FEN
[Event "rated blitz game"]
[Site "https://lichess.org/1so6Ko9d"]
[Date "2023.08.26"]
[Round "-"]
[White "lustr"]
[Black "h-froghi"]
[Result "1/2-1/2"]
[GameId "1so6Ko9d"]
[UTCDate "2023.08.26"]
[UTCTime "16:25:53"]
[WhiteElo "1914"]
[BlackElo "1921"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "B90"]
[Opening "Sicilian Defense: Najdorf Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.0] } 2... d6 { [%eval 0.0] } 3. d4 { [%eval 0.25] } 3... cxd4 { [%eval 0.13] } 4. Nxd4 { [%eval 0.27] } 4... Nf6 { [%eval 0.3] } 5. Nc3 { [%eval 0.21] } 5... a6 { [%eval 0.39] } { B90 Sicilian Defense: Najdorf Variation } 6. f3 { [%eval 0.33] } 6... e5 { [%eval 0.39] } 7. Nf5?? { (0.39 → -1.55) Blunder. Nb3 was best. } { [%eval -1.55] } (7. Nb3 Be6 8. Be3 h5 9. Nd5 Bxd5 10. exd5 Nbd7 11. Qd2 g6) 7... Bxf5? { (-1.55 → -0.35) Mistake. d5 was best. } { [%eval -0.35] } (7... d5 8. a3 d4 9. Nb1 g6 10. Ng3 Be6 11. Bd3 Nc6 12. O-O) 8. exf5 { [%eval -0.51] } 8... d5 { [%eval -0.51] } 9. Bg5 { [%eval -0.49] } 9... d4 { [%eval -0.21] } 10. Ne4 { [%eval -0.25] } 10... Be7 { [%eval 0.05] } 11. Bd3 { [%eval -0.49] } 11... O-O?! { (-0.49 → 0.52) Inaccuracy. Nxe4 was best. } { [%eval 0.52] } (11... Nxe4 12. Bxe7 Qxe7 13. Bxe4 Nd7 14. Qd2 O-O-O 15. O-O-O Nc5 16. Kb1 Kb8 17. c3 Qf6 18. Rhe1) 12. O-O?! { (0.52 → -0.16) Inaccuracy. Bxf6 was best. } { [%eval -0.16] } (12. Bxf6 Bxf6) 12... Nbd7 { [%eval -0.01] } 13. Kh1?! { (-0.01 → -0.85) Inaccuracy. Bxf6 was best. } { [%eval -0.85] } (13. Bxf6 Bxf6 14. Qe2 Rc8 15. g3 Rc6 16. c3 Re8 17. Rad1 g6 18. Bc2 gxf5 19. Nxf6+ Qxf6) 13... Rc8?! { (-0.85 → -0.14) Inaccuracy. Nxe4 was best. } { [%eval -0.14] } (13... Nxe4 14. Bxe7) 14. f4 { [%eval -0.66] } 14... Nd5 { [%eval -0.34] } 15. Bxe7?! { (-0.34 → -1.34) Inaccuracy. f6 was best. } { [%eval -1.34] } (15. f6) 15... Qxe7 { [%eval -1.21] } 16. fxe5 { [%eval -1.14] } 16... Nxe5? { (-1.14 → 0.17) Mistake. Ne3 was best. } { [%eval 0.17] } (16... Ne3 17. Qd2 Nxf1 18. Rxf1 Rc6 19. f6 Qxe5 20. fxg7 Kxg7 21. Ng3 Kh8 22. Rf5 Qe3 23. Qb4) 17. f6 { [%eval 0.17] } 17... gxf6?? { (0.17 → 3.13) Blunder. Nxf6 was best. } { [%eval 3.13] } (17... Nxf6 18. Nxf6+ gxf6 19. Bf5 Rc5 20. Qxd4 Rd8 21. Qe4 Kg7 22. Rae1 Qd6 23. b3 Rd5 24. Qf4) 18. Qh5 { [%eval 3.23] } 18... Rcd8?? { (3.23 → Mate in 4) Checkmate is now unavoidable. f5 was best. } { [%eval #4] } (18... f5 19. Rxf5 f6 20. Nxf6+ Nxf6 21. Rxe5 Nxh5 22. Rxe7 Nf4 23. Bxh7+ Kh8 24. Rxb7 Rce8 25. g3) 19. Nxf6+?? { (Mate in 4 → 0.77) Lost forced checkmate sequence. Ng5 was best. } { [%eval 0.77] } (19. Ng5 h6 20. Qxh6 Rfe8 21. Qh7+ Kf8 22. Qh8#) 19... Nxf6 { [%eval 0.89] } 20. Rxf6?! { (0.89 → 