- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Torneo fin de año Arena"] [Site "https://lichess.org/1kFKvN13"] [Date "2024.06.25"] [Round "-"] [White "AriGamboa"] [Black "diana2do"] [Result "0-1"] [GameId "1kFKvN13"] [UTCDate "2024.06.25"] [UTCTime "15:34:20"] [WhiteElo "1488"] [BlackElo "1130"] [WhiteRatingDiff "-105"] [BlackRatingDiff "+90"] [Variant "Crazyhouse"] [TimeControl "180+2"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.85] } 1... d5 { [%eval 1.03] } 2. e3? { (1.03 → -0.13) Mistake. Nc3 was best. } { [%eval -0.13] } { D00 Queen's Pawn Game } (2. Nc3 Nf6 3. Bf4 g6 4. e3 Bg7 5. Nge2 c6 6. Ng3 Be6) 2... e6? { (-0.13 → 1.09) Mistake. Nf6 was best. } { [%eval 1.09] } (2... Nf6 3. Nc3 g6 4. Bb5+ Nc6 5. Bxc6+ bxc6 6. Nf3 Bg7 7. N@e5) 3. Nc3 { [%eval 0.76] } 3... Bb4 { [%eval 1.27] } 4. a3?? { (1.27 → -0.78) Blunder. Nf3 was best. } { [%eval -0.78] } (4. Nf3 Nf6 5. Bd3 Nc6 6. Ne5 Bd7 7. O-O Bd6 8. f4 O-O 9. Bd2 Nb4) 4... Ba5?? { (-0.78 → 2.96) Blunder. Bxc3+ was best. } { [%eval 2.96] } (4... Bxc3+ 5. bxc3) 5. Bd2?! { (2.96 → 2.17) Inaccuracy. b4 was best. } { [%eval 2.17] } (5. b4 Bb6 6. Qg4 g6 7. Nf3 a5 8. Na4 axb4 9. axb4 P@g7 10. Qf4 Nc6) 5... Nc6 { [%eval 1.83] } 6. Nce2?? { (1.83 → 0.07) Blunder. b4 was best. } { [%eval 0.07] } (6. b4 Bb6) 6... Bxd2+ { [%eval -0.04] } 7. Kxd2?? { (-0.04 → -2.36) Blunder. Qxd2 was best. } { [%eval -2.36] } (7. Qxd2) 7... Na5?? { (-2.36 → 0.50) Blunder. Nf6 was best. } { [%eval 0.5] } (7... Nf6) 8. Nf4?! { (0.50 → -0.07) Inaccuracy. Nc3 was best. } { [%eval -0.07] } (8. Nc3 Ne7) 8... Nc4+?? { (-0.07 → 2.56) Blunder. Nf6 was best. } { [%eval 2.56] } (8... Nf6 9. Bd3 Nc4+ 10. Bxc4 dxc4 11. Nf3 O-O 12. B@h4 B@e7 13. Kc1 B@a4 14. Bxf6) 9. Ke1?? { (2.56 → -3.99) Blunder. Bxc4 was best. } { [%eval -3.99] } (9. Bxc4 dxc4 10. B@e5 f6 11. Nf3 Nh6 12. Bxf6 gxf6 13. Kc1 B@a5 14. N@g7+ Kf7) 9... Bd7?? { (-3.99 → 2.25) Blunder. Nxb2 was best. } { [%eval 2.25] } (9... Nxb2 10. Qd2) 10. b3?? { (2.25 → -9.17) Blunder. Bxc4 was best. } { [%eval -9.17] } (10. Bxc4) 10... Nb2?? { (-9.17 → 0.78) Blunder. B@c3+ was best. } { [%eval 0.78] } (10... B@c3+) 11. Qc1?? { (0.78 → -1.10) Blunder. Qb1 was best. } { [%eval -1.1] } (11. Qb1) 11... Nc4?? { (-1.10 → 3.80) Blunder. B@c3+ was best. } { [%eval 3.8] } (11... B@c3+ 12. B@d2) 12. Bxc4?? { (3.80 → 0.93) Blunder. bxc4 was best. } { [%eval 0.93] } (12. bxc4) 12... dxc4 { [%eval 1.06] } 13. bxc4 { [%eval 1.94] } 13... Ba4?? { (1.94 → 4.24) Blunder. B@h6 was best. } { [%eval 4.24] } (13... B@h6 14. Nge2) 14. Nge2 { [%eval 4.16] } 14... Nf6 { [%eval 5.07] } 15. c3?? { (5.07 → -0.84) Blunder. P@h6 was best. } { [%eval -0.84] } (15. P@h6) 15... Nd7?? { (-0.84 → 2.86) Blunder. O-O was best. } { [%eval 2.86] } (15... O-O 16. Kf1 B@d1 17. Ng3 B@g5 18. B@d3 Bxf4 19. exf4 N@c5 20. B@c2 Nxd3 21. Bxd3) 16. B@f3?? { (2.86 → 0.93) Blunder. B@c2 was best. } { [%eval 0.93] } (16. B@c2 B@b3 17. Bxb3 Bxb3 18. B@b5 O-O 19. Bxd7 Bxc4 20. P@d3 Bxd3 21. Nxd3 P@d6) 16... Qf6?? { (0.93 → 4.79) Blunder. B@g5 was best. } { [%eval 