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[Event "rated rapid game"] [Site "https://lichess.org/1zILjLQY"] [Date "2025.10.16"] [Round "-"] [White "khalid72789"] [Black "Rizaxs"] [Result "1/2-1/2"] [GameId "1zILjLQY"] [UTCDate "2025.10.16"] [UTCTime "12:18:37"] [WhiteElo "834"] [BlackElo "681"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C47"] [Opening "Four Knights Game: Gunsberg Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { [%eval -0.04] } 1... e5 { [%eval 0.2] } 2. e4 { [%eval 0.08] } 2... Nc6 { [%eval 0.07] } 3. Nf3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. a3 { [%eval 0.0] } { C47 Four Knights Game: Gunsberg Variation } 4... d5 { [%eval -0.03] } 5. exd5 { [%eval -0.04] } 5... Nxd5 { [%eval -0.03] } 6. Nxd5 { [%eval -0.56] } 6... Qxd5 { [%eval -0.56] } 7. c4 { [%eval -1.09] } 7... Qe4+?! { (-1.09 → -0.40) Inaccuracy. Qd6 was best. } { [%eval -0.4] } (7... Qd6 8. d4 Nxd4 9. Nxd4 exd4 10. Be2 g6 11. Bd3 Bg7 12. O-O) 8. Be2 { [%eval -0.83] } 8... Bg4 { [%eval -0.72] } 9. b4? { (-0.72 → -2.08) Mistake. d3 was best. } { [%eval -2.08] } (9. d3 Qg6 10. Nh4 Bxe2 11. Qxe2 Qe6 12. Nf3 O-O-O 13. O-O Bc5 14. Re1 Qf5) 9... b5?? { (-2.08 → 2.87) Blunder. Bxf3 was best. } { [%eval 2.87] } (9... Bxf3 10. gxf3 Qf5 11. Bb2 O-O-O 12. c5 g6 13. Qb1 Qf4 14. Bc3 f5 15. Qb3) 10. cxb5?! { (2.87 → 2.04) Inaccuracy. d3 was best. } { [%eval 2.04] } (10. d3 Qg6 11. cxb5 Nd8 12. h3 Bxf3 13. Bxf3 Rb8 14. O-O Bd6 15. Be3 O-O) 10... Nd4 { [%eval 1.78] } 11. d3? { (1.78 → 0.28) Mistake. Nxd4 was best. } { [%eval 0.28] } (11. Nxd4 exd4 12. f3 Qe6 13. d3 Bh5 14. O-O O-O-O 15. Re1 f5 16. Bg5 Re8) 11... Nxf3+ { [%eval 0.31] } 12. gxf3 { [%eval 0.32] } 12... Qd4?? { (0.32 → 2.57) Blunder. Qd5 was best. } { [%eval 2.57] } (12... Qd5) 13. fxg4 { [%eval 2.57] } 13... Qxa1 { [%eval 2.4] } 14. a4?? { (2.40 → -1.78) Blunder. Qc2 was best. } { [%eval -1.78] } (14. Qc2 Rd8 15. Qc6+ Rd7 16. O-O Qd4 17. Bf3 Be7 18. Be3 Qd6 19. Bxa7 h5) 14... O-O-O? { (-1.78 → -0.28) Mistake. Bxb4+ was best. } { [%eval -0.28] } (14... Bxb4+ 15. Kf1 Rd8 16. Kg2 Qa2 17. Bf3 O-O 18. Be3 Ba5 19. Bxa7 Bb6 20. Bxb6) 15. O-O { [%eval -0.17] } 15... e4 { [%eval -0.26] } 16. dxe4?? { (-0.26 → -4.93) Blunder. Qc2 was best. } { [%eval -4.93] } (16. Qc2) 16... Rxd1 { [%eval -5.09] } 17. Rxd1 { [%eval -5.04] } 17... Bxb4 { [%eval -4.96] } 18. a5 { [%eval -5.53] } 18... h5?! { (-5.53 → -4.37) Inaccuracy. Rd8 was best. } { [%eval -4.37] } (18... Rd8 19. Rf1 Bxa5 20. Bf4 Qa4 21. Bf3 Rd3 22. Bg2 Bb6 23. Be5 Bxf2+ 24. Rxf2) 19. gxh5 { [%eval -4.53] } 19... g6 { [%eval -3.79] } 20. hxg6 { [%eval -4.63] } 20... fxg6 { [%eval -3.93] } 21. b6 { [%eval -3.85] } 21... cxb6?? { (-3.85 → 4.72) Blunder. axb6 was best. } { [%eval 4.72] } (21... axb6 22. axb6 Qe5 23. h4 cxb6 24. Kg2 Bd6 25. f4 Qxe4+ 26. Bf3 Qc2+ 27. Kh3) 22. Bg4+?? { (4.72 → -4.20) Blunder. Ba6+ was best. } { [%eval -4.2] } (22. Ba6+ Kc7 23. Bf4+ Kc6 24. Rxa1 Rh4 25. Be3 Bc5 26. Rc1 Rxe4 27. Kg2 Ra4) 22... Kc7?? { (-4.20 → 5.26) Blunder. Kb7 was best. } { [%eval 5.26] } (22... Kb7 23. Be3 Qxa5 24. Bf3 Rf8 25. Bg2 Qa4 26. e5+ Kb8 27. Rc1 