FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/1opqE8kW"]
[Date "2025.08.25"]
[White "pietrohikkaduwage"]
[Black "pimpus06"]
[Result "1-0"]
[GameId "1opqE8kW"]
[UTCDate "2025.08.25"]
[UTCTime "11:48:24"]
[WhiteElo "1248"]
[BlackElo "1351"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-17"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Ba6?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Qh4 6. Rxa7 Rxa7 7. Qxh7) 3. Qh5?? { (Mate in 14 → 1.54) Lost forced checkmate sequence. b4 was best. } { [%eval 1.54] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4) 3... Ba3 { [%eval 1.5] } 4. Qxf7?? { (1.50 → -0.83) Blunder. Qxh7 was best. } { [%eval -0.83] } (4. Qxh7 Rxh7) 4... Kxf7 { [%eval -0.62] } 5. bxa3? { (-0.62 → -1.96) Mistake. Nxa3 was best. } { [%eval -1.96] } (5. Nxa3 a5 6. Ne2 Qf8 7. Nb1 Ne7 8. Ng3 Nf5 9. Nxf5 exf5 10. exf5 Qb4) 5... Qh4?? { (-1.96 → 0.30) Blunder. a5 was best. } { [%eval 0.3] } (5... a5 6. d3) 6. Kd1?? { (0.30 → -2.69) Blunder. g3 was best. } { [%eval -2.69] } (6. g3 Qxe4) 6... Qxh2 { [%eval -2.71] } 7. Rxh2 { [%eval -2.89] } 7... e5?? { (-2.89 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (7... a5) 8. Rxh7 { [%eval #12] } 8... Rxh7 { [%eval #12] } 9. Nh3?? { (Mate in 12 → 0.59) Lost forced checkmate sequence. d4 was best. } { [%eval 0.59] } (9. d4 exd4 10. Nc3 dxc3 11. Bb2 cxb2 12. c4 bxa1=Q 13. e5 Qxe5 14. f4 Qxf4) 9... Rxh3 { [%eval 0.37] } 10. gxh3 { [%eval 0.03] } 10... d6?? { (0.03 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } { [%eval #10] } (10... Nh6) 11. d4?? { (Mate in 10 → -1.01) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.01] } (11. Nc3 Bxh3 12. d4 exd4 13. a4 dxc3 14. e5 dxe5 15. Bh6 gxh6 16. Kd2 cxd2) 11... Bxh3 { [%eval -2.23] } 12. dxe5 { [%eval -1.92] } 12... dxe5 { [%eval -1.6] } 13. Bh6 { [%eval -1.35] } 13... gxh6 { [%eval -2.2] } 14. Nd2?! { (-2.20 → -3.57) Inaccuracy. Ke2 was best. } { [%eval -3.57] } (14. Ke2 Bf1) 14... Bf1?? { (-3.57 → 1.64) Blunder. Bf5 was best. } { [%eval 1.64] } (14... Bf5 15. exf5 e4 16. Nxe4 c5 17. Nxc5 h5 18. Nxa6 Nxa6 19. a4 h4 20. Kd2) 15. Nxf1 { [%eval 0.43] } 15... Ke6? { (0.43 → 1.82) Mistake. Kf6 was best. } { [%eval 1.82] } (15... Kf6 16. Kd2 Kg5 17. Kc3 Kh4 18. a4 Ne7 19. Kc4 Kg3 20. fxg3 h5 21. a5) 16. f4?? { (1.82 → 0.00) Blunder. Ne3 was best. } { [%eval 0.0] } (16. Ne3 Ne7) 16... exf4 { [%eval 0.29] } 17. Ne3?? { (0.29 → -1.73) Blunder. Kd2 was best. } { [%eval -1.73] } (17. Kd2 Ne7 18. a4 Kf6 19. c4 Kf7 20. Rd1 c6 21. Kd3 h5 22. a5 Kg6) 17... fxe3 { [%eval -1.38] } 18. Kd2 { [%eval -1.62] } 18... exd2 { [%eval -1.73] } 19. Rc1 { [%eval -1.62] } 19... dxc1=N?? { (-1.62 → Mate in 3) Checkmate is now unavoidable. dxc1=K was best. } { [%eval #3] } (19... dxc1=K 20. a4 Kxc2 21. e5 Kxe5 22. a3 Kc3 23. a5 Kb4 24. axb4 c5 25. bxc5) 20. e5 { [%eval #4] } 20... Kxe5 { [%eval #3] } 21. c3 { [%eval #3] } 21... Nxa2 { [%eval #2] } 22. a4 { [%eval #2] } 22... Nxc3 { [%eval #1] } 23. a5 { [%eval #1] } 23... Na4# { Game ends by variant rule. } 1-0
