FEN
[Event "rated bullet game"]
[Site "https://lichess.org/2d3a7WPY"]
[Date "2025.03.26"]
[Round "-"]
[White "Yassen7"]
[Black "Ayush_5_Pandey"]
[Result "0-1"]
[GameId "2d3a7WPY"]
[UTCDate "2025.03.26"]
[UTCTime "14:10:24"]
[WhiteElo "1676"]
[BlackElo "1632"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "B45"]
[Opening "Sicilian Defense: Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... e6 { [%eval 0.28] } 3. d4 { [%eval 0.4] } 3... cxd4 { [%eval 0.29] } 4. Nxd4 { [%eval 0.23] } 4... Nc6 { [%eval 0.28] } 5. Nc3 { [%eval 0.24] } 5... Nf6 { [%eval 0.35] } { B45 Sicilian Defense: Four Knights Variation } 6. Be3 { [%eval 0.0] } 6... Bb4 { [%eval 0.0] } 7. Nxc6 { [%eval -0.12] } 7... bxc6 { [%eval -0.15] } 8. Bd3 { [%eval -0.15] } 8... d5 { [%eval -0.01] } 9. exd5 { [%eval -0.11] } 9... cxd5 { [%eval -0.19] } 10. Bb5+ { [%eval -0.68] } 10... Bd7 { [%eval -0.63] } 11. Bxd7+ { [%eval -0.73] } 11... Qxd7 { [%eval -0.68] } 12. Bd4 { [%eval -0.63] } 12... Ne4 { [%eval -0.47] } 13. O-O { [%eval -0.38] } 13... Nxc3?? { (-0.38 → 1.49) Blunder. Bxc3 was best. } { [%eval 1.49] } (13... Bxc3) 14. Bxc3?? { (1.49 → -1.49) Blunder. bxc3 was best. } { [%eval -1.49] } (14. bxc3 Ba5 15. Bxg7 Rg8 16. Bd4 Qc6 17. Qd3 Rc8 18. Qxh7 Kf8 19. Qh6+ Ke8) 14... Bxc3 { [%eval -1.52] } 15. bxc3 { [%eval -1.59] } 15... O-O?! { (-1.59 → -0.64) Inaccuracy. Rc8 was best. } { [%eval -0.64] } (15... Rc8 16. Qd3) 16. Qg4?? { (-0.64 → -2.95) Blunder. c4 was best. } { [%eval -2.95] } (16. c4 d4 17. Qd3 Rac8 18. c3 Qa4 19. cxd4 Rxc4 20. d5 Rd8 21. Rfc1 exd5) 16... Rfc8 { [%eval -2.97] } 17. Rfe1 { [%eval -3.62] } 17... Rxc3 { [%eval -3.68] } 18. Re5 { [%eval -3.91] } 18... Rxc2 { [%eval -3.97] } 19. Rg5 { [%eval -3.93] } 19... g6 { [%eval -4.06] } 20. h4 { [%eval -4.21] } 20... Rac8 { [%eval -4.18] } 21. h5 { [%eval -4.21] } 21... Qd6 { [%eval -4.11] } 22. hxg6?! { (-4.11 → -6.52) Inaccuracy. g3 was best. } { [%eval -6.52] } (22. g3 Qe7 23. Qh4 Qd8 24. h6 R2c4 25. Rg4 Qxh4 26. Rxh4 g5 27. Rxc4 dxc4) 22... Rc1+ { [%eval -6.46] } 23. Rxc1?? { (-6.46 → Mate in 2) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-2] } (23. Qd1 Rxd1+ 24. Rxd1 hxg6 25. Rg3 Qa6 26. Rf3 Qxa2 27. Rf1 Qa4 28. Rh3 Qe4) 23... Rxc1+ { [%eval #-1] } 24. Qd1 { [%eval #-1] } 24... Rxd1# { Black wins by checkmate. } 0-1