FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/2KJ8yyk6"]
[Date "2025.12.05"]
[Round "-"]
[White "futurebychris"]
[Black "alvaro_mora200"]
[Result "1-0"]
[GameId "2KJ8yyk6"]
[UTCDate "2025.12.05"]
[UTCTime "18:03:21"]
[WhiteElo "1397"]
[BlackElo "1471"]
[WhiteRatingDiff "+77"]
[BlackRatingDiff "-42"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6?? { (Mate in 16 → 0.60) Lost forced checkmate sequence. g5 was best. } { [%eval 0.6] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 0.94] } 2... gxh6 { [%eval 1.24] } 3. Nh3? { (1.24 → -0.15) Mistake. h4 was best. } { [%eval -0.15] } (3. h4) 3... Nf6?? { (-0.15 → Mate in 14) Checkmate is now unavoidable. h5 was best. } { [%eval #14] } (3... h5 4. Qd2 Bh6 5. Qxh6 Nxh6 6. Nd2 d6 7. Ng1 Nd7 8. g4 hxg4 9. Nb3) 4. Ng5 { [%eval #14] } 4... hxg5 { [%eval #13] } 5. f4 { [%eval #13] } 5... gxf4 { [%eval #12] } 6. e3 { [%eval #12] } 6... fxe3 { [%eval #11] } 7. Qd2?? { (Mate in 11 → -1.97) Lost forced checkmate sequence. Qg4 was best. } { [%eval -1.97] } (7. Qg4 Nxg4 8. Rg1 Nxh2 9. Ke2 Nxf1 10. Kxe3 Nxe3 11. g3 Nxc2 12. Rc1 Nxa1) 7... exd2 { [%eval -1.84] } 8. Kxd2?? { (-1.84 → Mate in 14) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-14] } (8. Nxd2 Ne4 9. Nxe4 d6 10. Nxd6 exd6 11. g4 Bxg4 12. Bh3 Bxh3 13. Rf1 Bxf1) 8... c6?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Ne4 was best. } { [%eval #10] } (8... Ne4 9. dxe4 b5 10. Bxb5 Bb7 11. Bxd7 Bxe4 12. Bxe8 Qxd2 13. Bxf7 Bxc2 14. Nxd2) 9. g4 { [%eval #10] } 9... Nxg4 { [%eval #9] } 10. Rg1 { [%eval #9] } 10... Nxh2 { [%eval #8] } 11. Kc3?? { (Mate in 8 → -0.42) Lost forced checkmate sequence. Rg5 was best. } { [%eval -0.42] } (11. Rg5 Nxf1 12. Ke3 Nxe3 13. Nc3 Nxc2 14. a4 Nxa1 15. Ra5 bxa5 16. Nd5 cxd5) 11... Nxf1 { [%eval -0.98] } 12. Rxf1 { [%eval -0.75] } 12... f5 { [%eval -0.51] } 13. Rxf5 { [%eval -0.45] } 13... Kf7 { [%eval -0.53] } 14. Rxf7 { [%eval -0.43] } 14... h5?? { (-0.43 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } { [%eval #8] } (14... Na6 15. Rxf8 Qxf8 16. Na3 Nb4 17. Kxb4 b5 18. Nxb5 cxb5 19. Kxb5 Qf1 20. Rxf1) 15. Rxf8?? { (Mate in 8 → -0.07) Lost forced checkmate sequence. Rxe7 was best. } { [%eval -0.07] } (15. Rxe7 Bxe7 16. Kb4 Bxb4 17. Nd2 Bxd2 18. Rc1 Bxc1 19. d4 Bxb2 20. d5 cxd5) 15... Rxf8 { [%eval -0.2] } 16. Na3?? { (-0.20 → Mate in 10) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-10] } (16. Kd2 h4) 16... b5?? { (Mate in 10 → -3.34) Lost forced checkmate sequence. Rf1 was best. } { [%eval -3.34] } (16... Rf1 17. Rxf1 Qf8 18. Rxf8 d5 19. Rxc8 Nd7 20. Rxa8 Nf6 21. Rxa7 b5 22. Rxe7) 17. Nxb5 { [%eval -3.14] } 17... cxb5 { [%eval -3.1] } 18. a4?? { (-3.10 → Mate in 21) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-21] } (18. Rf1 Rxf1) 18... bxa4 { [%eval -10.03] } 19. Rxa4 { [%eval -9.61] } 19... Na6?? { (-9.61 → -1.80) Blunder. Qc7 was best. } { [%eval -1.8] } (19... Qc7 20. Rxa7 Qxc3 21. Rxd7 Nxd7 22. bxc3 Ne5 23. c4 Nxc4 24. dxc4 h4 25. c5) 20. Rxa6 { [%eval -1.65] } 20... Bxa6 { [%eval -2.6] } 21. Kb4?? { (-2.60 → -6.13) Blunder. b3 was best. } { [%eval -6.13] } (21. b3 Bxd3) 21... Bxd3 { [%eval #-15] } 22. cxd3 { [%eval -7.75] } 22... Qa5 { [%eval -7.23] } 23. Kxa5 { [%eval -9.84] } 23... Rac8? { (-9.84 → -4.20) Mistake. h4 was best. } { [%eval -4.2] } (23... h4 24. Ka4) 24. Kb6 { [%eval -4.38] } 24... axb6 { [%eval -6.71] } 25. b4 { [%eval -5.24] } 25... b5 { [%eval #-13] } 26. d4 { [%eval #-12] } 26... Rc5?? { (Mate in 12 → 1.07) Lost forced checkmate sequence. Rf6 was best. } { [%eval 1.07] } (26... Rf6 27. d5 Rc4 28. d6 Rxb4 29. dxe7 Ra4 30. e8=K h4 31. Kxd7 Rc6 32. Kxc6) 27. dxc5?? { (1.07 → -1.46) Blunder. bxc5 was best. } { [%eval -1.46] } (27. bxc5 e5 28. dxe5 d5 29. exd6 b4 30. d7 b3 31. c6 Rf5 32. d8=N Rg5) 27... d5?? { (-1.46 → Mate in 1) Checkmate is now unavoidable. Rf4 was best. } { [%eval #1] } (27... Rf4) 28. cxd6 { [%eval #1] } 28... exd6# { Game ends by variant rule. } 1-0
