FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/2MKeB0ov"]
[Date "2026.06.06"]
[Round "-"]
[White "lioky"]
[Black "France"]
[Result "1-0"]
[GameId "2MKeB0ov"]
[UTCDate "2026.06.06"]
[UTCTime "14:41:04"]
[WhiteElo "1046"]
[BlackElo "1543"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-17"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. Qe2 { [%eval 2.16] } 4... Bxe2 { [%eval 0.32] } 5. Nxe2 { [%eval 0.17] } 5... g6?? { (0.17 → 2.03) Blunder. e5 was best. } { [%eval 2.03] } (5... e5 6. b3 Qc8 7. b4 Bxb4 8. e4 Bxd2 9. Kxd2 f5 10. exf5) 6. d4?? { (2.03 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (6. a4 e6) 6... Ne5?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Nc5 was best. } { [%eval 0.0] } (6... Nc5 7. dxc5 Qd4 8. Nxd4 c6 9. Nxc6 Bg7 10. Nxe7 Bxb2 11. Bxb2 Nxe7 12. Bxh8) 7. dxe5 { [%eval 0.19] } 7... Qd4 { [%eval -0.23] } 8. exd4?? { (-0.23 → Mate in 11) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #-11] } (8. Nxd4 c6) 8... c5?? { (Mate in 11 → 3.00) Lost forced checkmate sequence. g5 was best. } { [%eval 3.0] } (8... g5 9. Bxg5 Rb8 10. Bxe7 Rxb2 11. Bxf8 Rxa2 12. Rxa2 Kxf8 13. Rxa7 Ke8 14. Rxc7) 9. dxc5 { [%eval 2.75] } 9... Kd8?? { (2.75 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (9... g5) 10. e6 { [%eval #13] } 10... fxe6 { [%eval #12] } 11. Bh6 { [%eval #12] } 11... Nxh6 { [%eval #11] } 12. g4 { [%eval #11] } 12... Nxg4 { [%eval #10] } 13. Rg1 { [%eval #10] } 13... Nxf2 { [%eval #9] } 14. Kxf2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxg6 was best. } { [%eval #-8] } (14. Rxg6 hxg6 15. Kxf2 Rxh2 16. c6 Rxf2 17. a4 Rxe2 18. a5 Rxc2 19. b3 Rxc6) 14... g5 { [%eval #-8] } 15. Rxg5 { [%eval #-7] } 15... Bg7?? { (Mate in 7 → 6.65) Lost forced checkmate sequence. Rg8 was best. } { [%eval 6.65] } (15... Rg8 16. Rxg8 Kc8 17. Rxf8 Kc7 18. Rxa8 a6 19. Rxa6 h5 20. Rxe6 h4 21. Rxe7) 16. Rxg7 { [%eval 6.54] } 16... Re8 { [%eval 9.03] } 17. Rxe7 { [%eval 8.8] } 17... Kxe7 { [%eval 9.39] } 18. Nbc3 { [%eval 7.68] } 18... Rh8 { [%eval 9.08] } 19. Nd5?! { (9.08 → 5.63) Inaccuracy. c6 was best. } { [%eval 5.63] } (19. c6) 19... exd5 { [%eval 5.74] } 20. Ng3?? { (5.74 → 1.12) Blunder. c4 was best. } { [%eval 1.12] } (20. c4 dxc4 21. Nc3 Kf6 22. Ke3 Ke7 23. a4 h6 24. c6 h5 25. c7 Rad8) 20... Kd6?? { (1.12 → Mate in 12) Checkmate is now unavoidable. Kf6 was best. } { [%eval #12] } (20... Kf6 21. c6 d4 22. Re1 Kf5 23. Nxf5 Rac8 24. Nxd4 Rxc6 25. Nxc6 Rg8 26. Nxa7) 21. cxd6 { [%eval 6.53] } 21... h5?? { (6.53 → Mate in 7) Checkmate is now unavoidable. d4 was best. } { [%eval #7] } (21... d4 22. Rg1 Rhg8 23. d7 Rxg3 24. Rxg3 Rc8 25. dxc8=R d3 26. cxd3 h5 27. Rg1) 22. Nxh5 { [%eval #7] } 22... Rxh5 { [%eval #6] } 23. Re1 { [%eval #7] } 23... Rxh2 { [%eval #6] } 24. Re6 { [%eval #6] } 24... Rxf2 { [%eval #5] } 25. Re4 { [%eval #6] } 25... Rxc2 { [%eval #4] } 26. d7 { [%eval #5] } 26... Rxb2 { [%eval #3] } 27. d8=N { [%eval #3] } 27... Rxd8 { [%eval #2] } 28. Re6 { [%eval #2] } 28... Rxa2 { [%eval #1] } 29. Re8 { [%eval #1] } 29... Rxe8# { Game ends by variant rule. } 1-0