FEN
[Event "rated rapid game"]
[Site "https://lichess.org/1KlyzNqF"]
[Date "2023.10.02"]
[Round "-"]
[White "Yuoropponent"]
[Black "Sir_Hastur"]
[Result "1/2-1/2"]
[GameId "1KlyzNqF"]
[UTCDate "2023.10.02"]
[UTCTime "07:46:33"]
[WhiteElo "1308"]
[BlackElo "1253"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C64"]
[Opening "Ruy Lopez: Classical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Bb5 { [%eval 0.34] } 3... Bc5 { [%eval 0.59] } { C64 Ruy Lopez: Classical Variation } 4. d3?! { (0.59 → 0.00) Inaccuracy. c3 was best. } { [%eval 0.0] } (4. c3 Nf6 5. d4 exd4 6. e5 Nd5 7. O-O Be7 8. cxd4 d6) 4... Nf6 { [%eval 0.22] } 5. Bxc6 { [%eval 0.18] } 5... bxc6?! { (0.18 → 0.87) Inaccuracy. dxc6 was best. } { [%eval 0.87] } (5... dxc6 6. c3 Bd6 7. O-O Be6 8. d4 Nd7 9. Re1 f6 10. Be3) 6. Nxe5 { [%eval 0.9] } 6... O-O { [%eval 1.32] } 7. O-O { [%eval 1.21] } 7... d6? { (1.21 → 2.70) Mistake. d5 was best. } { [%eval 2.7] } (7... d5 8. d4 Bb6 9. exd5 Qxd5 10. Be3 c5 11. Nc3 Qe6 12. Re1) 8. Nc4?? { (2.70 → 0.45) Blunder. Nxc6 was best. } { [%eval 0.45] } (8. Nxc6 Qe8 9. Na5 Ng4 10. d4 Bb6 11. Nc4 f5 12. f3 Nf6) 8... d5 { [%eval 0.56] } 9. exd5 { [%eval 0.38] } 9... cxd5 { [%eval 0.72] } 10. Ne3?! { (0.72 → 0.16) Inaccuracy. d4 was best. } { [%eval 0.16] } (10. d4) 10... Ba6 { [%eval 0.36] } 11. Re1 { [%eval 0.44] } 11... Re8 { [%eval 0.39] } 12. d4 { [%eval -0.01] } 12... Bb6 { [%eval -0.11] } 13. b3 { [%eval -0.21] } 13... g6?! { (-0.21 → 0.47) Inaccuracy. c5 was best. } { [%eval 0.47] } (13... c5 14. dxc5 Bxc5 15. Ba3 Bxe3 16. Rxe3 Rxe3 17. fxe3 Qb6 18. Qd4 Rc8 19. Qxb6 axb6 20. Bb4) 14. Bb2 { [%eval 0.64] } 14... Nh5 { [%eval 0.8] } 15. Nc3 { [%eval 0.92] } 15... c6 { [%eval 0.99] } 16. Ng4?! { (0.99 → 0.36) Inaccuracy. Na4 was best. } { [%eval 0.36] } (16. Na4) 16... Rxe1+ { [%eval 0.28] } 17. Qxe1 { [%eval 0.26] } 17... Bxd4 { [%eval 0.29] } 18. Rd1 { [%eval 0.3] } 18... Qb6?? { (0.30 → 4.74) Blunder. Bg7 was best. } { [%eval 4.74] } (18... Bg7) 19. Na4 { [%eval 4.8] } 19... Bxf2+ { [%eval 5.82] } 20. Nxf2 { [%eval 6.21] } 20... Qb5 { [%eval 6.59] } 21. Ng4 { [%eval 5.67] } 21... Bc8?? { (5.67 → Mate in 1) Checkmate is now unavoidable. Qe2 was best. } { [%eval #1] } (21... Qe2 22. Nh6+ Kf8 23. Qb4+ Qe7 24. Qxe7+ Kxe7 25. Re1+ Kf8 26. Nc5 Bc8 27. Rf1 f6 28. g4) 22. Ne5?? { (Mate in 1 → 4.96) Lost forced checkmate sequence. Qe8# was best. } { [%eval 4.96] } (22. Qe8#) 22... Be6 { [%eval 5.05] } 23. Nc3 { [%eval 4.42] } 23... Qc5+ { [%eval 4.38] } 24. Kh1 { [%eval 4.32] } 24... Re8 { [%eval 4.12] } 25. Nf3 { [%eval 4.26] } 25... Bd7 { [%eval 4.23] } 26. Qd2 { [%eval 4.32] } 26... Bg4 { [%eval 5.26] } 27. Re1 { [%eval 4.59] } 27... Rxe1+ { [%eval 4.33] } 28. Qxe1 { [%eval 4.37] } 28... Bxf3 { [%eval 4.74] } 29. Qe8+ { [%eval 4.81] } 29... Kg7?! { (4.81 → 7.75) Inaccuracy. Qf8 was best. } { [%eval 7.75] } (29... Qf8 30. Qxf8+ Kxf8 31. gxf3 Nf4 32. Na4 Ke7 33. Bd4 a6 34. Bf2 Ne6 35. Nc5 Nxc5 36. Bxc5+) 30. Na4+ { [%eval 7.65] } 30... Kh6? { (7.65 → Mate in 10) Checkmate is now