FEN
[Event "rated blitz game"]
[Site "https://lichess.org/1muryEBe"]
[Date "2026.01.15"]
[Round "-"]
[White "Pixelspargel"]
[Black "SimoSilmu"]
[Result "1/2-1/2"]
[GameId "1muryEBe"]
[UTCDate "2026.01.15"]
[UTCTime "16:47:59"]
[WhiteElo "1942"]
[BlackElo "1924"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B10"]
[Opening "Caro-Kann Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } 2. Nc3 { [%eval 0.21] } 2... d5 { [%eval 0.32] } { B10 Caro-Kann Defense } 3. exd5 { [%eval -0.03] } 3... cxd5 { [%eval -0.02] } 4. d4 { [%eval -0.07] } 4... Nc6 { [%eval -0.03] } 5. Nf3 { [%eval -0.04] } 5... Bg4 { [%eval -0.14] } 6. Be2 { [%eval -0.19] } 6... Nf6 { [%eval -0.11] } 7. h3 { [%eval -0.11] } 7... Bxf3 { [%eval -0.11] } 8. Bxf3 { [%eval 0.0] } 8... e6 { [%eval -0.03] } 9. Ne2 { [%eval -0.07] } 9... Be7 { [%eval 0.08] } 10. c3 { [%eval -0.01] } 10... O-O { [%eval 0.13] } 11. Bf4 { [%eval -0.03] } 11... Rc8 { [%eval 0.15] } 12. O-O { [%eval 0.08] } 12... Bd6 { [%eval 0.13] } 13. Qd2 { [%eval -0.08] } 13... Na5 { [%eval 0.08] } 14. Bxd6 { [%eval 0.0] } 14... Qxd6 { [%eval 0.16] } 15. Qf4?! { (0.16 → -0.42) Inaccuracy. Nc1 was best. } { [%eval -0.42] } (15. Nc1) 15... Qxf4 { [%eval -0.29] } 16. Nxf4 { [%eval -0.31] } 16... Nc4 { [%eval -0.41] } 17. Nd3 { [%eval -0.32] } 17... Nd2 { [%eval -0.28] } 18. Rfe1 { [%eval -0.41] } 18... Nxf3+ { [%eval -0.35] } 19. gxf3 { [%eval -0.41] } 19... b6 { [%eval -0.37] } 20. Ne5 { [%eval -0.45] } 20... Rfd8 { [%eval -0.36] } 21. Kg2 { [%eval -0.44] } 21... Nd7 { [%eval -0.48] } 22. f4 { [%eval -0.46] } 22... Nxe5 { [%eval -0.11] } 23. fxe5 { [%eval -0.19] } 23... Re8 { [%eval 0.03] } 24. f4 { [%eval -0.04] } 24... f6 { [%eval 0.0] } 25. Kf3 { [%eval -0.19] } 25... b5 { [%eval 0.08] } 26. a3 { [%eval -0.16] } 26... a5 { [%eval 0.01] } 27. Rg1 { [%eval -0.14] } 27... Kf7 { [%eval 0.04] } 28. Rg2 { [%eval -0.15] } 28... b4?? { (-0.15 → 2.89) Blunder. fxe5 was best. } { [%eval 2.89] } (28... fxe5) 29. Rag1?? { (2.89 → 0.01) Blunder. axb4 was best. } { [%eval 0.01] } (29. axb4 fxe5 30. dxe5 d4 31. cxd4 Rc4 32. bxa5 Rxd4 33. Ra3 Re7 34. h4 Rb7) 29... Rg8?! { (0.01 → 0.63) Inaccuracy. g6 was best. } { [%eval 0.63] } (29... g6 30. cxb4) 30. axb4?! { (0.63 → 0.03) Inaccuracy. cxb4 was best. } { [%eval 0.03] } (30. cxb4) 30... axb4 { [%eval 0.0] } 31. cxb4 { [%eval 0.0] } 31... Rb8 { [%eval 0.18] } 32. Ke3 { [%eval -0.06] } 32... Rxb4 { [%eval -0.08] } 33. Rc1 { [%eval -0.13] } 33... Rb7 { [%eval -0.06] } 34. h4 { [%eval -0.12] } 34... f5 { [%eval 0.0] } 35. h5 { [%eval 0.0] } 35... h6 { [%eval 0.0] } 36. Rc6 { [%eval 0.0] } 36... Ke7?! { (0.00 → 0.83) Inaccuracy. Rb3+ was best. } { [%eval 0.83] } (36... Rb3+ 37. Rc3 Rgb8 38. Kd3 Rxb2 39. Rc7+ Kf8 40. Rxb2 Rxb2 41. Rc8+ Ke7 42. Rc7+) 37. Kd3 { [%eval 0.77] } 37... Kd7?! { (0.77 → 1.50) Inaccuracy. Kf7 was best. } { [%eval 1.5] } (37... Kf7 38. Rgc2 Re8 39. Rc7+ Re7 40. Rxe7+ Rxe7 41. Rg2 Rb7 42. Kc3 Rc7+ 43. Kb4) 38. Rc3 { [%eval 1.47] } 38... Rc7?? { (1.47 → 3.61) Blunder. Ke7 was best. } { [%eval 3.61] } (38... Ke7 39. b4) 39. Rg6? { (3.61 → 1.63) Mistake. Rxc7+ was best. } { [%eval 1.63] } (39. Rxc7+) 39... Rxc3+?! { (1.63 → 2.76) Inaccuracy. Rb7 was best. } { [%eval 2.76] } (39... Rb7 40. Ra3) 40. bxc3?? { (2.76 → 0.17) Blunder. Kxc3 was best. } { [%eval 0.17] } (40. Kxc3 Rc8+ 41. Kd3 Rg8 42. b4 Ke7 43. Kc3 Rc8+ 44. Kb3 Rc4 45. Rxg7+ Kd8) 40... Ke7 { [%eval 0.0] } 41. c4 { [%eval 0.07] } 41... dxc4+ { [%eval 0.35] } 42. Kxc4 { [%eval 0.02] } 42... Kf7 { [%eval 0.19] } 43. Rg1 { [%eval 0.0] } 43... Rd8 { [%eval 0.0] } 44. Rb1 { [%eval 0.0] } 44... Rd7 { [%eval 0.12] } 45. Rb5 { [%eval 0.0] } 45... g6 { [%eval 0.0] } 46. hxg6+ { [%eval 0.01] } 46... Kxg6 { [%eval 0.08] } 47. Rb8 { [%eval 0.0] } 47... Kg7 { [%eval 0.0] } 48. Kc5 { [%eval 0.0] } 48... h5 { [%eval 0.04] } 49. Rb1 { [%eval 0.03] } 49... Kg6 { [%eval 0.18] } 50. Rg1+ { [%eval 0.18] } 50... Kh6 { [%eval 0.59] } 51. Rh1?! { (0.59 → 0.00) Inaccuracy. Rg8 was best. } { [%eval 0.0] } (51. Rg8 h4) 51... Kg6 { [%eval 0.09] } 52. Rg1+ { [%eval 0.07] } 52... Kh6 { [%eval 0.27] } 53. Rh1 { [%eval 0.0] } 53... Kg6 { [%eval 0.0] } 54. Rg1+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2