lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/22jBdl9G"] [Date "2020.05.04"] [White "frosty123456789"] [Black "Marie2009"] [Result "0-1"] [UTCDate "2020.05.04"] [UTCTime "13:48:24"] [WhiteElo "1247"] [BlackElo "1347"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Na6?? { (0.94 → 3.29) Blunder. b5 was best. } (1... b5 2. Bxb5) 2. Bxa6 bxa6 3. b3?! { (4.92 → 3.45) Inaccuracy. Qg4 was best. } (3. Qg4) 3... e5 4. Ba3 Bxa3 5. Nxa3 Nf6?? { (4.15 → Mate in 13) Checkmate is now unavoidable. d6 was best. } (5... d6 6. Qg4) 6. e4 Nxe4 7. Nb5?? { (Mate in 12 → 4.66) Lost forced checkmate sequence. Qg4 was best. } (7. Qg4 Nxf2 8. Qxg7 Nxh1 9. Qxh7 Rxh7 10. Kf2 Rxh2 11. Ne2 Rxg2 12. Rxh1 Rxf2 13. Nb1 Rxe2) 7... Nxd2?? { (4.66 → Mate in 13) Checkmate is now unavoidable. Nxf2 was best. } (7... Nxf2 8. Nxc7 Nxd1 9. Kxd1 Qxc7 10. a4 Qxc2 11. Kxc2 e4 12. d4 exd3 13. Kxd3 Ke7 14. a5) 8. Nxc7 Qxc7 9. Qxd2 Qxc2 10. Qxd7?? { (6.39 → Mate in 11) Checkmate is now unavoidable. Qxc2 was best. } (10. Qxc2) 10... Bxd7?? { (Mate in 11 → 0.03) Lost forced checkmate sequence. Qxb3 was best. } (10... Qxb3 11. axb3 Bxd7 12. Rxa6 Rc8 13. Rxa7 Ba4 14. Rxf7 Bxb3 15. Rxg7 Rf8 16. Rxh7 Rxf2 17. Kxf2) 11. Rc1?? { (0.03 → Mate in 9) Checkmate is now unavoidable. a3 was best. } (11. a3 Qxf2 12. Kxf2 Bh3 13. Nxh3 Kd7 14. Ng1 Kc6 15. a4 Rac8 16. Rb1 a5 17. Ke1 Rc7) 11... Qxf2 12. Kxf2 Bh3 13. gxh3 Rc8 14. Rxc8 h5?? { (Mate in 7 → 7.38) Lost forced checkmate sequence. Kd7 was best. } (14... Kd7 15. Rxh8 e4 16. Rxh7 f6 17. Rxg7 Kc6 18. Rxa7 Kc5 19. Rxa6 Kd4 20. Rxf6 Ke3 21. Kxe3#) 15. Rxe8 Rxe8 16. Ne2 Rd8?? { (6.58 → Mate in 6) Checkmate is now unavoidable. e4 was best. } (16... e4) 17. Nd4?? { (Mate in 6 → 0.88) Lost forced checkmate sequence. Rd1 was best. } (17. Rd1 Rxd1 18. Ke1 Rxe1 19. b4 Rxe2 20. a4 Rxh2 21. h4 Rxh4 22. a5 Rxb4#) 17... Rxd4?? { (0.88 → Mate in 5) Checkmate is now unavoidable. exd4 was best. } (17... exd4 18. Rd1 h4 19. Rxd4 Rxd4 20. a4 Rxa4 21. bxa4 g5 22. Kf3 g4 23. Kxg4 f5 24. Kxh4) 18. Ke3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. h4 was best. } (18. h4 Rxh4 19. Rb1 Rxh2 20. a4 Rxf2 21. Rb2 Rxb2 22. a5 Rxb3#) 18... Rg4?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Re4 was best. } (18... Re4 19. Kxe4 a5 20. Kxe5 a4 21. bxa4 f5 22. Kxf5 g5 23. Kxg5 a5 24. Kxh5#) 19. hxg4 hxg4 20. Kf3?? { (Mate in 10 → 1.53) Lost forced checkmate sequence. Kd4 was best. } (20. Kd4 exd4 21. h3 gxh3 22. Rxh3 d3 23. Rxd3 f5 24. b4 a5 25. bxa5 f4 26. Re3 fxe3) 20... gxf3 21. Rg1?? { (0.98 → Mate in 6) Checkmate is now unavoidable. Rd1 was best. } (21. Rd1 f2 22. Rd8 e4 23. h4 g5 24. hxg5 f6 25. gxf6 e3 26. f7 e2 27. f8=B a5) 21... a5 22. Rxg7 e4 23. Rxf7 e3 24. Rxf3 a6 25. Rxe3 a4 26. bxa4 a5 27. Rb3# { Game ends by variant rule. } 0-1