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[Event "casual variant:racingKings game"] [Site "https://lichess.org/2InG5KMY"] [Date "2025.12.26"] [Round "-"] [White "lichess AI level 1"] [Black "LILIPUTTA"] [Result "0-1"] [GameId "2InG5KMY"] [UTCDate "2025.12.26"] [UTCTime "14:36:04"] [WhiteElo "?"] [BlackElo "1587"] [Variant "Racing Kings"] [TimeControl "480+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kh3 { [%eval 0.0] } 1... Rb8?? { (0.00 → 4.95) Blunder. Kb3 was best. } { [%eval 4.95] } (1... Kb3 2. Nxc2 Rxc2 3. Kg4 Kc4 4. Kf5 Kd5 5. Nd4 Rc7 6. Kf6) 2. Kh4?? { (4.95 → 0.00) Blunder. Nxc2 was best. } { [%eval 0.0] } (2. Nxc2 Kb3 3. Rg6 Kxc2 4. Nxc1 Qa4 5. R1g4 Qe8 6. Bg1 Nxf1) 2... Ka3 { [%eval 0.0] } 3. Kh5?? { (0.00 → -3.00) Blunder. Bd4 was best. } { [%eval -3.0] } (3. Bd4 Kb4 4. Nxc1 Be4 5. Bxa1 Kc5 6. Be5 Re8 7. Rg7 Bxh1) 3... Ka4?? { (-3.00 → 0.00) Blunder. Kb4 was best. } { [%eval 0.0] } (3... Kb4 4. Nxc1 Nxf2 5. Rxf2 Be4 6. Rg5 Bxh1 7. Kg6 Rxc1 8. Kf7) 4. Nd4?! { (0.00 → -0.80) Inaccuracy. Rg5 was best. } { [%eval -0.8] } (4. Rg5 Nxf1 5. Bd4 Bxg5 6. Rxg5 Qa2 7. Kh6 R1b7 8. Nxc2 Qxc2) 4... Ka5 { [%eval 0.0] } 5. Ndxc2?? { (0.00 → -2.91) Blunder. Nexc2 was best. } { [%eval -2.91] } (5. Nexc2 Kb6 6. Rg7 Qa7 7. Bg3 Qxg7 8. Bxb8 Qxg1 9. Kh6 Qg8) 5... Nxf2 { [%eval -2.72] } 6. Nxa1 { [%eval -3.45] } 6... Nxh1 { [%eval -4.12] } 7. Kh6 { [%eval -4.64] } 7... Kb6 { [%eval -4.18] } 8. Rg7 { [%eval -3.57] } 8... Rc8?? { (-3.57 → 0.00) Blunder. Bb2 was best. } { [%eval 0.0] } (8... Bb2) 9. Nac2 { [%eval 0.0] } 9... Rc7 { [%eval 0.0] } 10. Rg8?? { (0.00 → -15.20) Blunder. Kh7 was best. } { [%eval -15.2] } (10. Kh7 Ka7 11. Kg8 Kb8) 10... Kb7?? { (-15.20 → 0.00) Blunder. Ka7 was best. } { [%eval 0.0] } (10... Ka7) 11. Bh3?? { (0.00 → -7.62) Blunder. R1g7 was best. } { [%eval -7.62] } (11. R1g7 Bb2 12. Kh7 Bxg7 13. Bh3 Ka7 14. Rd8 Rb8 15. Kg8 Ka8) 11... Ra1?? { (-7.62 → 0.00) Blunder. Bb2 was best. } { [%eval 0.0] } (11... Bb2) 12. Rd8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. R1g7 was best. } { [%eval #-3] } (12. R1g7 Ra8 13. Kh7 Rxg8 14. Kxg8 Kb8) 12... Ra8 { [%eval #-2] } 13. Rd3 { [%eval #-1] } 13... Kb8# { Game ends by variant rule. } 0-1