [%eval -1.13] } 15. Nbxd4 { [%eval -1.12] } 15... a5 { [%eval -0.73] } 16. Qd2?! { (-0.73 → -1.47) Inaccuracy. Qa4+ was best. } { [%eval -1.47] } (16. Qa4+ Kf8) 16... axb4 { [%eval -1.51] } 17. cxb4 { [%eval -1.53] } 17... Qb6? { (-1.53 → -0.03) Mistake. Nh6 was best. } { [%eval -0.03] } (17... Nh6 18. Kf2 Qb6 19. a3 O-O 20. Kg1 Bd7 21. Kh1 f6 22. Qc2 f5 23. h3 Nf7 24. Qd2) 18. Qf4? { (-0.03 → -1.45) Mistake. a4 was best. } { [%eval -1.45] } (18. a4 Qd8) 18... Bxb4?? { (-1.45 → 3.13) Blunder. Nh6 was best. } { [%eval 3.13] } (18... Nh6 19. a4 O-O 20. a5 Qxb4 21. Rfb1 Qc3 22. Nb5 Qc5 23. Rb3 Bd8 24. Rc3 Qe7 25. Nd6) 19. Ng5?? { (3.13 → 0.26) Blunder. Rfb1 was best. } { [%eval 0.26] } (19. Rfb1 Nh6 20. a3 O-O 21. Rxb4 Qxb4 22. axb4 Rxa1 23. Kf2 Bd7 24. h3 Rc8 25. Qg5 Kh8) 19... Nh6 { [%eval 0.33] } 20. Nxf7 { [%eval 0.3] } 20... Rf8 { [%eval 0.17] } 21. Nxh6?? { (0.17 → -4.98) Blunder. Nb5 was best. } { [%eval -4.98] } (21. Nb5 Nf5 22. Nfd6+ Bxd6 23. Nxd6+ Kd7 24. Nxf5 Qb2+ 25. Ke3 exf5 26. Rab1 Qc3 27. Rfc1 d4+) 21... Rxf4 { [%eval -5.3] } 22. Rxf4 { [%eval -5.02] } 22... gxh6 { [%eval -4.98] } 23. Raf1 { [%eval -6.09] } 23... Bd7 { [%eval -6.04] } 24. Bxh7 { [%eval -7.61] } 24... O-O-O { [%eval -5.8] } 25. Bg6 { [%eval -6.13] } 25... Kb8 { [%eval -6.25] } 26. Rc1 { [%eval -6.34] } 26... Bb5+ { [%eval -5.86] } 27. Kf3 { [%eval -6.76] } 27... Bc5 { [%eval -5.71] } 28. Nxe6 { [%eval -6.35] } 28... Rg8 { [%eval -5.39] } 29. Nxc5 { [%eval -5.46] } 29... Bc6 { [%eval -4.4] } 30. Bf7 { [%eval -4.99] } 30... d4+ { [%eval -5.25] } 31. Kf2?? { (-5.25 → Mate in 6) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-6] } (31. Ne4 Qb2 32. Bxg8 Qxc1 33. Kg4 Qd1+ 34. Kf5 Qh5+ 35. Kf6 Bxe4 36. Rxe4 Qg5+ 37. Ke6 Qxg8+) 31... Rf8?? { (Mate in 6 → -4.58) Lost forced checkmate sequence. Qb2+ was best. } { [%eval -4.58] } (31... Qb2+ 32. Ke1 Qxc1+ 33. Ke2 Rxg2+ 34. Rf2 Qc2+ 35. Ke1 Qxf2+ 36. Kd1 Rg1#) 32. e6?? { (-4.58 → Mate in 8) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-8] } (32. Nd3 Bb5 33. Rb1 Qa5 34. Rxb5 Qd2+ 35. Kg1 Qe3+ 36. Rf2 Rxf7 37. e6 Rxf2 38. Re5 Qxe5) 32... d3?? { (Mate in 8 → -4.89) Lost forced checkmate sequence. Qb2+ was best. } { [%eval -4.89] } (32... Qb2+ 33. Rc2 Qxc2+ 34. Ke1 Qc1+ 35. Ke2 Qe3+ 36. Kd1 Ba4+ 37. Nxa4 Rc8 38. Nc3 Rxc3 39. Re4) 33. e7?! { (-4.89 → -6.62) Inaccuracy. Ke3 was best. } { [%eval -6.62] } (33. Ke3 d2 34. Kxd2 Rd8+ 35. Nd3 Bb5 36. Rcc4 Bxc4 37. Rxc4 Qd6 38. Rc3 Qf4+ 39. Kc2 Qe4) 33... Qb2+ { [%eval -6.67] } 34. Ke3 { [%eval -6.72] } 34... Rh8?? { (-6.72 → 0.24) Blunder. Qxc1+ was best. } { [%eval 0.24] } { Black wins on time. } (34... Qxc1+ 35. Kxd3 Bb5+ 36. Ke4 Qe1+ 37. Kf3 Qxe7 38. Ne4 Bc6 39. g3 Rxf7 40. Rxf7 Qxe4+ 41. Kf2) 0-1