FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/1bH2yGyC"]
[Date "2023.03.21"]
[White "ChessRedLine"]
[Black "sss1971sss"]
[Result "1-0"]
[GameId "1bH2yGyC"]
[UTCDate "2023.03.21"]
[UTCTime "15:22:28"]
[WhiteElo "1726"]
[BlackElo "1860"]
[WhiteRatingDiff "+191"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nf6?? { (Mate in 15 → 4.59) Lost forced checkmate sequence. Bg7 was best. } { [%eval 4.59] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 5.9] } 3... exf6 { [%eval 7.24] } 4. b4 { [%eval 4.12] } 4... Bxb4 { [%eval 3.68] } 5. Nc3?? { (3.68 → 0.83) Blunder. Nf3 was best. } { [%eval 0.83] } (5. Nf3 Bxe1) 5... Bxc3 { [%eval 0.82] } 6. Qd2 { [%eval 0.6] } 6... Bxd2 { [%eval 0.75] } 7. Kxd2 { [%eval 0.0] } 7... Na6?? { (0.00 → 1.87) Blunder. f5 was best. } { [%eval 1.87] } (7... f5 8. Nh3 Qh4 9. Kc3 Qxh3 10. gxh3 h5 11. h4 Kd8 12. f4) 8. Nf3 { [%eval 2.28] } 8... Nb4 { [%eval 2.91] } 9. Ne5?? { (2.91 → -1.54) Blunder. Re1 was best. } { [%eval -1.54] } (9. Re1 Nxc2) 9... Nxa2 { [%eval -1.46] } 10. Rxa2 { [%eval -1.87] } 10... fxe5 { [%eval -1.56] } 11. Rxa7 { [%eval -1.6] } 11... Rxa7 { [%eval -1.77] } 12. f4 { [%eval -2.59] } 12... exf4 { [%eval -2.85] } 13. e3 { [%eval -1.68] } 13... fxe3 { [%eval -1.86] } 14. Kxe3 { [%eval -5.05] } 14... Ra6?? { (-5.05 → 3.27) Blunder. c5 was best. } { [%eval 3.27] } (14... c5) 15. g3?? { (3.27 → -4.63) Blunder. Be2 was best. } { [%eval -4.63] } (15. Be2) 15... b5 { [%eval -4.07] } 16. c4?? { (-4.07 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (16. Ke2 b4 17. Ke1 b3 18. cxb3 Qh4 19. gxh4 h5 20. Kd1 f5 21. Kc1 Kf7 22. Kb2 Ra1) 16... bxc4 { [%eval #-9] } 17. dxc4 { [%eval #-8] } 17... d5?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qh4 was best. } { [%eval #6] } (17... Qh4 18. gxh4 d5 19. cxd5 Rc6 20. dxc6 Bh3 21. Bxh3 f5 22. Bxf5 Rg8 23. Bxh7 Ke7 24. Bxg8) 18. cxd5 { [%eval #6] } 18... Qxd5 { [%eval #5] } 19. Bxa6 { [%eval #5] } 19... Qxh1 { [%eval #4] } 20. Bxc8 { [%eval #4] } 20... Qxh2 { [%eval #3] } 21. Bh3 { [%eval #3] } 21... Qxh3 { [%eval #2] } 22. Kd3 { [%eval #2] } 22... Qxg3 { [%eval #1] } 23. Kc3 { [%eval #1] } 23... Qxc3# { Game ends by variant rule. } 1-0
