- Blind mode tutorial
lichess.org
Donate
FEN
[Event "3 Kali SKAK BERSAMA Pak CAMAT Arena"] [Site "https://lichess.org/1HgVeMSQ"] [Date "2021.09.14"] [Round "-"] [White "Oncom83"] [Black "Milliondrs"] [Result "1-0"] [GameId "1HgVeMSQ"] [UTCDate "2021.09.14"] [UTCTime "03:00:01"] [WhiteElo "1671"] [BlackElo "1687"] [WhiteRatingDiff "+62"] [BlackRatingDiff "-22"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "C55"] [Opening "Italian Game: Two Knights Defense, Modern Bishop's Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.4] } 1... e5? { (3.40 → 6.89) Mistake. e6 was best. } { [%eval 6.89] } (1... e6 2. Nc3 Bb4 3. Nf3 Nc6 4. Bc4 Nge7 5. O-O O-O 6. d4) 2. Nf3?? { (6.89 → 0.00) Blunder. Qh5 was best. } { [%eval 0.0] } (2. Qh5 Qe7 3. Bc4 Kd8 4. Nf3 f6 5. Nc3 Nc6 6. d3 g6) 2... Nc6?? { (0.00 → 5.97) Blunder. Bc5 was best. } { [%eval 5.97] } (2... Bc5 3. Nc3 Bxf2+ 4. Kxf2 Nf6 5. Kg1 O-O 6. d4 c6 7. Be3) 3. Bc4 { [%eval 6.41] } 3... Nf6?? { (6.41 → Mate in 6) Checkmate is now unavoidable. Nh6 was best. } { [%eval #6] } (3... Nh6 4. Nc3 d5 5. Bxd5 Bb4 6. Bxc6+ bxc6 7. O-O O-O 8. d4) 4. d3?? { (Mate in 6 → -10.17) Lost forced checkmate sequence. Bxf7+ was best. } { [%eval -10.17] } { C55 Italian Game: Two Knights Defense, Modern Bishop's Opening } (4. Bxf7+ Ke7 5. Nh4 Kxf7 6. Qh5+ Nxh5 7. Nf5 Kf6 8. Nc3 Qe8) 4... g6?? { (-10.17 → Mate in 7) Checkmate is now unavoidable. Bb4+ was best. } { [%eval #7] } (4... Bb4+) 5. Bg5?? { (Mate in 7 → -2.86) Lost forced checkmate sequence. Bxf7+ was best. } { [%eval -2.86] } (5. Bxf7+ Kxf7 6. Ng5+ Ke8 7. Nf7 Kxf7 8. Qf3 Kg8 9. Qh3 Bb4+ 10. Kf1 Bd2 11. Qxh7+) 5... Bg7?? { (-2.86 → 18.74) Blunder. d5 was best. } { [%eval 18.74] } (5... d5 6. Nc3 dxc4 7. O-O Be7 8. dxc4 O-O 9. Bh6 Bc5 10. Qxd8 Rxd8 11. Nd5 Nxd5 12. cxd5) 6. Nc3?? { (18.74 → 4.54) Blunder. Bxf7+ was best. } { [%eval 4.54] } (6. Bxf7+) 6... O-O { [%eval 5.09] } 7. Bxf7+? { (5.09 → 3.07) Mistake. h4 was best. } { [%eval 3.07] } (7. h4 d5) 7... Rxf7 { [%eval 3.37] } 8. h4? { (3.37 → 1.55) Mistake. Nd5 was best. } { [%eval 1.55] } (8. Nd5) 8... h6?? { (1.55 → 8.17) Blunder. d6 was best. } { [%eval 8.17] } (8... d6 9. Bxf6) 9. Be3?? { (8.17 → -1.05) Blunder. h5 was best. } { [%eval -1.05] } (9. h5 gxh5) 9... d6? { (-1.05 → 0.29) Mistake. d5 was best. } { [%eval 0.29] } (9... d5 10. h5) 10. g3?? { (0.29 → -9.24) Blunder. h5 was best. } { [%eval -9.24] } (10. h5) 10... Bg4 { [%eval -9.39] } 11. Nd5 { [%eval -17.65] } 11... Nxd5 { [%eval -17.23] } 12. exd5 { [%eval -18.09] } 12... Ne7 { [%eval -14.15] } 13. Qd2 { [%eval -17.37] } 13... Bxf3 { [%eval -16.92] } 14. Rg1 { [%eval -21.97] } 14... Nf5 { [%eval -20.67] } 15. c4 { [%eval -33.21] } 15... Nxe3 { [%eval -32.51] } 16. Qxe3 { [%eval -41.38] } 16... Qf6 { [%eval -39.59] } 17. g4?! { (-39.59 → Mate in 8) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-8] } (17. Rd1 Bxd1) 17... e4 { [%eval #-7] } 18. d4 { [%eval #-7] } 18... Qxd4 { [%eval #-6] } 19. Qxd4 { [%eval #-6] } 19... Bxd4 { [%eval #-5] } 20. Rg3 { [%eval #-4] } 20... Bxb2 { [%eval #-5] } 21. Rxf3 { [%eval #-5] } 21... exf3 { [%eval #-6] } 22. Rb1 { [%eval #-4] } 22... Re8+ { [%eval #-3] } 23. Kf1 { [%eval #-3] } 23... Rfe7 { [%eval #-2] } 24. Kg1 { [%eval #-2] } 24... Re2 { [%eval #-3] } 25. Rf1 { [%eval #-3] } 25... b6 { [%eval #-3] } 26. a4 { [%eval #-3] } 26... Bd4 { [%eval #-3] } 27. Kh1 { [%eval #-3] } 27... Ra2 { [%eval #-3] } 28. a5 { [%eval #-3] } 28... bxa5 { [%eval #-3] } 29. h5 { [%eval #-3] } 29... Ree2 { [%eval #-4] } 30. hxg6 { [%eval #-3] } 30... a4 { [%eval #-4] } 31. g5 { [%eval #-3] } 31... a3 { [%eval #-6] } 32. gxh6 { [%eval #-6] } 32... Rxf2?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Bg7 was best. } { [%eval #2] } (32... Bg7 33. h7+ Kh8 34. Rb1 Rab2 35. Rg1 Rxf2 36. Rc1 Rf1+ 37. Rxf1 Rh2+) 33. h7+ { [%eval #1] } 33... Kh8 { [%eval #1] } 34. g7+ { Game ends by variant rule. } 1-0