FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/1z6OVaHV"]
[Date "2025.11.04"]
[White "sepanta96"]
[Black "Ryna44"]
[Result "1-0"]
[GameId "1z6OVaHV"]
[UTCDate "2025.11.04"]
[UTCTime "15:05:26"]
[WhiteElo "1256"]
[BlackElo "1309"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → -0.19) Lost forced checkmate sequence. g4 was best. } { [%eval -0.19] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... Bxh3 { [%eval -0.77] } 3. Nxh3 { [%eval -0.61] } 3... g5 { [%eval -0.6] } 4. Nxg5 { [%eval 0.67] } 4... h5 { [%eval -0.23] } 5. Nxf7 { [%eval -0.15] } 5... Kxf7 { [%eval -0.1] } 6. g4 { [%eval -0.14] } 6... hxg4 { [%eval -0.14] } 7. Rg1 { [%eval 0.07] } 7... Rxh2 { [%eval -0.29] } 8. Rxg4 { [%eval 0.0] } 8... Rxf2 { [%eval -0.16] } 9. Rxg8 { [%eval -0.22] } 9... Rxe2? { (-0.22 → 0.91) Mistake. Kxg8 was best. } { [%eval 0.91] } (9... Kxg8 10. Kxf2 Qe8 11. Kg3 Kf7 12. Kf4 e5 13. Kxe5 Qxe5 14. Qh1 Qxb2 15. Qxb7) 10. Rxf8?? { (0.91 → -1.37) Blunder. Kxe2 was best. } { [%eval -1.37] } (10. Kxe2 Kxg8) 10... Rxd2?? { (-1.37 → 0.62) Blunder. Qxf8 was best. } { [%eval 0.62] } (10... Qxf8 11. Kxe2) 11. Rxd8 { [%eval 0.54] } 11... Rxc2 { [%eval 0.61] } 12. Rxb8?? { (0.61 → -1.08) Blunder. Qxc2 was best. } { [%eval -1.08] } (12. Qxc2 Na6) 12... Rxb2?? { (-1.08 → 1.85) Blunder. Rxb8 was best. } { [%eval 1.85] } (12... Rxb8 13. Qxd6) 13. Rxb7 { [%eval 1.5] } 13... Rxb1?? { (1.50 → Mate in 7) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #7] } (13... Rxa2 14. Rxc7) 14. Rxa7?? { (Mate in 7 → 1.69) Lost forced checkmate sequence. Rxc7 was best. } { [%eval 1.69] } (14. Rxc7 Rxa1 15. Qxd6 Rxa2 16. Rxa7 R2xa7 17. Qxe7 Kxe7 18. Kf2 Rd7 19. Ba3 Rxa3) 14... Rxa7?? { (1.69 → Mate in 5) Checkmate is now unavoidable. Rxc1 was best. } { [%eval #5] } (14... Rxc1 15. Qxc1 Rxa7 16. Qxc7 Rxc7 17. Kd2 Rd7 18. a4 d5 19. a5 Rd8 20. a6) 15. Rxb1 { [%eval #5] } 15... Rxa2 { [%eval #4] } 16. Qxd6 { [%eval #4] } 16... exd6 { [%eval #3] } 17. Ba3 { [%eval #3] } 17... Rxa3 { [%eval #2] } 18. Ra1 { [%eval #2] } 18... Rxa1 { [%eval #1] } 19. Kd1 { [%eval #1] } 19... Rxd1# { Game ends by variant rule. } 1-0