unavoidable. Qc3 was best. } { [%eval #10] } (30... Qc3 31. Bxc3+ f6 32. gxf3 Kh6 33. Qxc6 a6 34. Qxa6 Kg7 35. Qd6 d4 36. Bxd4 Kh6 37. Nc5) 31. Nxc5 { [%eval #9] } 31... Be4 { [%eval #6] } 32. Nxe4 { [%eval #6] } 32... dxe4 { [%eval #6] } 33. Qxe4? { (Mate in 6 → 7.21) Lost forced checkmate sequence. Qxf7 was best. } { [%eval 7.21] } (33. Qxf7 e3 34. h4 Ng3+ 35. Kh2 Nf1+ 36. Kh3 e2 37. Bg7+ Kh5 38. Qf3#) 33... f5?! { (7.21 → 12.53) Inaccuracy. f6 was best. } { [%eval 12.53] } (33... f6 34. Qxc6 a5 35. Qc5 Kg7 36. Qxa5 Kh6 37. b4 f5 38. Qc7 f4 39. b5 f3 40. Kg1) 34. Qxc6 { [%eval 10.44] } 34... Nf4?! { (10.44 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #11] } (34... f4 35. Qd6) 35. Qc7?! { (Mate in 11 → 22.48) Lost forced checkmate sequence. Qd7 was best. } { [%eval 22.48] } (35. Qd7 Nh5 36. Qxa7 Kg5 37. Qe7+ Kh6 38. Qe3+ f4 39. Qe7 g5 40. Qe6+ Nf6 41. Qxf6+ Kh5) 35... Kg5 { [%eval #9] } 36. Qxa7 { [%eval #9] } 36... h5 { [%eval #5] } 37. Qe7+ { [%eval #4] } 37... Kg4 { [%eval #4] } 38. Bc1 { [%eval #3] } 38... Nd5 { [%eval #1] } 39. Qe6 { [%eval #4] } 39... Nf4 { [%eval #4] } 40. Bxf4 { [%eval #14] } 40... Kxf4 { [%eval #9] } 41. Qxg6?! { (Mate in 9 → 51.92) Lost forced checkmate sequence. a4 was best. } { [%eval 51.92] } (41. a4 h4 42. a5 h3 43. a6 hxg2+ 44. Kxg2 Kg5 45. a7 f4 46. a8=Q f3+ 47. Kxf3 Kh6) 41... h4 { [%eval #12] } 42. Qh6+ { [%eval #13] } 42... Kg4 { [%eval #2] } 43. Qxh4+?! { (Mate in 2 → 37.60) Lost forced checkmate sequence. h3+ was best. } { [%eval 37.6] } (43. h3+ Kg3 44. Qe3#) 43... Kxh4 { [%eval 13.08] } 44. Kg1 { [%eval 82.21] } 44... Kg4?! { (82.21 → Mate in 29) Checkmate is now unavoidable. f4 was best. } { [%eval #29] } (44... f4 45. a4) 45. a4 { [%eval 83.95] } 45... Kf4 { [%eval 85.42] } 46. a5 { [%eval 84.21] } 46... Ke5 { [%eval #25] } 47. a6 { [%eval #12] } 47... Kd6 { [%eval #15] } 48. a7 { [%eval #17] } 48... Kc7 { [%eval #13] } 49. a8=Q { [%eval #12] } 49... Kb6 { [%eval #10] } 50. Qa4 { [%eval #10] } 50... Kc7 { [%eval #9] } 51. Kf2 { [%eval #10] } 51... Kd6 { [%eval #9] } 52. Kf3 { [%eval #8] } 52... Ke5 { [%eval #7] } 53. g4 { [%eval #10] } 53... f4 { [%eval #4] } 54. h4 { [%eval #6] } 54... Kf6 { [%eval #5] } 55. Qxf4+ { [%eval #6] } 55... Ke6 { [%eval #5] } 56. g5 { [%eval #5] } 56... Ke7 { [%eval #4] } 57. h5 { [%eval #5] } 57... Ke6 { [%eval #4] } 58. h6 { [%eval #5] } 58... Kd5 { [%eval #4] } 59. g6 { [%eval #4] } 59... Kc5 { [%eval #4] } 60. g7 { [%eval #3] } 60... Kb5 { [%eval #3] } 61. g8=Q { [%eval #2] } 61... Kc6 { [%eval #2] } 62. h7 { [%eval #2] } 62... Kb6 { [%eval #2] } 63. h8=Q { [%eval #2] } 63... Kb5 { [%eval #2] } 64. c4+ { [%eval #2] } 64... Kb4 { [%eval #2] } 65. Qe3 { [%eval #2] } 65... Ka3 { [%eval #2] } 66. Ke4 { [%eval #2] } 66... Kb4 { [%eval #2] } 67. Kd4 { [%eval #3] } 67... Ka3 { [%eval #3] } 68. Kc3 { [%eval #2] } 68... Ka2 { [%eval #2] } 69. Qd2+ { [%eval #1] } 69... Ka3 { [%eval #1] } 70. c5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qb2# was best. } { [%eval 0.0] } { Draw by stalemate. } (70. Qb2#) 1/2-1/2