FEN
[Event "Racing Kings Revolution #1"]
[Site "https://lichess.org/2VX4RDeZ"]
[Date "2018.11.03"]
[White "antuan_58"]
[Black "Scardinelli9"]
[Result "0-1"]
[GameId "2VX4RDeZ"]
[UTCDate "2018.11.03"]
[UTCTime "16:42:18"]
[WhiteElo "1381"]
[BlackElo "1394"]
[WhiteRatingDiff "-82"]
[BlackRatingDiff "+67"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Ka3?? { (0.00 → 3.25) Blunder. Be4 was best. } { [%eval 3.25] } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa8 5. Rg7 Rb5 6. Bg2) 2. Rg5?? { (3.25 → 0.27) Blunder. Nxc1 was best. } { [%eval 0.27] } (2. Nxc1 Be4 3. Kg3 Kb4 4. Kf4 Qa5 5. Qh8 Qd5 6. Bxb2 Rxb2) 2... Ne4 { [%eval 0.79] } 3. Nc3?? { (0.79 → -5.82) Blunder. Nxc1 was best. } { [%eval -5.82] } (3. Nxc1 Nxg5) 3... Nxg5?! { (-5.82 → -4.38) Inaccuracy. Rb4 was best. } { [%eval -4.38] } (3... Rb4 4. Nxe4 Rxd4 5. Kh3 Bxg5 6. Kg4 Bxe4 7. Kxg5 Rb6 8. Qh8 Rd7 9. Qe5 Ka4 10. Bg2) 4. Rxg5? { (-4.38 → -10.96) Mistake. Nxd1 was best. } { [%eval -10.96] } (4. Nxd1 Kb4) 4... Bxg5 { [%eval -10.88] } 5. Qc6 { [%eval -14.84] } 5... Nxc3 { [%eval -14.57] } 6. Bxc3 { [%eval -15.16] } 6... Kb3 { [%eval -9.23] } 7. Nxc2 { [%eval -11.41] } 7... Kxc2 { [%eval -10.91] } 8. Bb5 { [%eval -15.65] } 8... Bf6 { [%eval -10.87] } 9. Kg3 { [%eval -14.76] } 9... Bxc3 { [%eval -14.02] } 10. Kf4 { [%eval -21.72] } 10... Qa7 { [%eval -11.05] } 11. Kf5 { [%eval -10.79] } 11... Kb3 { [%eval -10.41] } 12. Ke6 { [%eval -10.13] } 12... Rd1 { [%eval -9.73] } 13. Be2 { [%eval -15.62] } 13... Rdd2 { [%eval -13.45] } 14. Bf3 { [%eval -23.84] } 14... Kb4 { [%eval -16.82] } 15. Qd5?! { (-16.82 → Mate in 6) Checkmate is now unavoidable. Bd5 was best. } { [%eval #-6] } (15. Bd5 Ka5) 15... Rxd5 { [%eval #-5] } 16. Bxd5 { [%eval #-5] } 16... Kc5 { [%eval #-4] } 17. Bf3 { [%eval #-4] } 17... Kb6 { [%eval #-3] } 18. Kd6 { [%eval #-3] } 18... Qg7 { [%eval #-2] } 19. Bd5 { [%eval #-2] } 19... Ka7 { [%eval #-1] } 20. Ke6 { [%eval #-1] } 20... Kb8# { Game ends by variant rule. } 0-1