- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/1VWuF5QV"] [Date "2024.06.23"] [White "Peccatum_meam"] [Black "GrayAlfonz112"] [Result "1-0"] [GameId "1VWuF5QV"] [UTCDate "2024.06.23"] [UTCTime "13:35:47"] [WhiteElo "1336"] [BlackElo "1533"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-10"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { [%eval 1.78] } 1... c6?? { (1.78 → 4.10) Blunder. e5 was best. } { [%eval 4.1] } (1... e5 2. e3 d5 3. Nh3 h6 4. Nb5 Qh4 5. g3 Qc4 6. Bxc4) 2. e4?? { (4.10 → 0.46) Blunder. e3 was best. } { [%eval 0.46] } (2. e3 e6 3. Nd5 Qh4 4. g3 Qc4 5. Bxc4 Nf6 6. f3 a5) 2... d5?? { (0.46 → 3.61) Blunder. Nf6 was best. } { [%eval 3.61] } (2... Nf6 3. f3) 3. Qe2?? { (3.61 → -6.25) Blunder. Nb5 was best. } { [%eval -6.25] } (3. Nb5 cxb5) 3... d4?? { (-6.25 → 14.40) Blunder. e5 was best. } { [%eval 14.4] } (3... e5 4. Qg4 Bxg4 5. Nh3 g5 6. Nb5 cxb5 7. Bb5+ Nc6 8. O-O a6 9. d3) 4. Qf3?? { (14.40 → 0.42) Blunder. Nd5 was best. } { [%eval 0.42] } (4. Nd5) 4... f6?? { (0.42 → 13.85) Blunder. Nf6 was best. } { [%eval 13.85] } (4... Nf6 5. e5) 5. Na4?? { (13.85 → -4.00) Blunder. Nd5 was best. } { [%eval -4.0] } (5. Nd5) 5... e5?! { (-4.00 → -3.02) Inaccuracy. Bg4 was best. } { [%eval -3.02] } (5... Bg4 6. Qa3 Qd6 7. f3 Qb4 8. Qxb4 d3 9. cxd3 e5 10. fxg4 Nh6 11. b4) 6. Bc4?! { (-3.02 → -4.68) Inaccuracy. Nc5 was best. } { [%eval -4.68] } (6. Nc5 g6) 6... Be6 { [%eval -5.3] } 7. d3 { [%eval -3.69] } 7... b5?? { (-3.69 → -0.98) Blunder. Bb4+ was best. } { [%eval -0.98] } (7... Bb4+ 8. c3 Bc5 9. Bd5 dxc3 10. Bxc6 Bg4 11. Qf5 Bxf5 12. Nc3 Qd4 13. Be3) 8. Bxe6 { [%eval -0.59] } 8... bxa4?? { (-0.59 → Mate in 4) Checkmate is now unavoidable. Nh6 was best. } { [%eval #4] } (8... Nh6 9. Bxh6) 9. b4?? { (Mate in 4 → -1.92) Lost forced checkmate sequence. Qf5 was best. } { [%eval -1.92] } (9. Qf5 Bb4+ 10. c3 Kf8 11. Qe6 Nh6 12. Qf7#) 9... Ne7?? { (-1.92 → 5.86) Blunder. Nh6 was best. } { [%eval 5.86] } (9... Nh6 10. Bxh6 Qd7 11. Qf5 Qxf5 12. Ne2 c5 13. c4 Be7 14. O-O O-O 15. a3) 10. Qh3 { [%eval 5.71] } 10... Qc8?? { (5.71 → Mate in 2) Checkmate is now unavoidable. Nf5 was best. } { [%eval #2] } (10... Nf5 11. exf5 f5 12. Bg5 Qf6 13. Nf3 Qh6 14. Bxh6 h5 15. Ng5 Be7 16. Ne6) 11. Qd7+ { [%eval #1] } 11... Kf7 { [%eval #1] } 12. Qxe7# { Game ends by variant rule. } 1-0