Rd8 28. Bf4) 23. Bf4+ { [%eval 5.25] } 23... Kc6 { [%eval 5.21] } 24. Bc1?? { (5.21 → -5.51) Blunder. Rxa1 was best. } { [%eval -5.51] } (24. Rxa1 bxa5 25. Rc1+ Kb5 26. Bd7+ Ka6 27. Bg3 Rh5 28. Ba4 Rh7 29. e5) 24... Ba3?! { (-5.51 → -4.34) Inaccuracy. Qe5 was best. } { [%eval -4.34] } (24... Qe5 25. h3 Bc5 26. Kg2 bxa5 27. f3 Qc3 28. Bg5 Qc2+ 29. Rd2 Qb1 30. h4) 25. Bxa3 { [%eval -4.74] } 25... Qxd1+?? { (-4.74 → 3.29) Blunder. Qxa3 was best. } { [%eval 3.29] } (25... Qxa3 26. axb6 Kxb6 27. e5 Re8 28. e6 a5 29. Rb1+ Kc5 30. Re1 a4 31. Kg2) 26. Kg2?? { (3.29 → Mate in 5) Checkmate is now unavoidable. Bxd1 was best. } { [%eval #-5] } (26. Bxd1 bxa5 27. Ba4+ Kc7 28. Be7 Rh7 29. Bf6 Kd6 30. e5+ Ke6 31. Bb3+ Kf5) 26... Qxg4+ { [%eval #-4] } 27. Kf1 { [%eval #-4] } 27... Qxe4 { [%eval #-5] } 28. axb6 { [%eval #-3] } 28... axb6 { [%eval #-5] } 29. h3 { [%eval #-4] } 29... g5 { [%eval #-5] } 30. f3 { [%eval #-4] } 30... Rg8?? { (Mate in 4 → -5.18) Lost forced checkmate sequence. Qxf3+ was best. } { [%eval -5.18] } (30... Qxf3+ 31. Ke1 Rd8 32. Bd6 Rxd6 33. h4 Rd1#) 31. fxe4 { [%eval -5.08] } 31... b5 { [%eval -5.08] } 32. e5 { [%eval -6.19] } 32... Kd7 { [%eval -5.91] } 33. Bc1 { [%eval -6.91] } 33... b4 { [%eval -6.56] } 34. Ke1 { [%eval -7.44] } 34... b3 { [%eval -7.49] } 35. Ke2 { [%eval -7.23] } 35... Rb8 { [%eval -6.17] } 36. Kd3?! { (-6.17 → -79.57) Inaccuracy. Bb2 was best. } { [%eval -79.57] } (36. Bb2 Ke6 37. Kf3 Rb4 38. Kg2 Rc4 39. Kg3 Ra4 40. Bc1 Kf5 41. e6 Kxe6) 36... b2 { [%eval -47.3] } 37. Bxb2 { [%eval -21.39] } 37... Rxb2 { [%eval #-17] } 38. Kc3 { [%eval #-17] } 38... Rh2 { [%eval #-22] } 39. Kc4 { [%eval #-12] } 39... Rxh3 { [%eval #-12] } 40. Kd5 { [%eval #-13] } 40... Rd3+ { [%eval #-15] } 41. Ke4 { [%eval #-12] } 41... Ra3 { [%eval -12.56] } 42. Kf5 { [%eval #-17] } 42... Rg3 { [%eval #-16] } 43. Ke4 { [%eval #-10] } 43... g4 { [%eval #-13] } 44. Kf4 { [%eval -83.08] } 44... Rf3+ { [%eval -72.2] } 45. Kxg4 { [%eval -80.16] } 45... Ra3 { [%eval -80.27] } 46. Kf4 { [%eval -68.57] } 46... Ra5 { [%eval -82.17] } 47. Kf5 { [%eval -67.8] } 47... Rb5 { [%eval #-30] } 48. Kf6 { [%eval -83.08] } 48... Rc5 { [%eval -59.88] } 49. e6+ { [%eval -77.45] } 49... Kd6 { [%eval -83.08] } 50. Kf7 { [%eval -56.01] } 50... Rc8 { [%eval -77.86] } 51. e7 { [%eval -56.82] } 51... Kd7 { [%eval -75.04] } 52. Kf6 { [%eval -52.47] } 52... Re8 { [%eval #-28] } 53. Kf7 { [%eval #-16] } 53... Rxe7+ { [%eval #-20] } 54. Kf8 { [%eval #-5] } 54... Ke6 { [%eval #-4] } 55. Kg8 { White offers draw } { [%eval #-4] } 55... Kf6 { [%eval #-3] } 56. Kf8 { [%eval #-3] } 56... Rf7+ { [%eval #-6] } 57. Ke8 { [%eval #-6] } 57... Re7+ { [%eval #-5] } 58. Kd8 { [%eval #-5] } 58... Ke6 { [%eval #-4] } 59. Kc8 { [%eval #-4] } 59... Rd7 { [%eval #-5] } 60. Kb8 { [%eval #-5] } 60... Kd6 { [%eval #-4] } 61. Kc8 { [%eval #-4] } 61... Kc6 { [%eval #-3] } 62. Kb8 { [%eval #-3] } 62... Rc7 { [%eval #-3] } 63. Ka8 { [%eval #-3] } 63... Rb7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rc8+ was best. } { [%eval 0.0] } { Draw by stalemate. } (63... Rc8+ 64. Ka7 Rg8 65. Ka6 Ra8#) 1/2-1/2