FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/24iXvqjB"]
[Date "2025.07.11"]
[White "slamdunk86"]
[Black "alana_lun"]
[Result "0-1"]
[GameId "24iXvqjB"]
[UTCDate "2025.07.11"]
[UTCTime "05:47:21"]
[WhiteElo "2284"]
[BlackElo "1893"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... h5?? { (-0.35 → 2.07) Blunder. Bg7 was best. } { [%eval 2.07] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 { [%eval 1.34] } 3... Kxf7 { [%eval 1.33] } 4. g4 { [%eval 1.84] } 4... hxg4 { [%eval 0.25] } 5. Bh3 { [%eval 1.68] } 5... Rxh3 { [%eval 0.25] } 6. Rf1 { [%eval 0.83] } 6... Rxh2 { [%eval -0.71] } 7. Rg1 { [%eval -0.36] } 7... Rxf2 { [%eval -0.69] } 8. Rxg4 { [%eval -0.29] } 8... Rxe2 { [%eval -0.69] } 9. Rxg8 { [%eval -0.45] } 9... Kxg8 { [%eval -0.48] } 10. Kxe2 { [%eval -0.13] } 10... e5?? { (-0.13 → 2.00) Blunder. d6 was best. } { [%eval 2.0] } (10... d6 11. Na3) 11. b4 { [%eval 1.0] } 11... Bxb4 { [%eval 1.3] } 12. Qg1 { [%eval 1.35] } 12... Bxd2 { [%eval 1.3] } 13. Qxg8?? { (1.30 → -1.48) Blunder. Qxa7 was best. } { [%eval -1.48] } (13. Qxa7 Rxa7 14. Bxd2 Rxa2 15. Rxa2 Qg5 16. Bxg5 Kg7 17. Bc1 e4 18. c4 e3) 13... Qxg8? { (-1.48 → 0.14) Mistake. Bxc1 was best. } { [%eval 0.14] } (13... Bxc1) 14. Bxd2?? { (0.14 → Mate in 9) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-9] } (14. Nxd2 Qxa2) 14... Qxa2 { [%eval #-9] } 15. Rxa2 { [%eval #-8] } 15... a5 { [%eval #-8] } 16. Rxa5 { [%eval #-7] } 16... Rxa5 { [%eval #-7] } 17. Bxa5 { [%eval #-6] } 17... d6 { [%eval #-6] } 18. Bxc7 { [%eval #-5] } 18... Na6 { [%eval #-5] } 19. Bxd6 { [%eval #-4] } 19... Bh3 { [%eval #-4] } 20. Bxe5 { [%eval #-3] } 20... Nc7 { [%eval #-3] } 21. Bxc7 { [%eval #-2] } 21... b6 { [%eval #-2] } 22. Bxb6 { [%eval #-1] } 22... Bf1 { [%eval #-1] } 23. Kxf1# { Game ends by variant rule. } 0-1