4.79] } (16... B@g5 17. Kf1) 17. Qb1?? { (4.79 → 2.12) Blunder. N@h5 was best. } { [%eval 2.12] } (17. N@h5 Qh6) 17... Nb6?? { (2.12 → 6.78) Blunder. O-O was best. } { [%eval 6.78] } (17... O-O 18. P@b3 Bc6 19. Bxc6 bxc6 20. N@e4 Qe7 21. h4 B@f5 22. B@b4 B@d6 23. Bxd6) 18. Bxb7 { [%eval 7.3] } 18... Rb8 { [%eval 7.52] } 19. Bf3?? { (7.52 → 2.05) Blunder. N@e4 was best. } { [%eval 2.05] } (19. N@e4) 19... Qe7?? { (2.05 → 7.17) Blunder. O-O was best. } { [%eval 7.17] } (19... O-O 20. P@e5 Qh4 21. P@f6 Nxc4 22. N@e7+ Kh8 23. fxg7+ Kxg7 24. P@f6+ Kh8 25. Nfg6+) 20. Ng3?? { (7.17 → 1.09) Blunder. P@h6 was best. } { [%eval 1.09] } (20. P@h6) 20... Nxc4?? { (1.09 → 17.00) Blunder. B@c2 was best. } { [%eval 17.0] } (20... B@c2 21. Bc6+) 21. Nfe2?? { (17.00 → Mate in 5) Checkmate is now unavoidable. Qxb8+ was best. } { [%eval #-5] } (21. Qxb8+) 21... Nxa3?? { (Mate in 5 → 15.02) Lost forced checkmate sequence. P@d2+ was best. } { [%eval 15.02] } (21... P@d2+ 22. Kf1 Rxb1+ 23. Rxb1 Q@e1+ 24. Rxe1 dxe1=Q+ 25. Kxe1 R@d1#) 22. Rxa3?? { (15.02 → Mate in 6) Checkmate is now unavoidable. Qxb8+ was best. } { [%eval #-6] } (22. Qxb8+) 22... Rxb1+ { [%eval #-5] } 23. Kd2 { [%eval #-1] } 23... Rxh1?! { (Mate in 1 → -54.84) Lost forced checkmate sequence. Q@c2# was best. } { [%eval -54.84] } (23... Q@c2#) 24. Rxa4?! { (-54.84 → Mate in 1) Checkmate is now unavoidable. Bc6+ was best. } { [%eval #-1] } (24. Bc6+ B@d7) 24... Rb1 { [%eval #-5] } 25. Rxa7 { [%eval #-1] } 25... Kd7?! { (Mate in 1 → -10.63) Lost forced checkmate sequence. Q@d1# was best. } { [%eval -10.63] } (25... Q@d1#) 26. Ra8?! { (-10.63 → Mate in 1) Checkmate is now unavoidable. B@a4+ was best. } { [%eval #-1] } (26. B@a4+ P@b5) 26... Rxa8?! { (Mate in 1 → -32.22) Lost forced checkmate sequence. Q@d1# was best. } { [%eval -32.22] } (26... Q@d1#) 27. Ne4?! { (-32.22 → Mate in 1) Checkmate is now unavoidable. B@b5+ was best. } { [%eval #-1] } (27. B@b5+ Rxb5) 27... Q@b2+ { [%eval #-2] } 28. Kd3 { [%eval #-2] } 28... c6?! { (Mate in 2 → -30.55) Lost forced checkmate sequence. P@c4+ was best. } { [%eval -30.55] } (28... P@c4+ 29. Kxc4 Qb5#) 29. Nf4?! { (-30.55 → Mate in 2) Checkmate is now unavoidable. N@e5+ was best. } { [%eval #-2] } (29. N@e5+ Ke8) 29... Qb3?! { (Mate in 2 → -16.46) Lost forced checkmate sequence. P@c4+ was best. } { [%eval -16.46] } (29... P@c4+ 30. Kxc4 Qb5#) 30. g3?! { (-16.46 → Mate in 2) Checkmate is now unavoidable. N@c5+ was best. } { [%eval #-2] } (30. N@c5+ Kd8) 30... Rd1+ { [%eval #-3] } 31. Ke2 { [%eval #-1] } 31... Qc2+ { [%eval #-1] } 32. P@d2 { [%eval #-1] } 32... Qxd2+ { [%eval #-5] } 33. Nxd2 { [%eval #-5] } 33... Ra2?? { (Mate in 5 → 35.07) Lost forced checkmate sequence. R@e1+ was best. } { [%eval 35.07] } (33... R@e1+ 34. Kd3 P@c4+ 35. Kxc4 B@b5+ 36. Kb3 Qa3+ 37. Kc2 Rc1#) 34. h3?? { (35.07 → Mate in 1) Checkmate is now unavoidable. Bxc6+ was best. } { [%eval #-1] } (34. Bxc6+ Kxc6 35. N@e5+ Kc7 36. P@b6+ Kxb6 37. B@c5+ Kb5 38. Q@b6+ Ka4 39. Qb3+ Ka5) 34... Raxd2# { Black wins by checkmate. } 0-1