FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/1anHwHHQ"]
[Date "2025.12.06"]
[Round "-"]
[White "jewdinho3911"]
[Black "Diepcute"]
[Result "1-0"]
[GameId "1anHwHHQ"]
[UTCDate "2025.12.06"]
[UTCTime "03:00:13"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → Mate in 27) Checkmate is now unavoidable. e3 was best. } { [%eval #-27] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 27 → Mate in 15) Lost forced checkmate sequence. d5 was best. } { [%eval #15] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. g3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. d3 Bxc3 4. Nf3 Bxe1 5. Nxe5 Bxf2 6. Nxf7 Kxf7) 2... Nc6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Qh4 was best. } { [%eval #16] } (2... Qh4 3. gxh4 g5 4. hxg5 b5 5. Nxb5 a5 6. Nxc7 a4 7. Nxa8 a3 8. bxa3) 3. f4?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. d4 was best. } { [%eval #-14] } (3. d4 Nxd4 4. Qxd4 exd4 5. b4 Bxb4 6. Na4 Bxe1 7. h3 Bxf2 8. Rh2 Bxg1) 3... exf4 { [%eval #-14] } 4. gxf4 { [%eval #-15] } 4... Nd4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Qg5 was best. } { [%eval #15] } (4... Qg5 5. fxg5 d5 6. Nxd5 Ne5 7. Nxc7 Kd7 8. Nxa8 Kc7 9. Nxc7 b5 10. Nxb5) 5. e3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-15] } (5. Bg2 Nxe2 6. Bxb7 Nxf4 7. Bxc8 Qxc8 8. Qh5 Nxh5 9. b4 Bxb4 10. d3 Bxc3) 5... Nxc2 { [%eval #-15] } 6. Qxc2 { [%eval #-14] } 6... d5?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ba3 was best. } { [%eval #16] } (6... Ba3 7. bxa3 Qg5 8. fxg5 d5 9. Nxd5 Bg4 10. Qxc7 Ke7 11. Nxe7 Nxe7 12. Qxe7) 7. Nxd5?! { (Mate in 16 → 22.40) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 22.4] } (7. Qxh7 Rxh7 8. Nxd5 Qxd5 9. f5 Bxf5 10. Rb1 Qxa2 11. d4 Qxb1 12. b3 Qxc1) 7... Qxd5 { [%eval 8.34] } 8. Qxc7?? { (8.34 → -1.20) Blunder. Qxh7 was best. } { [%eval -1.2] } (8. Qxh7) 8... Qxh1?? { (-1.20 → Mate in 12) Checkmate is now unavoidable. Qxa2 was best. } { [%eval #12] } (8... Qxa2 9. Rxa2) 9. Qxc8?? { (Mate in 12 → 0.03) Lost forced checkmate sequence. Qxf7 was best. } { [%eval 0.03] } (9. Qxf7 Kxf7 10. Bb5 Qxh2 11. f5 Qxg1 12. Rb1 Qxe1 13. Ba4 Bxf5 14. d3 Bxd3) 9... Rxc8 { [%eval 0.23] } 10. Bb5?? { (0.23 → Mate in 11) Checkmate is now unavoidable. b3 was best. } { [%eval #-11] } (10. b3 Qxg1 11. Ba3 Qxh2 12. Bxf8 Kxf8 13. Ba6 bxa6 14. f5 Qxd2 15. Kxd2 Rc2) 10... Qxg1 { [%eval #-11] } 11. Bxe8 { [%eval #-10] } 11... Qxe1 { [%eval #-10] } 12. Bxf7 { [%eval #-9] } 12... Rxc1 { [%eval #-14] } 13. Rxc1 { [%eval #-13] } 13... Qxc1?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #7] } (13... Qxe3 14. dxe3 Bc5 15. Rxc5 a5 16. Rxa5 b5 17. Rxb5 g5 18. Rxg5 h6 19. Rxg8) 14. Bxg8 { [%eval #7] } 14... Rxg8 { [%eval #6] } 15. f5 { [%eval #6] } 15... Qxd2 { [%eval #5] } 16. e4 { [%eval #5] } 16... Qxb2 { [%eval #4] } 17. e5 { [%eval #5] } 17... Qxa2 { [%eval #4] } 18. e6 { [%eval #4] } 18... Qxh2 { [%eval #2] } 19. f6 { [%eval #2] } 19... gxf6 { [%eval #1] } 20. e7 { [%eval #1] } 20... Bxe7# { Game ends by variant rule. } 1-0