FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/1MnzgAAX"]
[Date "2025.10.17"]
[White "Mhaighstir19"]
[Black "sankisjepara"]
[Result "0-1"]
[GameId "1MnzgAAX"]
[UTCDate "2025.10.17"]
[UTCTime "17:10:49"]
[WhiteElo "1998"]
[BlackElo "1512"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+43"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Na6?? { (-0.97 → 2.79) Blunder. d6 was best. } { [%eval 2.79] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 1.25] } 3... Bxa6 { [%eval 1.44] } 4. Qc2 { [%eval 1.57] } 4... Bxe2 { [%eval 1.76] } 5. Qxh7 { [%eval 1.18] } 5... Rxh7 { [%eval 1.78] } 6. Kxe2?? { (1.78 → -0.22) Blunder. Bxe2 was best. } { [%eval -0.22] } (6. Bxe2 Rxh2 7. Rxh2 Qc8 8. Ba6 Qxa6 9. a3 Qxa3 10. bxa3 d5) 6... Rxh2 { [%eval 1.22] } 7. Rxh2 { [%eval 1.29] } 7... Nh6 { [%eval 1.88] } 8. Rxh6 { [%eval 1.96] } 8... gxh6 { [%eval 1.28] } 9. Nh3 { [%eval 0.92] } 9... e6 { [%eval 0.55] } 10. d3?? { (0.55 → Mate in 10) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-10] } (10. Ng5 Qxg5) 10... Ba3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bd6 was best. } { [%eval #10] } (10... Bd6 11. Bxh6 Bf4 12. Nxf4 Qg5 13. Bxg5 f6 14. Bxf6 e5 15. Bxe5 Rd8 16. Bxc7) 11. Bxh6 { [%eval #10] } 11... Bxb2 { [%eval #9] } 12. Ke1 { [%eval #9] } 12... Bxa1 { [%eval #8] } 13. Bg7 { [%eval #8] } 13... Bxg7 { [%eval #7] } 14. d4 { [%eval #7] } 14... Bxd4 { [%eval #6] } 15. Nc3?? { (Mate in 6 → -1.07) Lost forced checkmate sequence. Ng5 was best. } { [%eval -1.07] } (15. Ng5 Qxg5 16. g4 Qxg4 17. f3 Qxf3 18. Bh3 Qxh3 19. Kf2 Bxf2 20. Na3 Qxa3#) 15... Bxf2 { [%eval -0.77] } 16. Kxf2?? { (-0.77 → -5.51) Blunder. Nxf2 was best. } { [%eval -5.51] } (16. Nxf2 Rc8) 16... Qg5 { [%eval -5.73] } 17. Nxg5 { [%eval -5.53] } 17... e5 { [%eval -4.74] } 18. Nxf7 { [%eval -4.09] } 18... Kxf7 { [%eval -3.77] } 19. Ne2 { [%eval -3.76] } 19... e4 { [%eval -4.39] } 20. Kg1?? { (-4.39 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #-8] } (20. g4 Rb8) 20... d5?? { (Mate in 8 → -3.80) Lost forced checkmate sequence. Rb8 was best. } { [%eval -3.8] } (20... Rb8 21. a4 d5 22. a5 d4 23. Nxd4 c6 24. Nxc6 Rc8 25. Nxa7 e3 26. Nxc8) 21. Nc1 { [%eval -2.94] } 21... d4 { [%eval -3.87] } 22. Kf2?? { (-3.87 → Mate in 8) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-8] } (22. Nd3 exd3 23. Bxd3 c5 24. Bg6 Kxg6 25. g4 Kh5 26. gxh5 c4 27. h6 c3) 22... d3 { [%eval #-8] } 23. Bxd3 { [%eval #-7] } 23... exd3 { [%eval #-7] } 24. Nxd3 { [%eval #-6] } 24... c5 { [%eval #-6] } 25. Nxc5 { [%eval #-5] } 25... Ke6 { [%eval #-5] } 26. Nxe6 { [%eval #-4] } 26... Rd8 { [%eval #-4] } 27. Nxd8 { [%eval #-3] } 27... a5 { [%eval #-3] } 28. Ke2 { [%eval #-2] } 28... a4 { [%eval #-2] } 29. Kd2 { [%eval #-1] } 29... a3 { [%eval #-1] } 30. Kc2# { Game ends by variant rule. } 0-1