FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/2WorDkXL"]
[Date "2025.08.13"]
[White "Yugine24"]
[Black "MmIRON_2013"]
[Result "0-1"]
[GameId "2WorDkXL"]
[UTCDate "2025.08.13"]
[UTCTime "11:04:14"]
[WhiteElo "1687"]
[BlackElo "1359"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... f6 { [%eval 0.49] } 2. b3 { [%eval 0.16] } 2... b6 { [%eval 0.4] } 3. Ba3?! { (0.40 → -0.15) Inaccuracy. d3 was best. } { [%eval -0.15] } (3. d3 f5 4. Bh6 Nxh6 5. g4 fxg4 6. c4 b5 7. cxb5 Ba6) 3... e6?! { (-0.15 → 0.76) Inaccuracy. d6 was best. } { [%eval 0.76] } (3... d6 4. Bxd6 exd6 5. g4 Bxg4 6. d3 Bxe2 7. Kxe2 Qd7 8. a4 Qxa4 9. Rxa4) 4. Bxf8 { [%eval 0.82] } 4... Kxf8 { [%eval 0.84] } 5. Nf3?? { (0.84 → -0.92) Blunder. Qc1 was best. } { [%eval -0.92] } (5. Qc1 Ke7 6. d4 e5 7. dxe5 fxe5 8. Qh6 gxh6 9. g4 e4 10. f4 exf3) 5... e5 { [%eval -0.82] } 6. Nxe5 { [%eval -0.86] } 6... fxe5 { [%eval -0.86] } 7. h4 { [%eval -1.1] } 7... Qxh4 { [%eval -1.15] } 8. Rxh4 { [%eval -0.74] } 8... Nh6?? { (-0.74 → 1.88) Blunder. e4 was best. } { [%eval 1.88] } (8... e4 9. Rxh7) 9. Rxh6 { [%eval 1.8] } 9... gxh6 { [%eval 2.4] } 10. f4?? { (2.40 → -1.32) Blunder. Qc1 was best. } { [%eval -1.32] } (10. Qc1 c5 11. Qa3 c4 12. bxc4 Ke7 13. Qxe7 Ba6 14. Qxd7 Bxc4 15. Qxa7 Rxa7) 10... exf4 { [%eval -1.46] } 11. gxf4 { [%eval -0.53] } 11... Na6?? { (-0.53 → 1.20) Blunder. Ba6 was best. } { [%eval 1.2] } (11... Ba6 12. f5 Bxe2 13. Kxe2 Kf7 14. d3 h5 15. Qd2 h4 16. Qa5 bxa5 17. b4) 12. b4?? { (1.20 → -0.50) Blunder. Qc1 was best. } { [%eval -0.5] } (12. Qc1 Nb8 13. d4 h5 14. Qd2 b5 15. Qa5 Kg7 16. Qxb5 c5 17. Qxc5 Ba6) 12... Nxb4 { [%eval -0.91] } 13. a3?? { (-0.91 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (13. a4 Nxc2) 13... Nxc2 { [%eval #-13] } 14. Qxc2 { [%eval #-12] } 14... Bb7?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. b5 was best. } { [%eval #9] } (14... b5 15. Qxh7 Rxh7 16. f5 h5 17. Kf2 b4 18. axb4 Ba6 19. Rxa6 Rc8 20. Rxa7) 15. Qxh7 { [%eval #9] } 15... Rxh7 { [%eval #8] } 16. Bg2 { [%eval #8] } 16... Bxg2 { [%eval #7] } 17. e4 { [%eval #9] } 17... Bxe4 { [%eval #8] } 18. f5?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ra2 was best. } { [%eval #-8] } (18. Ra2 Bxb1 19. Rc2 Bxc2 20. f5 Bxf5 21. d3 Bxd3 22. Kf1 Bxf1 23. a4 Bb5) 18... Bxb1 { [%eval #-8] } 19. Rxb1 { [%eval #-7] } 19... b5 { [%eval #-7] } 20. Rxb5 { [%eval #-6] } 20... Rb8 { [%eval #-6] } 21. Rxb8 { [%eval #-5] } 21... Ke8 { [%eval #-6] } 22. Rxe8 { [%eval #-5] } 22... Rh8 { [%eval #-5] } 23. Rxh8 { [%eval #-4] } 23... a5?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. d6 was best. } { [%eval #10] } (23... d6 24. Rxh6 c6 25. Rxd6 a5 26. Rxc6 a4 27. d3#) 24. Rxh6 { [%eval #10] } 24... d6 { [%eval #9] } 25. Rxd6 { [%eval #9] } 25... cxd6 { [%eval #8] } 26. Ke2?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. f6 was best. } { [%eval #-9] } (26. f6 d5 27. f7 d4 28. f8=Q a4 29. Qf7 d3 30. Ke2 dxe2 31. Qf3 e1=K) 26... a4 { [%eval #-10] } 27. Kd3 { [%eval #-9] } 27... d5 { [%eval #-9] } 28. Kc2 { [%eval #-6] } 28... d4 { [%eval #-6] } 29. Kb3 { [%eval #-5] } 29... axb3 { [%eval #-5] } 30. f6 { [%eval #-4] } 30... b2 { [%eval #-4] } 31. f7 { [%eval #-3] } 31... b1=R { [%eval #-3] } 32. a4 { [%eval #-2] } 32... d3 { [%eval #-2] } 33. a5 { [%eval #-1] } 33... Rb6 { [%eval #-1] } 34. axb6# { Game ends by variant rule. } 0-1