FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/2bHV1Gix"]
[Date "2026.05.23"]
[Round "-"]
[White "samzhy"]
[Black "Veronika_18"]
[Result "0-1"]
[GameId "2bHV1Gix"]
[UTCDate "2026.05.23"]
[UTCTime "08:56:33"]
[WhiteElo "1050"]
[BlackElo "1133"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+23"]
[Variant "Antichess"]
[TimeControl "480+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #14] } 3. d4?? { (Mate in 14 → -2.30) Lost forced checkmate sequence. Qg4 was best. } { [%eval -2.3] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. a3 Bxc2 6. Ra2 Bxb1 7. b3 Bxa2) 3... exd3?? { (-2.30 → 0.60) Blunder. Qxd4 was best. } { [%eval 0.6] } (3... Qxd4) 4. cxd3? { (0.60 → -0.61) Mistake. Bxd3 was best. } { [%eval -0.61] } (4. Bxd3 Qxd3) 4... Qxd3 { [%eval -0.37] } 5. Bxd3?? { (-0.37 → -2.54) Blunder. Qxd3 was best. } { [%eval -2.54] } (5. Qxd3) 5... Bh3?? { (-2.54 → 1.14) Blunder. g5 was best. } { [%eval 1.14] } (5... g5 6. Bxg5) 6. Nxh3?! { (1.14 → 0.31) Inaccuracy. Bxh7 was best. } { [%eval 0.31] } (6. Bxh7 Rxh7) 6... f5?? { (0.31 → 2.61) Blunder. g5 was best. } { [%eval 2.61] } (6... g5 7. Bxg5) 7. Bxf5 { [%eval 2.85] } 7... Kd7?? { (2.85 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (7... g5 8. Bxg5) 8. Bxd7?? { (Mate in 13 → 2.85) Lost forced checkmate sequence. Qxd7 was best. } { [%eval 2.85] } (8. Qxd7 Nxd7 9. Bxh7 Rxh7 10. Bh6 Nxh6 11. g4 Nxg4 12. Rg1 Nxf2 13. Nxf2 Rxh2) 8... Nxd7 { [%eval 2.58] } 9. Qxd7 { [%eval 1.8] } 9... Rd8?? { (1.80 → 7.77) Blunder. g6 was best. } { [%eval 7.77] } (9... g6 10. Qxe7 Nxe7 11. Bh6 Bxh6 12. Nd2 Bxd2 13. Kxd2 b5 14. Ng5 Rhe8 15. Nxh7) 10. Qxc7?? { (7.77 → 2.29) Blunder. Qxe7 was best. } { [%eval 2.29] } (10. Qxe7) 10... Rc8?? { (2.29 → Mate in 13) Checkmate is now unavoidable. Rd1 was best. } { [%eval #13] } (10... Rd1 11. Kxd1) 11. Qxe7 { [%eval #13] } 11... Bxe7 { [%eval #10] } 12. Ng5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-8] } (12. Bh6 Nxh6 13. b4 Bxb4 14. Ng1 Bxe1 15. h3 Bxf2 16. Nf3 Bxg3 17. Nh4 Bxh4) 12... Bxg5 { [%eval #-8] } 13. Bxg5 { [%eval #-7] } 13... Rd8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ne7 was best. } { [%eval 0.0] } (13... Ne7 14. Bxe7 Rc5 15. Bxc5 h5 16. Bxa7 b6 17. Bxb6 Rd8 18. Bxd8 g5 19. Bxg5) 14. Bxd8 { [%eval 0.46] } 14... Ne7 { [%eval 0.75] } 15. Bxe7 { [%eval 0.51] } 15... Rf8?? { (0.51 → 3.34) Blunder. g5 was best. } { [%eval 3.34] } (15... g5) 16. Bxf8 { [%eval 3.06] } 16... h6?? { (3.06 → 10.76) Blunder. h5 was best. } { [%eval 10.76] } (16... h5 17. Bxg7) 17. Bxg7 { [%eval 7.0] } 17... b5?? { (7.00 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (17... a5 18. Bxh6) 18. Bxh6 { [%eval #15] } 18... b4 { [%eval #14] } 19. a4 { [%eval #14] } 19... bxa3 { [%eval #13] } 20. bxa3?? { (Mate in 13 → 1.66) Lost forced checkmate sequence. Nxa3 was best. } { [%eval 1.66] } (20. Nxa3 a6 21. Kd1 a5 22. b4 axb4 23. Nb1 b3 24. Nd2 b2 25. Nb1 bxa1=N) 20... a5 { [%eval 2.53] } 21. Nd2 { [%eval 1.26] } 21... a4 { [%eval 1.42] } 22. Nb3 { [%eval 1.79] } 22... axb3 { [%eval 3.86] } 23. Ra2?? { (3.86 → 1.43) Blunder. h4 was best. } { [%eval 1.43] } (23. h4 b2) 23... bxa2 { [%eval 1.33] } 24. Kd1?? { (1.33 → Mate in 17) Checkmate is now unavoidable. Be3 was best. } { [%eval #-17] } (24. Be3 a1=K) 24... a1=B { [%eval #-17] } 25. Bg7 { [%eval #-16] } 25... Bxg7 { [%eval #-16] } 26. Ke2 { [%eval #-1] } 26... Bh8?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ba1 was best. } { [%eval 0.0] } (26... Ba1 27. Rxa1#) 27. Ra1 { [%eval 0.0] } 27... Bxa1 { [%eval 0.0] } 28. h4?? { (0.00 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (28. a4 Bf6 29. g4 Bg5 30. f4 Bxf4 31. a5 Bxh2 32. g5 Bg1 33. Ke3 Bxe3) 28... Be5 { [%eval #-10] } 29. f3 { [%eval #-9] } 29... Bxg3 { [%eval #-9] } 30. f4 { [%eval #-6] } 30... Bxh4 { [%eval #-6] } 31. Kf2 { [%eval #-5] } 31... Bxf2 { [%eval #-5] } 32. f5 { [%eval #-4] } 32... Bc5 { [%eval #-5] } 33. f6 { [%eval #-4] } 33... Bxa3 { [%eval #-4] } 34. f7 { [%eval #-3] } 34... Bc1?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.0] } (34... Bb2 35. f8=N Bc3 36. Ne6 Bg7 37. Nxg7#) 35. f8=R?? { (0.00 → Mate in 1) Checkmate is now unavoidable. f8=K was best. } { [%eval #-1] } { White resigns. } (35. f8=K Bf4 36. Kf7 Bh2 37. Kg7 Bg3 38. Kh6 Bd6 39. Kg6 Ba3 40. Kf5 Bc5) 0-1