FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/1InvyIkd"]
[Date "2020.12.01"]
[Round "-"]
[White "TheNomyzys"]
[Black "HostLeo"]
[Result "1-0"]
[GameId "1InvyIkd"]
[UTCDate "2020.12.01"]
[UTCTime "16:54:40"]
[WhiteElo "1093"]
[BlackElo "1232"]
[WhiteRatingDiff "+49"]
[BlackRatingDiff "-37"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. f4 was best. } { [%eval #-15] } (1. f4 Na6) 1... d5?? { (Mate in 15 → 0.75) Lost forced checkmate sequence. b5 was best. } { [%eval 0.75] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.32] } 2... Qxd5 { [%eval 0.0] } 3. Qf3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2?! { (Mate in 15 → -22.62) Lost forced checkmate sequence. Qxf3 was best. } { [%eval -22.62] } (3... Qxf3 4. gxf3 Bg4 5. fxg4 f5 6. gxf5 e5 7. fxe6 b5 8. Bxb5 Nc6 9. Bxc6 Rb8 10. Bxe8) 4. Qxf7?! { (-22.62 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (4. Kxd2 b5) 4... Kxf7 { [%eval #-13] } 5. Bxd2 { [%eval #-12] } 5... Bh3 { [%eval #-12] } 6. gxh3 { [%eval #-10] } 6... g5 { [%eval #-11] } 7. Bxg5 { [%eval #-10] } 7... Bh6?? { (Mate in 10 → 1.39) Lost forced checkmate sequence. b5 was best. } { [%eval 1.39] } (7... b5 8. Bxb5 Ke8 9. Bxe8 Nd7 10. Bxe7 Nxe7 11. Bxd7 Nc6 12. Bxc6 Rg8 13. Bxa8 Rxg1 14. Rxg1) 8. Bxe7?! { (1.39 → 0.54) Inaccuracy. Bxh6 was best. } { [%eval 0.54] } (8. Bxh6) 8... Kxe7?? { (0.54 → Mate in 11) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #11] } (8... Nxe7 9. Ba6) 9. Nd2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. f4 was best. } { [%eval #-11] } (9. f4 Bxf4 10. Bc4 Bxh2 11. Bxg8 Bxg1 12. Bxh7 Rxh7 13. Rxg1 Rxh3 14. Rh1 Rxh1 15. b4 Rxe1) 9... Bxd2 { [%eval #-11] } 10. Kxd2 { [%eval #-10] } 10... Nh6?? { (Mate in 10 → -0.94) Lost forced checkmate sequence. b5 was best. } { [%eval -0.94] } (10... b5 11. Bxb5 Nc6 12. Bxc6 h5 13. Bxa8 Ke8 14. a3 c6 15. Bxc6 a5 16. Bxe8 Nh6 17. Bxh5) 11. Re1?? { (-0.94 → Mate in 8) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-8] } (11. Ne2 Re8) 11... Ng4?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Ke6 was best. } { [%eval #10] } (11... Ke6 12. Rxe6 a5 13. Rxh6 Re8 14. Rxh7 Nd7 15. Rxd7 b5 16. Rxc7 Re4 17. Bxb5 Rc8 18. Rxc8) 12. Rxe7 { [%eval #10] } 12... Nxh2 { [%eval #9] } 13. Rxh7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-7] } (13. Rxc7 Nxf1 14. Rxb7 Nxd2 15. Rxa7 Rxa7 16. h4 Rxa2 17. h5 Rxb2 18. c4 Nxc4 19. Ne2 Rxe2) 13... Rxh7 { [%eval #-7] } 14. Rxh2 { [%eval #-6] } 14... Rxh3 { [%eval #-6] } 15. Rxh3 { [%eval #-5] } 15... c6?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (15... b5 16. Bxb5 Nc6 17. Bxc6 a5 18. Bxa8 c6 19. Bxc6 a4 20. Bxa4#) 16. Ba6 { [%eval #11] } 16... bxa6 { [%eval #9] } 17. Nf3 { [%eval #9] } 17... a5 { [%eval #8] } 18. b4 { [%eval #10] } 18... axb4 { [%eval #9] } 19. Ke2?? { (Mate in 9 → 2.66) Lost forced checkmate sequence. c3 was best. } { [%eval 2.66] } (19. c3 bxc3 20. Kxc3 c5 21. Rh4 c4 22. Kxc4 a5 23. Kb4 axb4 24. Rxb4 Rxa2 25. Rxb8 Rxf2) 19... b3?? { (2.66 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (19... c5) 20. cxb3 { [%eval #9] } 20... Nd7 { [%eval #6] } 21. Rh8 { [%eval #6] } 21... Rxh8 { [%eval #5] } 22. Nh4 { [%eval #5] } 22... Rxh4 { [%eval #4] } 23. f4 { [%eval #4] } 23... Rxf4 { [%eval #3] } 24. b4 { [%eval #10] } 24... Rxb4 { [%eval #9] } 25. a4 { [%eval #9] } 25... Rxa4 { [%eval #8] } 26. Ke3 { [%eval #9] } 26... Rf4 { [%eval #3] } 27. Kxf4 { [%eval #3] } 27... Ne5 { [%eval #2] } 28. Kxe5 { [%eval #2] } 28... c5 { [%eval #1] } 29. Kd4 { [%eval #1] } 29... cxd4# { Game ends by variant rule. } 1-0