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[Event "rated blitz game"] [Site "https://lichess.org/1WIqmfbv"] [Date "2025.07.09"] [Round "-"] [White "omiekley"] [Black "SIS_522022"] [Result "1-0"] [GameId "1WIqmfbv"] [UTCDate "2025.07.09"] [UTCTime "19:34:08"] [WhiteElo "1858"] [BlackElo "1850"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A40"] [Opening "Englund Gambit: Hartlaub-Charlick Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... e5?! { (0.17 → 1.13) Inaccuracy. Nf6 was best. } { [%eval 1.13] } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Be7 5. Bf4 O-O 6. e3) 2. dxe5 { [%eval 1.07] } 2... d6 { [%eval 1.48] } { A40 Englund Gambit: Hartlaub-Charlick Gambit } 3. exd6 { [%eval 1.3] } 3... Bxd6 { [%eval 0.94] } 4. Nd2 { [%eval 0.62] } 4... Nc6 { [%eval 0.59] } 5. Ngf3 { [%eval 0.71] } 5... Bg4 { [%eval 0.86] } 6. g3 { [%eval 0.48] } 6... Qe7 { [%eval 0.59] } 7. Bg2 { [%eval 0.59] } 7... O-O-O { [%eval 0.59] } 8. O-O { [%eval 0.54] } 8... Nf6 { [%eval 0.69] } 9. h3 { [%eval 0.69] } 9... h5 { [%eval 0.84] } 10. hxg4 { [%eval 0.63] } 10... hxg4 { [%eval 0.79] } 11. Nh2?? { (0.79 → -4.14) Blunder. Ng5 was best. } { [%eval -4.14] } (11. Ng5 Bxg3) 11... Rxh2?? { (-4.14 → 1.85) Blunder. Bxg3 was best. } { [%eval 1.85] } (11... Bxg3 12. fxg3 Qe3+ 13. Rf2 Rxh2 14. a4 Qxg3 15. Ra3 Rh1+ 16. Kxh1 Qxf2 17. Qf1) 12. Kxh2 { [%eval 1.89] } 12... Nh5 { [%eval 1.8] } 13. Bxc6?? { (1.80 → Mate in 10) Checkmate is now unavoidable. e3 was best. } { [%eval #-10] } (13. e3 f5 14. Qe1 Qh4+ 15. Kg1 Nxg3 16. fxg3 Bxg3 17. Rf2 g5 18. Qe2 f4) 13... bxc6?? { (Mate in 10 → 2.86) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 2.86] } (13... Qh4+ 14. Kg2 Qh3+ 15. Kg1 Nxg3 16. f4 Bc5+ 17. e3 Bxe3+ 18. Rf2 bxc6 19. Qxg4+) 14. e4?? { (2.86 → Mate in 9) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-9] } (14. Kg2) 14... Rh8?? { (Mate in 9 → 4.72) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 4.72] } (14... Qh4+ 15. Kg2 Qh3+ 16. Kg1 Nxg3 17. Qxg4+ Qxg4 18. f3 Qh3 19. Kf2 Qh2+ 20. Ke3) 15. Qxg4+ { [%eval 4.66] } 15... Kb8 { [%eval 4.72] } 16. Kg2 { [%eval 4.83] } 16... Nf6 { [%eval 4.03] } 17. Qxg7 { [%eval 4.1] } 17... Rg8 { [%eval 4.11] } 18. Qh6 { [%eval 4.1] } 18... Ng4 { [%eval 4.61] } 19. Qh7 { [%eval 4.31] } 19... Rg6 { [%eval 4.35] } 20. Qh4 { [%eval 4.26] } 20... Qe6 { [%eval 4.44] } 21. f4?! { (4.44 → 3.36) Inaccuracy. Nf3 was best. } { [%eval 3.36] } (21. Nf3 Kb7 22. e5 Bxe5 23. Re1 f6 24. Qh5 Rg8 25. Bf4 Qc4 26. Nxe5 Qd5+) 21... Ne3+ { [%eval 4.07] } 22. Kf3 { [%eval 4.11] } 22... Nxf1 { [%eval 4.23] } 23. Nxf1 { [%eval 4.23] } 23... Qc4 { [%eval 5.23] } 24. Be3 { [%eval 4.99] } 24... Re6 { [%eval 6.05] } 25. Nd2 { [%eval 6.15] } 25... Qxc2 { [%eval 6.07] } 26. Qd8+ { [%eval 5.15] } 26... Kb7 { [%eval 4.98] } 27. Qg5?! { (4.98 → 3.85) Inaccuracy. f5 was best. } { [%eval 3.85] } (27. f5 Re7 28. Qh8 Be5 29. Qh2 Bd4 30. Qe2 Bb6 31. Bxb6 axb6 32. Nb3 Qxe2+) 27... Bb4 { [%eval 3.71] } 28. f5 { [%eval 3.42] } 28... Re5?! { (3.42 → 5.01) Inaccuracy. Rd6 