lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/1KLCwRjm"] [Date "2023.03.05"] [White "BESTMAN21"] [Black "Kotov_Syndrome"] [Result "1-0"] [UTCDate "2023.03.05"] [UTCTime "07:18:08"] [WhiteElo "2215"] [BlackElo "2241"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 b6 2. g3?! { (0.18 → -0.44) Inaccuracy. Rg1 was best. } (2. Rg1 Na6 3. b4 Nxb4 4. c3 Nxa2 5. Rxa2 Ba6 6. Rxa6 b5) 2... g5 3. Nxg5 h5?? { (-0.92 → 1.68) Blunder. Bg7 was best. } (3... Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bh3 Rxh3 7. Bf6 exf6 8. Qc1) 4. Nxf7 Kxf7 5. g4? { (1.53 → 0.07) Mistake. h4 was best. } (5. h4 Nh6) 5... hxg4 6. Bh3 Rxh3 7. Kf1?? { (0.82 → -1.59) Blunder. Rg1 was best. } (7. Rg1) 7... Rxh2 8. Rxh2 Bh6 9. Rxh6 Nxh6 10. f3?! { (-1.50 → -2.48) Inaccuracy. Kg2 was best. } (10. Kg2 e6) 10... gxf3 11. exf3 e6?! { (-2.84 → -1.70) Inaccuracy. Kg6 was best. } (11... Kg6 12. c4) 12. Ke2 Qe8?! { (-2.20 → -1.06) Inaccuracy. d6 was best. } (12... d6 13. Kf2 Nd7 14. Kg3 Nf6 15. Kh3 Kg7 16. Kg3 Bd7 17. Kg4 Nfxg4 18. fxg4 Nxg4 19. Qxg4) 13. f4?? { (-1.06 → -3.27) Blunder. c4 was best. } (13. c4 b5) 13... e5 14. fxe5 Qxe5 15. Qh1?? { (-4.08 → Mate in 11) Checkmate is now unavoidable. Qg1 was best. } (15. Qg1 Qxb2) 15... Qxe2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxb2 was best. } (15... Qxb2 16. Bxb2 d6 17. Qxh6 Kf6 18. Qxf6 Be6 19. Qxe6 c6 20. Qxd6 Nd7 21. Qxd7 a6 22. Qxc6) 16. Qxa8 Qxd2 17. Qxb8?? { (Mate in 9 → -0.82) Lost forced checkmate sequence. Qxa7 was best. } (17. Qxa7 Qxc2 18. Qxb8 Qxb1 19. Qxc8 Qxb2 20. Qxd7 Qxc1 21. Qxc7 Qxa1 22. Qxf7 Qxa2 23. Qxa2 Nf7) 17... Qxc1 18. Qxc7?? { (-0.60 → Mate in 11) Checkmate is now unavoidable. Qxc8 was best. } (18. Qxc8 Qxb2 19. Qxd7 Qxb1 20. Qxc7 Qxa2 21. Qxa7 Qxa7 22. Rxa7 Ke6 23. Ra4 Kd7 24. Ra7 Kd6) 18... Qxb2 19. Qxc8 Qxb1?? { (Mate in 6 → -0.71) Lost forced checkmate sequence. Qxa2 was best. } (19... Qxa2 20. Qxd7 Qxc2 21. Qxa7 Qxb1 22. Rxb1 b5 23. Qxf7 Nxf7 24. Rxb5 Ne5 25. Rxe5#) 20. Qxd7 Qxa2 21. Qxa7 Qxa7 22. Rxa7 Ng4?? { (-0.53 → Mate in 4) Checkmate is now unavoidable. Ke6 was best. } (22... Ke6 23. Ra3) 23. Rxf7 Nh2 24. Rc7 Ng4 25. Rc5 bxc5 26. c4 Nf6# { Game ends by variant rule. } 1-0