0.00) Inaccuracy. Qg5+ was best. } { [%eval 0.0] } (20. Qg5+ Kh8) 20... Nxd3 { [%eval 0.0] } 21. Rh6?? { (0.00 → -6.05) Blunder. Qg5+ was best. } { [%eval -6.05] } (21. Qg5+ Kh8 22. cxd3 Rd6 23. Raf1 Rxf6 24. Qxf6+ Qxf6 25. Rxf6 Rc8 26. h3 Kg7 27. Rb6 Rc1+) 21... f5?? { (-6.05 → 0.19) Blunder. Nf2+ was best. } { [%eval 0.19] } (21... Nf2+ 22. Kg1 Qe3 23. Qh4 Ng4+ 24. Kh1 Qxh6 25. Qxg4+ Kh8 26. Re1 f6 27. Qe2 Rg8 28. Qe7) 22. cxd3 { [%eval 0.17] } 22... Rf7?! { (0.17 → 1.13) Inaccuracy. Kh8 was best. } { [%eval 1.13] } (22... Kh8 23. Rf1 Rc8 24. Qd1 Rce8 25. Qb3 f4 26. Rh3 Qe2 27. Rg1 Qe7 28. Rf3 Qg7 29. Qc2) 23. Rf1?! { (1.13 → 0.14) Inaccuracy. Re6 was best. } { [%eval 0.14] } (23. Re6 Qxe6 24. Qg5+ Kf8 25. Qxd8+ Kg7 26. Qxd4+ Kg6 27. Qf2 f4 28. Rf1 Qxa2 29. Qb6+ Rf6) 23... Re8 { [%eval 0.21] } 24. h3 { [%eval 0.2] } 24... f4 { [%eval 0.08] } 25. Qd5 { [%eval 0.06] } 25... b5?? { (0.06 → 4.72) Blunder. Qe5 was best. } { [%eval 4.72] } (25... Qe5 26. Qb3 Kf8 27. Qb4+ Kg8 28. Rh4 Kh8 29. Rf3 Qe1+ 30. Qxe1 Rxe1+ 31. Kh2 Re3 32. Rhxf4) 26. Rxf4 { [%eval 4.15] } 26... Rf8?! { (4.15 → 5.24) Inaccuracy. Qb7 was best. } { [%eval 5.24] } (26... Qb7 27. Rg4+ Kf8 28. Rc6 Qd7 29. Qc5+ Qe7 30. Qxd4 Rf1+ 31. Kh2 Qe5+ 32. Qxe5 Rxe5 33. Rxa6) 27. Rxh7?? { (5.24 → -4.57) Blunder. Rxa6 was best. } { [%eval -4.57] } (27. Rxa6 Qd7 28. Rg4+ Kh8 29. Qe5+ Rg7 30. Rf6 Rc8 31. Re6 Qf7 32. Rxg7 Qxg7 33. Re8+ Rxe8) 27... Qd7?? { (-4.57 → Mate in 4) Checkmate is now unavoidable. Kxh7 was best. } { [%eval #4] } (27... Kxh7 28. Qh5+ Kg8 29. Qd5 Kh8 30. Rg4 Rg7 31. Kg1 Qe3+ 32. Kh2 Rxg4 33. Qh5+ Kg7 34. Qxg4+) 28. Qg5+ { [%eval #3] } 28... Rg7 { [%eval #3] } 29. Rxf8+ { [%eval #9] } 29... Kxf8 { [%eval #25] } 30. Rh8+ { [%eval #8] } 30... Kf7 { [%eval #26] } 31. Qf4+ { [%eval #7] } 31... Ke7 { [%eval #7] } 32. Qe5+?! { (Mate in 7 → 44.00) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 44.0] } (32. Qf8+ Ke6 33. Rh6+ Kd5 34. b4 Qxh3+ 35. gxh3 Rg1+ 36. Kxg1 Ke5 37. Qf6+ Kd5 38. Rh5#) 32... Kf7?! { (44.00 → Mate in 15) Checkmate is now unavoidable. Qe6 was best. } { [%eval #15] } (32... Qe6 33. Qxg7+ Kd6 34. Qxd4+ Kc6 35. Qc3+ Kd6 36. Rd8+ Ke7 37. Qc7+ Kf6 38. Rd6 b4 39. Rxe6+) 33. Qf4+ { [%eval #14] } 33... Ke7 { [%eval #14] } 34. Qe5+?? { (Mate in 14 → 6.37) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 6.37] } (34. Qf8+ Ke6 35. Rh6+ Kd5 36. Qf6 Kc5 37. Qe5+ Qd5 38. Qxg7 Qd6 39. Qa7+ Kd5 40. Qa8+ Kc5) 34... Kf7 { [%eval 6.5] } 35. Qf4+?? { (6.50 → 0.00) Blunder. b4 was best. } { [%eval 0.0] } { The game is a draw. } (35. b4 Qc6 36. Qf5+ Qf6 37. Rf8+ Kxf8 38. Qxf6+ Kg8 39. Qxd4 Re7 40. Kh2 a5 41. Qd8+ Kf7) 1/2-1/2