was best. } { [%eval 5.01] } (28... Rd6 29. Nb3 Qxb2 30. e5 Rd3 31. Qf4 a5 32. Rc1 Qh2 33. Ke4 Rd5 34. Qf2) 29. Qf4 { [%eval 4.26] } 29... f6 { [%eval 4.17] } 30. g4 { [%eval 3.59] } 30... Rb5 { [%eval 4.34] } 31. g5 { [%eval 3.94] } 31... fxg5 { [%eval 3.98] } 32. Qxg5 { [%eval 3.92] } 32... Bxd2 { [%eval 4.42] } 33. Bxd2 { [%eval 4.0] } 33... Rxb2 { [%eval 3.8] } 34. f6 { [%eval 3.73] } 34... Qd3+ { [%eval 3.7] } 35. Be3 { [%eval 3.75] } 35... Qe2+ { [%eval 3.38] } 36. Kf4 { [%eval 3.55] } 36... Qh2+ { [%eval 3.28] } 37. Kf5?? { (3.28 → 0.00) Blunder. Qg3 was best. } { [%eval 0.0] } (37. Qg3) 37... Qh3+ { [%eval 0.46] } 38. Ke5?? { (0.46 → -1.38) Blunder. Kg6 was best. } { [%eval -1.38] } (38. Kg6 Rg2) 38... Rb5+ { [%eval -1.24] } 39. Kd4 { [%eval -1.02] } 39... Qd7+ { [%eval -1.07] } 40. Kc3 { [%eval -1.08] } 40... Ra5?? { (-1.08 → Mate in 8) Checkmate is now unavoidable. Rxg5 was best. } { [%eval #8] } (40... Rxg5 41. Bxg5) 41. f7?? { (Mate in 8 → 3.95) Lost forced checkmate sequence. Qxa5 was best. } { [%eval 3.95] } (41. Qxa5 Kc8 42. Rb1 Qg4 43. Qf5+ Qxf5 44. exf5 c5 45. f7 c4 46. f8=Q+ Kd7) 41... Qxf7?? { (3.95 → 9.79) Blunder. Rxg5 was best. } { [%eval 9.79] } (41... Rxg5 42. f8=Q Rb5 43. Rh1 c5 44. Rh8 Rb6 45. Qa8+ Ka6 46. Qc8+ Qxc8 47. Rxc8) 42. Qxa5 { [%eval 9.37] } 42... a6? { (9.37 → Mate in 11) Checkmate is now unavoidable. Qf6+ was best. } { [%eval #11] } (42... Qf6+ 43. e5 Qf3 44. Rb1+ Kc8 45. Qa6+ Kd7 46. Qd3+ Ke6 47. Rd1 Qxd1 48. Qxd1) 43. Qb4+? { (Mate in 11 → 7.74) Lost forced checkmate sequence. Rb1+ was best. } { [%eval 7.74] } (43. Rb1+ Kc8 44. Qf5+ Qxf5 45. exf5 Kd7 46. Rf1 Ke7 47. f6+ Kf7 48. Bc5 a5) 43... Kc8 { [%eval #13] } 44. Qc5 { [%eval #13] } 44... Qf6+ { [%eval #13] } 45. Qd4? { (Mate in 13 → 9.40) Lost forced checkmate sequence. e5 was best. } { [%eval 9.4] } (45. e5 Qf5 46. Rg1 Qe4 47. Qf8+ Kb7 48. Qb4+ Qxb4+ 49. Kxb4 c5+ 50. Kc4 Kc6) 45... Qe6? { (9.40 → Mate in 8) Checkmate is now unavoidable. Qxd4+ was best. } { [%eval #8] } (45... Qxd4+ 46. Kxd4 c5+ 47. Ke5 c4 48. Kf6 c3 49. e5 c2 50. Rc1 Kd7 51. Kf7) 46. Rg1?! { (Mate in 8 → 10.83) Lost forced checkmate sequence. Qh8+ was best. } { [%eval 10.83] } (46. Qh8+ Kd7 47. Rd1+ Qd6 48. Qh7+ Kd8 49. Qf5 c5 50. Bg5+ Ke8 51. Rxd6 cxd6) 46... Kb7?! { (10.83 → Mate in 5) Checkmate is now unavoidable. c5 was best. } { [%eval #5] } (46... c5 47. Qd5) 47. Qa7+ { [%eval #8] } 47... Kc8 { [%eval #8] } 48. Rb1?? { (Mate in 8 → 6.94) Lost forced checkmate sequence. Qa8+ was best. } { [%eval 6.94] } (48. Qa8+ Kd7 49. Rg7+ Qe7 50. Rxe7+ Kxe7 51. Bg5+ Kf7 52. Qxc6 Kg7 53. Qf6+ Kg8) 48... Kd7?? { (6.94 → Mate in 9) Checkmate is now unavoidable. Qe5+ was best. } { [%eval #9] } (48... Qe5+ 49. Kd3 Qd6+ 50. Qd4 Qa3+ 51. Rb3 Qd6 52. Qxd6 cxd6 53. Bg1 Kd7 54. Rb7+) 49. Qd4+ { [%eval #8] } 49... Kc8 { [%eval #8] } 50. Qh8+ { [%eval #7] } 50... Kd7 { [%eval #7] } 51. Rb8 { [%eval #7] } 51... Qxa2 { [%eval #2] } 52. Qe8+ { [%eval #1] } 52... Kd6 { [%eval #1] } 53. Rd8# { White wins by checkmate. } 1-0