- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/2FgKBAVd"] [Date "2025.11.26"] [Round "-"] [White "dickins"] [Black "Ramadan_0"] [Result "0-1"] [GameId "2FgKBAVd"] [UTCDate "2025.11.26"] [UTCTime "04:33:06"] [WhiteElo "1581"] [BlackElo "1489"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+103"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D35"] [Opening "Queen's Gambit Declined: Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.18] } 2... e6 { [%eval 0.14] } 3. Nc3 { [%eval 0.09] } 3... d5 { [%eval 0.24] } 4. cxd5 { [%eval 0.22] } { D35 Queen's Gambit Declined: Exchange Variation } 4... exd5 { [%eval 0.2] } 5. Nf3 { [%eval 0.03] } 5... Bg4 { [%eval 0.38] } 6. h3 { [%eval 0.36] } 6... Bh5?! { (0.36 → 0.95) Inaccuracy. Bxf3 was best. } { [%eval 0.95] } (6... Bxf3 7. exf3 Be7 8. Bd3 O-O 9. Kf1 c5 10. dxc5 Nbd7 11. g3) 7. Bg5?! { (0.95 → 0.30) Inaccuracy. g4 was best. } { [%eval 0.3] } (7. g4 Bg6 8. Ne5 Bd6 9. h4 Nbd7 10. Nxg6 hxg6 11. g5 Nh5) 7... Be7 { [%eval 0.71] } 8. e3 { [%eval 0.24] } 8... c6 { [%eval 0.3] } 9. Be2 { [%eval 0.2] } 9... Nbd7 { [%eval 0.12] } 10. Qb3 { [%eval 0.02] } 10... Rb8?? { (0.02 → 2.11) Blunder. Qb6 was best. } { [%eval 2.11] } (10... Qb6 11. g4 Bg6 12. Ne5 Qxb3 13. axb3 a6 14. h4 Nxe5 15. dxe5 Nd7 16. Bxe7) 11. O-O? { (2.11 → 0.41) Mistake. Bf4 was best. } { [%eval 0.41] } (11. Bf4 O-O 12. Bxb8 Qxb8 13. Bd3 Bd8 14. Qc2 Re8 15. g4 Bg6 16. Bxg6 fxg6) 11... O-O? { (0.41 → 1.88) Mistake. Bxf3 was best. } { [%eval 1.88] } (11... Bxf3 12. Bxf3 Nb6 13. Rfe1 O-O 14. Rad1 Re8 15. Re2 g6 16. h4 Qd7 17. Qc2) 12. Rfe1? { (1.88 → 0.23) Mistake. Bf4 was best. } { [%eval 0.23] } (12. Bf4 Bg6 13. Rad1 Re8 14. Rfe1 h6 15. Bxb8 Qxb8 16. Bd3 Bxd3 17. Rxd3 Ne4) 12... h6? { (0.23 → 1.77) Mistake. Ne8 was best. } { [%eval 1.77] } (12... Ne8 13. Bxe7 Qxe7 14. Nd2 Bg6 15. e4 dxe4 16. Bf3 Ndf6 17. Ndxe4 Bxe4 18. Nxe4) 13. Bh4?? { (1.77 → 0.03) Blunder. Bf4 was best. } { [%eval 0.03] } (13. Bf4 Bg6 14. Red1 Re8 15. Rac1 Qc8 16. Bxb8 Qxb8 17. Bd3 Bxd3 18. Rxd3 Bd6) 13... Re8? { (0.03 → 1.59) Mistake. Bxf3 was best. } { [%eval 1.59] } (13... Bxf3) 14. Rac1?? { (1.59 → -0.12) Blunder. Bg3 was best. } { [%eval -0.12] } (14. Bg3 Bg6 15. Red1 a6 16. Bxb8 Qxb8 17. Bd3 Bxd3 18. Rxd3 Bd6 19. Rdd1 Qc8) 14... Bg6? { (-0.12 → 1.52) Mistake. Bxf3 was best. } { [%eval 1.52] } (14... Bxf3 15. Bxf3 Bd6 16. Bxf6 Nxf6 17. g3 Re6 18. e4 dxe4 19. Nxe4 Nxe4 20. Rxe4) 15. Bg3 { [%eval 1.45] } 15... Ne4 { [%eval 1.89] } 16. Bxb8 { [%eval 1.85] } 16... Qxb8 { [%eval 1.83] } 17. Nxe4 { [%eval 1.86] } 17... Bxe4 { [%eval 1.74] } 18. Nd2 { [%eval 1.67] } 18... Nf6 { [%eval 1.67] } 19. Nf3 { [%eval 1.52] } 19... a5 { [%eval 1.7] } 20. Qd1 { [%eval 1.4] } 20... Bb4 { [%eval 1.36] } 21. Nd2 { [%eval 1.47] } 21... Qc8 { [%eval 2.04] } 22. a3 { [%eval 1.92] } 22... Bd6 { [%eval 1.92] } 23. Bf3?! { (1.92 → 0.92) Inaccuracy. Nxe4 was best. } { [%eval 0.92] } (23. Nxe4) 23... Qf5?! { (0.92 → 1.95) Inaccuracy. Bf5 was best. } { [%eval 1.95] } (23... Bf5 24. Rc3 Qd8 25. Rb3 Qd7 26. Be2 b5 27. Bd3 Bxh3 28. gxh3 Qxh3 29. Nf1) 24. Bxe4 { [%eval 2.06] } 24... Nxe4 { [%eval 2.05] } 25. Nxe4 { [%eval 2.04] } 25... Qxe4 { [%eval 2.19] } 26. Qb3 { [%eval 2.02] } 26... Re6 { [%eval 1.79] } 27. Qxb7?? { (1.79 → 0.00) Blunder. Qc2 was best. } { [%eval 0.0] } (27. Qc2) 27... Rg6 { [%eval 0.0] } 28. Qc8+ { [%eval 0.0] } 28... Kh7 { [%eval -0.01] } 29. g4 { [%eval 0.0] } 29... Qf3 { [%eval 0.0] } 30. Qf5?? { (0.00 → -7.26) Blunder. Rxc6 was best. } { [%eval -7.26] } (30. Rxc6 Qxh3 31. Qf5 Bh2+ 32. Kh1 Bc7+ 33. Kg1) 30... Qxh3?? { (-7.26 → 0.00) Blunder. Qxf5 was best. } { [%eval 0.0] } (30... Qxf5 31. f4 Qe4 32. Rc3 h5 33. b4 Qf3 34. bxa5 hxg4 35. h4 Qg3+ 36. Kf1) 31. Qxf7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxc6 was best. } { [%eval #-1] } (31. Rxc6 Bh2+ 32. Kh1 Bg3+ 33. Kg1 Bh2+) 31... Rxg4# { Black wins by checkmate. } 0-1