FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/1o7PWRAG"]
[Date "2025.08.17"]
[Round "-"]
[White "Arpine15"]
[Black "Diana_Salazar"]
[Result "1-0"]
[GameId "1o7PWRAG"]
[UTCDate "2025.08.17"]
[UTCTime "19:35:26"]
[WhiteElo "836"]
[BlackElo "1023"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 1.16) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.16] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd2 { [%eval 2.52] } 5. Qxf7?? { (2.52 → -0.59) Blunder. Kxd2 was best. } { [%eval -0.59] } (5. Kxd2 Be6 6. Qxh7 Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. c4 Rxh2) 5... Qxe3?? { (-0.59 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #12] } (5... Qxe1 6. Qxe7 Nxe7 7. Ne2 Qxe2 8. Bd2 Qxe3 9. fxe3 Bh3 10. gxh3) 6. Qxe7?? { (Mate in 12 → 0.16) Lost forced checkmate sequence. fxe3 was best. } { [%eval 0.16] } (6. fxe3 Kxf7 7. g4 Bxg4 8. Nf3 Bxf3 9. Na3 Bxh1 10. Nb5 cxb5 11. e4 Bxe4) 6... Qxf2?? { (0.16 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (6... Qxe1 7. Qxe8) 7. Qxg7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (7. Kxf2 Kxe7 8. g4 Bxg4 9. Nh3 Bxh3 10. Kg2 Bxg2 11. Nd2 Bxh1 12. Ne4 Bxe4) 7... Qxg2?? { (Mate in 10 → -0.28) Lost forced checkmate sequence. Bxg7 was best. } { [%eval -0.28] } (7... Bxg7 8. Kxf2 Bxb2 9. Bxb2 h5 10. Bxh8 Nf6 11. Bxf6 Bh3 12. Nxh3 Ke7 13. Bxe7) 8. Qxh7?? { (-0.28 → Mate in 15) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-15] } (8. Qxc7 Qxc2 9. Qxc8 Qxb1 10. Rxb1 Rxc8 11. Ra1 Ba3 12. bxa3 h6 13. Bxh6 Rxh6) 8... Qxg1?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #17] } (8... Qxh2) 9. Qxg8?? { (Mate in 17 → Mate in 9) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-9] } (9. Rxg1 Rxh7 10. Rxg8 Rxh2 11. Rxf8 Rxc2 12. Rxe8 Rxb2 13. Rxc8 Rxc8 14. Bxb2 Rg8) 9... Qxh2?? { (Mate in 9 → Mate in 16) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #16] } (9... Qxe1 10. Qxh8 Qxh1 11. Qxf8 Qxc1 12. Qxe8 Qxc2 13. Qxc6 Qxb1 14. Qxc7 Qxa2 15. Rxa2) 10. Qxf8?? { (Mate in 16 → Mate in 7) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-7] } (10. Rxh2 Rxh2 11. Qxf8 Rxc2 12. Qxe8 Rxb2 13. Qxc8 Rxc8 14. Bxb2 c5 15. Nc3 Rh8) 10... Qxc2 { [%eval #-8] } 11. Qxe8 { [%eval #-7] } 11... Qxb2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #7] } (11... Qxc1 12. Rxh8 Qxb1 13. Qxc6 Qxa1 14. Qxa8 Qxe1 15. Qxc8 c5 16. Qxc5 Qa5 17. Qxa5) 12. Qxc6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-6] } (12. Bxb2 Rxh1 13. Qxc6 Rxe1 14. Qxa8 Rxb1 15. Qxa7 Rxb2 16. Qxc7 Rxa2 17. Qxc8 Rxa1) 12... Qxb1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #6] } (12... Qxa1 13. Qxa8 Qxa2 14. Rxh8 Qxb1 15. Qxa7 Qxc1 16. Qxc7 Qxe1 17. Qxc8 Qh1 18. Rxh1#) 13. Qxc7?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-14] } (13. Rxb1 Rxh1 14. Qxc7 Rxe1 15. Qxa7 Rxa7 16. Ba3 Rxb1 17. Bb2 Rxb2 18. a3 Rxa3#) 13... Qxc1?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #5] } (13... Qxa1 14. Qxc8 Raxc8 15. Rxh8 Qxc1 16. Rxc8 Qxc8 17. Kf2 Qh8 18. Kf3 a5 19. Kf2) 14. Qxa7?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-4] } (14. Rxc1 Rxh1 15. Qxa7 Rxa7 16. Rxc8 Rxe1 17. a3 Rxa3 18. Rc1 Rxc1#) 14... Qxe1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #4] } (14... Qxa1 15. Qxa8 Qxe1 16. Rxe1 Bh3 17. Qxh8 Be6 18. Rxe6#) 15. Qxa8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rhxe1 was best. } { [%eval #-3] } (15. Rhxe1 Rxa7 16. Rac1 Rxa2 17. Rxc8 Rxc8 18. Ra1 Rxa1#) 15... Qxh1 { [%eval #-3] } 16. Qxc8 { [%eval #-2] } 16... Qxa1 { [%eval #-4] } 17. Qxh8 { [%eval #-3] } 17... Qxa2?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #1] } (17... Qxh8 18. a4 Qb2 19. a5 Qb6 20. axb6#) 18. Qa8 { [%eval #1] } 18... Qxa8# { Game ends by variant rule. } 1-0
