FEN
[Event "FVVWC2 Antichess #1"]
[Site "https://lichess.org/2BQQjKAu"]
[Date "2018.12.05"]
[Round "-"]
[White "Benjaaam"]
[Black "clementeramirez"]
[Result "1-0"]
[GameId "2BQQjKAu"]
[UTCDate "2018.12.05"]
[UTCTime "00:24:39"]
[WhiteElo "1337"]
[BlackElo "1137"]
[WhiteRatingDiff "+81"]
[BlackRatingDiff "-58"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.92] } 1... f5?? { (0.92 → 6.21) Blunder. b5 was best. } { [%eval 6.21] } (1... b5) 2. Ba6 { [%eval 7.12] } 2... Nxa6? { (7.12 → Mate in 14) Checkmate is now unavoidable. bxa6 was best. } { [%eval #14] } (2... bxa6) 3. Qg4?? { (Mate in 14 → 5.59) Lost forced checkmate sequence. e4 was best. } { [%eval 5.59] } (3. e4 fxe4 4. b4 Nxb4 5. Qg4 Nxc2 6. Qxe4 Nxe1 7. Qxe7 Nxe7 8. d4 Nxg2 9. d5 Nxd5) 3... fxg4 { [%eval 4.9] } 4. Nh3?? { (4.90 → -2.26) Blunder. g3 was best. } { [%eval -2.26] } (4. g3 c5) 4... gxh3 { [%eval -2.29] } 5. gxh3 { [%eval -0.79] } 5... e5?? { (-0.79 → Mate in 14) Checkmate is now unavoidable. Nb4 was best. } { [%eval #14] } (5... Nb4 6. Nc3) 6. Nc3?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (6. b4 Nxb4 7. a3 Nxc2 8. Rg1 Bxa3 9. Rxg7 Nxa1 10. Bxa3 c5 11. Rxh7 Rxh7 12. Bxc5 Rxh3) 6... Ba3 { [%eval #-14] } 7. bxa3 { [%eval #-13] } 7... Nb4 { [%eval #-13] } 8. axb4 { [%eval #-12] } 8... e4?? { (Mate in 12 → -2.32) Lost forced checkmate sequence. b5 was best. } { [%eval -2.32] } (8... b5 9. Nxb5 c5 10. bxc5 Qa5 11. Nxa7 Qxc5 12. Nxc8 Qxe3 13. dxe3 Rxa2 14. Rxa2 d6 15. Nxd6) 9. Nxe4 { [%eval -3.06] } 9... Nf6?? { (-3.06 → -0.85) Blunder. Qg5 was best. } { [%eval -0.85] } (9... Qg5 10. Nxg5) 10. Nxf6 { [%eval -2.01] } 10... gxf6?? { (-2.01 → 0.15) Blunder. Qxf6 was best. } { [%eval 0.15] } (10... Qxf6 11. Kf1) 11. Rf1?? { (0.15 → -1.57) Blunder. d4 was best. } { [%eval -1.57] } (11. d4) 11... c5?! { (-1.57 → -0.92) Inaccuracy. Kf7 was best. } { [%eval -0.92] } (11... Kf7 12. e4) 12. bxc5 { [%eval -0.75] } 12... Qa5?! { (-0.75 → 0.00) Inaccuracy. Ke7 was best. } { [%eval 0.0] } (12... Ke7 13. c6) 13. c6?! { (0.00 → -0.84) Inaccuracy. Rb1 was best. } { [%eval -0.84] } (13. Rb1 Qxc5 14. Rxb7 Qxc2 15. Rxa7 Qxc1 16. Rxd7 Rxa2 17. Rxh7 Qxd2 18. Rxh8 Bxh3 19. Rxh3 Qxf2) 13... Qxd2? { (-0.84 → 0.70) Mistake. bxc6 was best. } { [%eval 0.7] } (13... bxc6) 14. cxd7 { [%eval 0.42] } 14... Qxf2?? { (0.42 → Mate in 19) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #19] } (14... Qxc1 15. Rxc1 Kxd7 16. Kd2 h5 17. h4 a5 18. Kc3 a4 19. Rce1 Rb8 20. Kd4 Rh7 21. f4) 15. dxe8=K?? { (Mate in 19 → Mate in 8) Lost forced checkmate sequence. dxe8=N was best. } { [%eval #-8] } (15. dxe8=N Qxc2 16. Nxf6 Bxh3 17. Nxh7 Bxf1 18. Kxf1 Qxa2 19. Rxa2 Rxh7 20. Rxa7 Rxh2 21. Rxa8 Rh7) 15... Qxf1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #7] } (15... Qxc2 16. Rxf6 Qxc1 17. Rxc1 Rxe8 18. Rxc8 Rxe3 19. Rxa8 Rxh3 20. Rxa7 Rxh2 21. Rxb7 Rxa2 22. Rxh7) 16. Kxf1 { [%eval #7] } 16... Bxh3 { [%eval #6] } 17. e4 { [%eval #7] } 17... Bxf1 { [%eval #6] } 18. h3 { [%eval #7] } 18... Bxh3 { [%eval #6] } 19. Be3 { [%eval #6] } 19... Raxe8 { [%eval #5] } 20. Bxa7 { [%eval #5] } 20... Rxe4 { [%eval #4] } 21. Be3 { [%eval #4] } 21... Rxe3 { [%eval #3] } 22. Rf1 { [%eval #3] } 22... Bxf1 { [%eval #2] } 23. c3 { [%eval #2] } 23... Rxc3 { [%eval #1] } 24. a3 { [%eval #1] } 24... Rxa3# { Game ends by variant rule. } 1-0