FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/28DhGW2c"]
[Date "2025.12.15"]
[White "progoon"]
[Black "DavidAlejandroGC"]
[Result "1-0"]
[GameId "28DhGW2c"]
[UTCDate "2025.12.15"]
[UTCTime "23:34:06"]
[WhiteElo "1036"]
[BlackElo "1169"]
[WhiteRatingDiff "+54"]
[BlackRatingDiff "-31"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (Mate in 16 → 1.84) Lost forced checkmate sequence. g5 was best. } { [%eval 1.84] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6? { (1.84 → 0.20) Mistake. g4 was best. } { [%eval 0.2] } (2. g4 Bxg4 3. Bh6 Nxh6 4. Qc1 Bxe2 5. Qxh6 gxh6 6. Nxe2 Qc8) 2... gxh6?! { (0.20 → 0.92) Inaccuracy. Nxh6 was best. } { [%eval 0.92] } (2... Nxh6 3. g4 Nxg4 4. Bh3 Nxf2 5. Kxf2 Bxh3 6. Nxh3 g5 7. Nxg5) 3. Nf3?! { (0.92 → 0.17) Inaccuracy. h4 was best. } { [%eval 0.17] } (3. h4 Na6 4. Nd2 Nb4 5. Rc1 Nxc2 6. Rxc2 e6 7. Rxc7 Qxh4) 3... Bh3 { [%eval 0.84] } 4. gxh3 { [%eval 0.14] } 4... e5?? { (0.14 → Mate in 15) Checkmate is now unavoidable. Nd7 was best. } { [%eval #15] } (4... Nd7 5. Rg1) 5. Nxe5 { [%eval #15] } 5... dxe5 { [%eval #14] } 6. f4 { [%eval #14] } 6... exf4 { [%eval #13] } 7. e3 { [%eval #13] } 7... fxe3 { [%eval #12] } 8. Kf2 { [%eval #12] } 8... exf2 { [%eval #11] } 9. Qe1?? { (Mate in 11 → -7.40) Lost forced checkmate sequence. b4 was best. } { [%eval -7.4] } (9. b4 Bxb4 10. Nc3 Bxc3 11. Qg4 Bxa1 12. Qxg8 Rxg8 13. Bg2 Rxg2 14. Rxa1 Rxh2) 9... Qxd3?? { (-7.40 → -2.16) Blunder. fxe1=Q was best. } { [%eval -2.16] } (9... fxe1=Q 10. Nd2 Qxf1 11. Nxf1 Qxd3 12. cxd3 Ba3 13. bxa3 Nf6 14. a4 Kd7 15. a5) 10. cxd3?? { (-2.16 → -7.05) Blunder. Qxe8 was best. } { [%eval -7.05] } (10. Qxe8 Qxf1) 10... fxe1=K?? { (-7.05 → Mate in 8) Checkmate is now unavoidable. fxe1=Q was best. } { [%eval #8] } (10... fxe1=Q) 11. Rg1?? { (Mate in 8 → -8.57) Lost forced checkmate sequence. Be2 was best. } { [%eval -8.57] } (11. Be2 Kxe2 12. b4 Kxd3 13. h4 Bxb4 14. Re1 Bxe1 15. Na3 Bxh4 16. Nc2 Kxc2) 11... Kxf1 { [%eval -8.83] } 12. Rxg8 { [%eval -9.45] } 12... Rxg8 { [%eval -10.25] } 13. Nc3?! { (-10.25 → Mate in 11) Checkmate is now unavoidable. Na3 was best. } { [%eval #-11] } (13. Na3 Bxa3) 13... Rg4 { [%eval #-11] } 14. hxg4 { [%eval #-10] } 14... h5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. f6 was best. } { [%eval #8] } (14... f6 15. Rxf1 Ba3 16. bxa3 a5 17. Rxf6 h5 18. gxh5 b5 19. Nxb5 a4 20. Nxc7) 15. gxh5?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxf1 was best. } { [%eval #-8] } (15. Rxf1 hxg4 16. Rxf7 Kxf7 17. h4 gxh3 18. b4 Bxb4 19. a4 Bxc3 20. d4 Bxd4) 15... Ke1 { [%eval #-8] } 16. Rxe1 { [%eval #-7] } 16... b5 { [%eval #-8] } 17. Rxe8 { [%eval #-7] } 17... a5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Nd7 was best. } { [%eval #6] } (17... Nd7 18. Nxb5 Rxe8 19. Nxc7 a5 20. Nxe8 Nf6 21. Nxf6 a4 22. Nxh7 Ba3 23. bxa3) 18. Rxb8 { [%eval #6] } 18... Rxb8 { [%eval #5] } 19. Nxb5 { [%eval #5] } 19... Rxb5 { [%eval #4] } 20. d4 { [%eval #4] } 20... Rxh5 { [%eval #3] } 21. d5?? { (Mate in 3 → 2.06) Lost forced checkmate sequence. a4 was best. } { [%eval 2.06] } (21. a4 Rxh2 22. d5 Rxb2 23. d6 cxd6#) 21... Rxd5 { [%eval 2.8] } 22. b4?? { (2.80 → 0.00) Blunder. a3 was best. } { [%eval 0.0] } (22. a3) 22... axb4 { [%eval 0.0] } 23. a3 { [%eval 0.0] } 23... bxa3 { [%eval 0.0] } 24. h4 { [%eval 0.0] } 24... Rg5 { [%eval 0.0] } 25. hxg5 { [%eval 0.0] } 25... f6 { [%eval 0.0] } 26. gxf6 { [%eval 0.0] } 26... Be7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bb4 was best. } { [%eval #4] } (26... Bb4 27. f7 Bc3 28. f8=K Bg7 29. Kxg7 c5 30. Kxh7 c4 31. Kg6 c3 32. Kf6) 27. fxe7 { [%eval #4] } 27... c5 { [%eval #3] } 28. e8=R { [%eval #3] } 28... c4 { [%eval #2] } 29. Rb8 { [%eval #2] } 29... a2 { [%eval #1] } 30. Rb1 { [%eval #1] } 30... axb1=K# { Game ends by variant rule. } 1-0
