FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/20D7YwWV"]
[Date "2025.10.29"]
[White "r2d21969"]
[Black "Lucskiii"]
[Result "0-1"]
[GameId "20D7YwWV"]
[UTCDate "2025.10.29"]
[UTCTime "15:53:22"]
[WhiteElo "1233"]
[BlackElo "1785"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+2"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... g6 { [%eval 0.33] } 3. d3 { [%eval 0.04] } 3... g5 { [%eval 0.56] } 4. Bxg5 { [%eval 0.41] } 4... Nh6?? { (0.41 → Mate in 15) Checkmate is now unavoidable. d6 was best. } { [%eval #15] } (4... d6 5. Bxe7 Kxe7 6. Bh3 Bxh3 7. Nxh3 Nd7 8. e3 Ke8 9. f4) 5. Bxe7?? { (Mate in 15 → 1.78) Lost forced checkmate sequence. Bxh6 was best. } { [%eval 1.78] } (5. Bxh6 Bxh6 6. Qc1 Bxc1 7. Na3 Bxa3 8. b4 Bxb4 9. c3 Bxc3 10. Kd1 Bxa1) 5... Qxe7?! { (1.78 → 2.69) Inaccuracy. Kxe7 was best. } { [%eval 2.69] } (5... Kxe7 6. g4 Nxg4 7. h3 Nxf2 8. Kxf2 Rg8 9. Bg2 Rxg2 10. Kxg2 h6 11. Qe1) 6. g4 { [%eval 2.05] } 6... Nxg4 { [%eval 2.0] } 7. Qd2?? { (2.00 → Mate in 14) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-14] } (7. Nd2) 7... Qxe2?? { (Mate in 14 → 6.40) Lost forced checkmate sequence. Nxh2 was best. } { [%eval 6.4] } (7... Nxh2 8. Rxh2 Qxe2 9. Rxh7 Rxh7 10. Qxe2 Bb7 11. Qxe8 Ba3 12. Nxa3 Rh3 13. Qxf7) 8. Qxe2 { [%eval 6.14] } 8... Nxf2?? { (6.14 → Mate in 12) Checkmate is now unavoidable. Nxh2 was best. } { [%eval #12] } (8... Nxh2 9. Qxe8) 9. Qxf2?? { (Mate in 12 → 0.53) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 0.53] } (9. Qxe8 Nxd3 10. Qxc8 Nxe1 11. Qxc7 Nxc2 12. Qxb8 Nxa1 13. Qxa7 Rxa7 14. a3 Bxa3) 9... Ba3 { [%eval 0.46] } 10. Qxf7?? { (0.46 → Mate in 10) Checkmate is now unavoidable. Qxb6 was best. } { [%eval #-10] } (10. Qxb6 cxb6 11. Nxa3 d6 12. Nb5 a6 13. Nxd6 Kf8 14. Nxf7 Kxf7 15. h3 Bxh3) 10... Kxf7 { [%eval #-10] } 11. Nxa3 { [%eval #-9] } 11... b5 { [%eval #-9] } 12. Nxb5 { [%eval #-8] } 12... a5 { [%eval #-8] } 13. Nxc7 { [%eval #-7] } 13... d6 { [%eval #-9] } 14. Nxa8 { [%eval #-8] } 14... Bh3?? { (Mate in 8 → 2.90) Lost forced checkmate sequence. a4 was best. } { [%eval 2.9] } (14... a4 15. bxa4 Kf6 16. Kf2 Bh3 17. Nxh3 Kg5 18. Nxg5 Re8 19. Nxh7 Re4 20. dxe4) 15. Nxh3 { [%eval 1.59] } 15... a4 { [%eval 1.74] } 16. bxa4 { [%eval 2.24] } 16... Nd7?? { (2.24 → Mate in 10) Checkmate is now unavoidable. Ke7 was best. } { [%eval #10] } (16... Ke7 17. Nf2) 17. Rg1 { [%eval #10] } 17... Rxa8 { [%eval #9] } 18. Rg7 { [%eval #10] } 18... Rxa4 { [%eval #9] } 19. Rxh7?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Rxf7 was best. } { [%eval #-4] } (19. Rxf7 Rxa2 20. Rxd7 Rxc2 21. Rxh7 Rxh2 22. Nf4 Rxh7 23. Nh5 Rxh5 24. Bh3 Rxh3) 19... Rxa2 { [%eval #-4] } 20. Rxf7 { [%eval #-3] } 20... Rxc2 { [%eval #-3] } 21. Rxd7 { [%eval #-2] } 21... Rxh2 { [%eval #-2] } 22. Rxd6 { [%eval #-1] } 22... Rxh3 { [%eval #-1] } 23. Bxh3# { Game ends by variant rule. } 0-1